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Holy crap, I completely forgot about them! Does anybody remember what URL they were at? I want to look them up in the Archive.
__________________________
Ain't got no last words to say
Yellow streak right up my spine
The gun in my mouth was real
And the taste blew my mind
couple questions for us to ponder, or maybe someone will have an answer?
for starters, the weapon fire, is it coming from whatever is being dropped from the drop ships? or is it coming from the drop ship itself?
And can anyone tell what is being dropped? what ever it is, it's big.
also, the drop ships seems to have a large energy field between the (for lack of a better word) forks of the ship. now unless that drop ships is *huge*, that seems like a giant waste of space. 2/3 the ship area is being take up by this energy field that, I would assume at least, is for flying.....I guess it could be a weapon....oh dear I hope not ;-)
yes I know this is pointless as the game is coming out in under a week. but humor me ;-)
I took another look, this time in a dark room with everything but the pic blacked out ;-)
it would seem more like 1/3 of the ships area is the energy field, and that's not counting multiple levels(if there are any).
also the thing that I thought was being dropped seems to be attached to the covie ship and hanging down.
dangit, I've got better things to do then go back and watch all the movies, and look at the pics, to figure this out. but that's never stopped me before ;-)
: also the thing that I thought was being dropped seems to
: be attached to the covie ship and hanging down.
I'd say they're an energy pulse weapon, or mb... some sort of energy casings for troop landings you can see some figures behind one of the 'orbs' and it seems to link with the tracker reading at 15m ...No, more likely to be covering fire me thinks ..notice the dead bodies nearby;-/
Dunno what type of ship though
I agree. I think the enemy fire is coming directly from the ship itself, and that the thing below the ship is actually part of it's own structure, and not something being released from it.
That structure below the ship would be the only logical place it seems to put a gun turret to supress enemy infantry, so that's most likely what it's doing (hence the energy blasts just a few inches from our green-armored friend).
It's very hard to tell what they energy field is for. It doesn't appear to be a shielding system because it's definitely not covering the whole ship. Perhaps it is part of a weapons system, maybe it aids in flight somehow, or even assists in the carrying of vehicles/equipment. It looks like the energy field is about the width of the forks of the ship themselves... almost like some sort of stasis field. I probably totally missed the mark at what it's for, but maybe we'll only find out once we play Halo... not on the x-box for me though =(
: for starters, the weapon fire, is it coming from whatever
: is being dropped from the drop ships? or is it coming from
: the drop ship itself?
From my, slightly enhanced version it appears to be from the ship itself. Probably suppression fire.
The inlay shows it from a different angle. I'm thinking the fire is coming from the little winged section just above the charger's middle there.
: [snip]
: also, the drop ships seems to have a large energy field
: between the (for lack of a better word) forks of the ship.
: now unless that drop ships is *huge*, that seems like a
: giant waste of space. 2/3 the ship area is being take up by
: this energy field that, I would assume at least, is for
: flying.....I guess it could be a weapon....oh dear I hope
: not ;-)
I think its a suspensor field -- for flying/maneuvering, or it could be a way to pinpoint small slipspace jumps of troops. We've seen in the book how accurate and fast the covy are with slipspace technology... *shrug* Maybe I'm giving the covies too much credit. :P
: I think its a suspensor field -- for flying/maneuvering,
: or it could be a way to pinpoint small slipspace jumps of
: troops. We've seen in the book how accurate and fast the
: covy are with slipspace technology... *shrug* Maybe I'm
: giving the covies too much credit. :P
Ok, cool - maybe I wasn't so far off after all with my thoughts =) That second view of the ship helps a lot, so at least we know a little more about it then before.
Heh, I wouldn't want to take on those ship defenses all by myself =) I think most of those corpses already found that out the hard way.
The fire is coming from a gun turret on the ship itself and the energy field is for carrying any vehicles the Covies want to bring along. The two 'bars' on either side of the energy field hold the attacking forces.
: The fire is coming from a gun turret on the ship itself
: and the energy field is for carrying any vehicles the Covies
: want to bring along. The two 'bars' on either side of the
: energy field hold the attacking forces.
:
: Allenthar
:
I think Allenthar's got it. Every time one shows
up though, I get my ass outta there post haste,
'cause it means I'm about to have more spacecows
and their bretheren dropped on me.
: The fire is coming from a gun turret on the ship itself
: and the energy field is for carrying any vehicles the Covies
: want to bring along. The two 'bars' on either side of the
: energy field hold the attacking forces.
the field is for carrying their forces? you mean they ride on the energy field? I must be misunderstanding you....
and what do you mean the "bars" on the ship hold the attacking forces?
oh dear, mb I'm just too tired for this logic shit tonight ;-)
: the field is for carrying their forces? you mean they ride
: on the energy field? I must be misunderstanding you....
The covenant vehicles (hovercraft and tank) are suspended in the energy field and then released from the field after the ship lands.
: and what do you mean the "bars" on the ship hold the
: attacking forces?
Try to look at the ship as a giant tuning fork with the energy field between the fork. The two parallel sections of the fork carry troops inside of them.
If it's still unclear I'd be happy to make a picture. :-)
: : the field is for carrying their forces? you mean they
: ride
: : on the energy field? I must be misunderstanding
: you....
:
: The covenant vehicles (hovercraft and tank) are suspended
: in the energy field and then released from the field after
: the ship lands.
so what you're trying to say is that the field carries the ship, not that the cov troops ride on the energy field(which is what I thought you meant)
:
:
: : and what do you mean the "bars" on the ship hold the
: : attacking forces?
:
: Try to look at the ship as a giant tuning fork with the
: energy field between the fork. The two parallel sections of
: the fork carry troops inside of them.
now see that amkes sense :-)
I thought you were some how saying that the "forks" held off the attacking forces, E.I. the humans. I wasn't sure how these bars were supposed to hold us off ;-)
:
: If it's still unclear I'd be happy to make a picture.
: :-)
In their review they stated that there ae only 2 races present. um. In the Halo booklet which I have seen scans of, it has describes the members of humans and aliens. Under aliens, it describes the grunts, Jackals, Elites and Hunters (Giant guys). Last time I checked 1+1+1+1=4, not 2. Hmmmmm Plus there is another race I have seen in screenshots that resemble jackals, but are not quite them, i don't know if they are still in the game tho. I'm not quite sure how the people of PlanetXbox came up with 2 races.. hmmmm
: In their review they stated that there ae only 2 races
: present. um. In the Halo booklet which I have seen scans of,
: it has describes the members of humans and aliens. Under
: aliens, it describes the grunts, Jackals, Elites and Hunters
: (Giant guys). Last time I checked 1+1+1+1=4, not 2. Hmmmmm
: Plus there is another race I have seen in screenshots that
: resemble jackals, but are not quite them, i don't know if
: they are still in the game tho. I'm not quite sure how the
: people of PlanetXbox came up with 2 races.. hmmmm
Plus, the ones we're not supposed to know about...
: PanZer wrote on Monday, 11/12/2001 - 3:34 pm:
:
: : In their review they stated that there ae only 2 races
: : present. um. In the Halo booklet which I have seen scans
: of,
: : it has describes the members of humans and aliens.
: Under
: : aliens, it describes the grunts, Jackals, Elites and
: Hunters
: : (Giant guys). Last time I checked 1+1+1+1=4, not 2.
: Hmmmmm
: : Plus there is another race I have seen in screenshots
: that
: : resemble jackals, but are not quite them, i don't know
: if
: : they are still in the game tho. I'm not quite sure how
: the
: : people of PlanetXbox came up with 2 races.. hmmmm
:
:
: Plus, the ones we're not supposed to know about...
: In their review they stated that there ae only 2 races
: present. um. In the Halo booklet which I have seen scans of,
: it has describes the members of humans and aliens. Under
: aliens, it describes the grunts, Jackals, Elites and Hunters
: (Giant guys). Last time I checked 1+1+1+1=4, not 2. Hmmmmm
: Plus there is another race I have seen in screenshots that
: resemble jackals, but are not quite them, i don't know if
: they are still in the game tho. I'm not quite sure how the
: people of PlanetXbox came up with 2 races.. hmmmm
The quote is kind of misleading, what they effectively meant is that Halo breaks down into 2 classes of enemies, the little guys who are annoying, and the big guys who give you lots of trouble. Their real issue with it centered on level design being repetitive in some places.
:
: The quote is kind of misleading, what they effectively
: meant is that Halo breaks down into 2 classes of enemies,
: the little guys who are annoying, and the big guys who give
: you lots of trouble. Their real issue with it centered on
: level design being repetitive in some places.
:
But there are more classes. I would probably classify grunts on their own, or maybe with Jackals. Probably separately, cos grunts suck :). But Jackals are nothing compared to Elites, so there is two separate classes. And lastly, the giant Hunters, who kick my ass all over the carpet, then step on me :). So the way I see it, there are 4 classes, and maybe more if there are any aliens we don't know about.
: In their review they stated that there ae only 2 races
: present. um. In the Halo booklet which I have seen scans of,
: it has describes the members of humans and aliens. Under
: aliens, it describes the grunts, Jackals, Elites and Hunters
: (Giant guys). Last time I checked 1+1+1+1=4, not 2.
The review basically stated elsewhere that although there were more than two races, they were not visually distinct, and players would most likely just divide them into "short" and "tall"-- hence the "2". Then, in addition, they mention the unpictured, yet possibly familiar, foes.
: The review basically stated elsewhere that although there
: were more than two races, they were not visually distinct,
: and players would most likely just divide them into "short"
: and "tall"-- hence the "2". Then, in addition, they mention
: the unpictured, yet possibly familiar, foes.
Which is also a crack induced comment... the difference between a Jackal and a Grunt is enormous, while the difference between the Elite and Hunter is even more so.
Even the different weapons used by the Covenant make them distinct from one another. A sword Elite behaves much differently, and must be fought in a different fashion than one carrying a plasma rifle, or one carrying a needler.
And take into account that they can use vehicles, grenades, etc? I get the impression that the reviewer was hard pressed to find something to complain about to justify the -10% XBox penalty, and the relative size a single sect of enemies was the most convenient gripe.
: : The review basically stated elsewhere that although
: there
: : were more than two races, they were not visually
: distinct,
: : and players would most likely just divide them into
: "short"
: : and "tall"-- hence the "2". Then, in addition, they
: mention
: : the unpictured, yet possibly familiar, foes.
:
: Which is also a crack induced comment... the difference
: between a Jackal and a Grunt is enormous, while the
: difference between the Elite and Hunter is even more so.
:
: Even the different weapons used by the Covenant make them
: distinct from one another. A sword Elite behaves much
: differently, and must be fought in a different fashion than
: one carrying a plasma rifle, or one carrying a needler.
:
: And take into account that they can use vehicles,
: grenades, etc? I get the impression that the reviewer was
: hard pressed to find something to complain about to justify
: the -10% XBox penalty, and the relative size a single sect
: of enemies was the most convenient gripe.
Actually, most of the griping was about "repetetive indoor gameplay".
But in any case, there's still some math problems here.
The Covenant was, IIRC, a group of three alien races.
Now you've mentioned Jackals, Grunts, Elites and Hunters.
That's four. So either those don't actually represent races because two or more of them are actually the same in which case the review *might* be right, unless there are other units that represent a third Covenant race.
:
: -rex
:
: --
: Ferrex (Dead)
: Coffee Engineer, Vehicle Logistics
: Bungie Studios
Who says there are definitely three Covenant races? There are four, and several distinct variations of each, possibly excluding Hunters. IS there more than one knid of Hunter? Hmm...
And the addition of the mysterious "third team" really beats the whole too-little-variety argument into the ground.
DaftShadow =PN= wrote on Monday, 11/12/2001 - 9:25 pm:
: vector40 wrote on Monday, 11/12/2001 - 7:19 pm:
:
: : WHY WON'T YOU MARK POSTS AS NEW?!
: :
: : ::breaks down, sobbing::
:
: What's with the whole "new posts in 6 hours" bit?
Umm, because I have a life and a job in addition to running R.net?
I'll get to it. "New in last 6 hours" was the only solution I could implement in the week I switched from the old system to the new one, which was forced on me a month early by a hard drive failure.
Then I had to get back to my regular job, my regular life, etc etc. And with Halo and M3 launching, most of my r.net time is newsposting and research, not coding.
I hope I'll have more time for R.net soon, but I honestly can't say when. There is a list of site improvements to be made, and changing the way new posts are labeled is one of them.
:
: - DaftShadow
: DaftShadow =PN= wrote on Monday, 11/12/2001 - 9:25 pm:
:
: : vector40 wrote on Monday, 11/12/2001 - 7:19 pm:
: :
: : : WHY WON'T YOU MARK POSTS AS NEW?!
: : :
: : : ::breaks down, sobbing::
: :
: : What's with the whole "new posts in 6 hours" bit?
:
: Umm, because I have a life and a job in addition to
: running R.net?
:
: I'll get to it. "New in last 6 hours" was the only
: solution I could implement in the week I switched from the
: old system to the new one, which was forced on me a month
: early by a hard drive failure.
:
: Then I had to get back to my regular job, my regular life,
: etc etc. And with Halo and M3 launching, most of my r.net
: time is newsposting and research, not coding.
:
: I hope I'll have more time for R.net soon, but I honestly
: can't say when. There is a list of site improvements to be
: made, and changing the way new posts are labeled is one of
: them.
: :
: : - DaftShadow
:
:
Narcogen
Oh. Sorry. I thought it was just something wrong with my computer :)
Never mind, a life is something to be commended.
DirkDaring wrote on Tuesday, 11/13/2001 - 2:53 am:
: Only 4 difficulty levels huh? That can't be enough, can
: it? I never beat Marathon on Total Carnage but I sure did
: get a lot of mileage out of it.
since when does number mater? as long as one of them is slightly harder then you can master ;-)
DirkDaring wrote on Tuesday, 11/13/2001 - 4:53 am:
: Only 4 difficulty levels huh? That can't be enough, can
: it? I never beat Marathon on Total Carnage but I sure did
: get a lot of mileage out of it.
Halo's difficulty levels are roughly analgous to Marathon's, except without Marathon's "Easy" difficulty level.
M Kindergarten = H Easy
M Easy = No Halo counterpart
M Normal = H Normal
M Major Damage = H Hard
M Total Carnage = H Impossible
The omission of the midpoint between Easy and Normal won't be missed by most, and I think most people will find Impossible comparable to Marathon's Total Carnage level.
: DirkDaring wrote on Tuesday, 11/13/2001 - 4:53 am:
:
: : Only 4 difficulty levels huh? That can't be enough,
: can
: : it? I never beat Marathon on Total Carnage but I sure
: did
: : get a lot of mileage out of it.
:
: Halo's difficulty levels are roughly analgous to
: Marathon's, except without Marathon's "Easy" difficulty
: level.
:
: M Kindergarten = H Easy
: M Easy = No Halo counterpart
: M Normal = H Normal
: M Major Damage = H Hard
: M Total Carnage = H Impossible
:
: The omission of the midpoint between Easy and Normal won't
: be missed by most, and I think most people will find
: Impossible comparable to Marathon's Total Carnage level.
DirkDaring wrote on Tuesday, 11/13/2001 - 4:53 am:
: Only 4 difficulty levels huh? That can't be enough, can
: it? I never beat Marathon on Total Carnage but I sure did
: get a lot of mileage out of it.
Yea, I can't access b.org myself, so it looks like it is down indeed. All the other hosted sites appear fine though, and I can access any of them: myth.bungie.org, halo.bungie.org
and lest we forget, mos.bungie.org =) There's always time for shameless self-promotion of one's site. B.org should be back soon™ though I'm sure.
With the xBox coming out tomorrow, this forum and others will more then likely start getting filled with posts.
See as not everyone will be playing Halo at once, and those that are will be going at different paces, I have an idea to help keep people from spoiling it for others.
instead of titles like "OMG LISTEN TO THIS(SPOILER)"
try putting the level number(or whatever is a good way of braking up the game into sections) in the subject, that way people know that if they haven't gotten that far, to not read :-)
yes I know you're all smart and have thought of this, I'm just stating the obvious blah blah blah.
but humor me :-)
Earendil
ps
got a better idea share it, too many levels for separate forums. oh well, no big deal :-)
Earendil wrote on Wednesday, 11/14/2001 - 8:09 pm:
: With the xBox coming out tomorrow, this forum and others
: will more then likely start getting filled with posts.
:
: See as not everyone will be playing Halo at once, and
: those that are will be going at different paces, I have an
: idea to help keep people from spoiling it for others.
:
: instead of titles like "OMG LISTEN TO THIS(SPOILER)"
: try putting the level number(or whatever is a good way of
: braking up the game into sections) in the subject, that way
: people know that if they haven't gotten that far, to not
: read :-)
:
: yes I know you're all smart and have thought of this, I'm
: just stating the obvious blah blah blah.
: but humor me :-)
:
: Earendil
:
:
: ps
: got a better idea share it, too many levels for separate
: forums. oh well, no big deal :-)
Anonymous wrote on Wednesday, 11/14/2001 - 10:02 pm:
: Earendil wrote on Wednesday, 11/14/2001 - 8:09 pm:
:
: : With the xBox coming out tomorrow, this forum and
: others
: : will more then likely start getting filled with posts.
:
: :
: : See as not everyone will be playing Halo at once, and
: : those that are will be going at different paces, I have
: an
: : idea to help keep people from spoiling it for others.
: :
: : instead of titles like "OMG LISTEN TO THIS(SPOILER)"
: : try putting the level number(or whatever is a good way
: of
: : braking up the game into sections) in the subject, that
: way
: : people know that if they haven't gotten that far, to
: not
: : read :-)
: :
: : yes I know you're all smart and have thought of this,
: I'm
: : just stating the obvious blah blah blah.
: : but humor me :-)
: :
: : Earendil
: :
: :
: : ps
: : got a better idea share it, too many levels for
: separate
: : forums. oh well, no big deal :-)
:
:
: Well, there's always
: href="http://carnage.bungie.org/haloforum/halo.forum.pl?read=75605">(my
: lack of shame).
::growls at cookies:: Wrong time to accidently go anonymous :)
Anonymous wrote on Wednesday, 11/14/2001 - 11:55 pm:
: Or stop reading forums if you mind spoilers... well those
: that are affected.
I want to join in the disscusiong on level [incert level number here]\. but I do not want to have to read about every other level after it, in order to find one on the level I just finished.
: Cannibal Harry (vidboi) wrote on Thursday, 11/15/2001 -
: 1:36 pm:
: : I'd be playing, but I finished it at approximately
: 4:12
: : AM.
:
: Dude.
:
: You wait years, and YEARS, waiting for the game. They
: spent years and YEARS making it.
:
: for the love of god at least savour it a bit.
:
Comments
acrappa
Voracious Rabbis!
In reply to: Some of my favorites...Holy crap, I completely forgot about them! Does anybody remember what URL they were at? I want to look them up in the Archive.
__________________________
Ain't got no last words to say
Yellow streak right up my spine
The gun in my mouth was real
And the taste blew my mind
Earendil
Covy Drop Ship
http://www.pcgames.de/browser.cfm?pica_id=13441&pica_number=15&pica_modu...
(^ I'll be using this pic in my discussion ^)
couple questions for us to ponder, or maybe someone will have an answer?
for starters, the weapon fire, is it coming from whatever is being dropped from the drop ships? or is it coming from the drop ship itself?
And can anyone tell what is being dropped? what ever it is, it's big.
also, the drop ships seems to have a large energy field between the (for lack of a better word) forks of the ship. now unless that drop ships is *huge*, that seems like a giant waste of space. 2/3 the ship area is being take up by this energy field that, I would assume at least, is for flying.....I guess it could be a weapon....oh dear I hope not ;-)
yes I know this is pointless as the game is coming out in under a week. but humor me ;-)
Earendil
Earendil
Some Corrections
In reply to: Covy Drop ShipI took another look, this time in a dark room with everything but the pic blacked out ;-)
it would seem more like 1/3 of the ships area is the energy field, and that's not counting multiple levels(if there are any).
also the thing that I thought was being dropped seems to be attached to the covie ship and hanging down.
dangit, I've got better things to do then go back and watch all the movies, and look at the pics, to figure this out. but that's never stopped me before ;-)
Anonymous (not verified)
Re: Some Corrections
In reply to: Some CorrectionsEarendil wrote on Sunday, 11/11/2001 - 10:43 am:
: also the thing that I thought was being dropped seems to
: be attached to the covie ship and hanging down.
I'd say they're an energy pulse weapon, or mb... some sort of energy casings for troop landings you can see some figures behind one of the 'orbs' and it seems to link with the tracker reading at 15m ...No, more likely to be covering fire me thinks ..notice the dead bodies nearby;-/
Dunno what type of ship though
Anonymous (not verified)
Re: Some Corrections
In reply to: Re: Some CorrectionsI agree. I think the enemy fire is coming directly from the ship itself, and that the thing below the ship is actually part of it's own structure, and not something being released from it.
That structure below the ship would be the only logical place it seems to put a gun turret to supress enemy infantry, so that's most likely what it's doing (hence the energy blasts just a few inches from our green-armored friend).
It's very hard to tell what they energy field is for. It doesn't appear to be a shielding system because it's definitely not covering the whole ship. Perhaps it is part of a weapons system, maybe it aids in flight somehow, or even assists in the carrying of vehicles/equipment. It looks like the energy field is about the width of the forks of the ship themselves... almost like some sort of stasis field. I probably totally missed the mark at what it's for, but maybe we'll only find out once we play Halo... not on the x-box for me though =(
nfin8zero
Re: Covy Drop Ship
In reply to: Covy Drop ShipEarendil wrote on Sunday, 11/11/2001 - 7:32 am:
: for starters, the weapon fire, is it coming from whatever
: is being dropped from the drop ships? or is it coming from
: the drop ship itself?
From my, slightly enhanced version it appears to be from the ship itself. Probably suppression fire.
The inlay shows it from a different angle. I'm thinking the fire is coming from the little winged section just above the charger's middle there.
: [snip]
: also, the drop ships seems to have a large energy field
: between the (for lack of a better word) forks of the ship.
: now unless that drop ships is *huge*, that seems like a
: giant waste of space. 2/3 the ship area is being take up by
: this energy field that, I would assume at least, is for
: flying.....I guess it could be a weapon....oh dear I hope
: not ;-)
I think its a suspensor field -- for flying/maneuvering, or it could be a way to pinpoint small slipspace jumps of troops. We've seen in the book how accurate and fast the covy are with slipspace technology... *shrug* Maybe I'm giving the covies too much credit. :P
-nfin
Anonymous (not verified)
Re: Covy Drop Ship
In reply to: Re: Covy Drop Ship::snip::
: I think its a suspensor field -- for flying/maneuvering,
: or it could be a way to pinpoint small slipspace jumps of
: troops. We've seen in the book how accurate and fast the
: covy are with slipspace technology... *shrug* Maybe I'm
: giving the covies too much credit. :P
Ok, cool - maybe I wasn't so far off after all with my thoughts =) That second view of the ship helps a lot, so at least we know a little more about it then before.
Heh, I wouldn't want to take on those ship defenses all by myself =) I think most of those corpses already found that out the hard way.
Allenthar
Re: Covy Drop Ship
In reply to: Re: Covy Drop ShipThe fire is coming from a gun turret on the ship itself and the energy field is for carrying any vehicles the Covies want to bring along. The two 'bars' on either side of the energy field hold the attacking forces.
Allenthar
Anonymous (not verified)
Re: Covy Drop Ship
In reply to: Re: Covy Drop ShipAllenthar wrote on Sunday, 11/11/2001 - 2:22 pm:
: The fire is coming from a gun turret on the ship itself
: and the energy field is for carrying any vehicles the Covies
: want to bring along. The two 'bars' on either side of the
: energy field hold the attacking forces.
:
: Allenthar
:
I think Allenthar's got it. Every time one shows
up though, I get my ass outta there post haste,
'cause it means I'm about to have more spacecows
and their bretheren dropped on me.
CH (wussboi)
Earendil
Re: Covy Drop Ship
In reply to: Re: Covy Drop ShipAllenthar wrote on Sunday, 11/11/2001 - 12:22 pm:
: The fire is coming from a gun turret on the ship itself
: and the energy field is for carrying any vehicles the Covies
: want to bring along. The two 'bars' on either side of the
: energy field hold the attacking forces.
the field is for carrying their forces? you mean they ride on the energy field? I must be misunderstanding you....
and what do you mean the "bars" on the ship hold the attacking forces?
oh dear, mb I'm just too tired for this logic shit tonight ;-)
Allenthar
Re: Covy Drop Ship
In reply to: Re: Covy Drop Ship: the field is for carrying their forces? you mean they ride
: on the energy field? I must be misunderstanding you....
The covenant vehicles (hovercraft and tank) are suspended in the energy field and then released from the field after the ship lands.
: and what do you mean the "bars" on the ship hold the
: attacking forces?
Try to look at the ship as a giant tuning fork with the energy field between the fork. The two parallel sections of the fork carry troops inside of them.
If it's still unclear I'd be happy to make a picture. :-)
Allenthar
Earendil
Re: Covy Drop Ship
In reply to: Re: Covy Drop ShipAllenthar wrote on Monday, 11/12/2001 - 8:43 am:
: : the field is for carrying their forces? you mean they
: ride
: : on the energy field? I must be misunderstanding
: you....
:
: The covenant vehicles (hovercraft and tank) are suspended
: in the energy field and then released from the field after
: the ship lands.
so what you're trying to say is that the field carries the ship, not that the cov troops ride on the energy field(which is what I thought you meant)
:
:
: : and what do you mean the "bars" on the ship hold the
: : attacking forces?
:
: Try to look at the ship as a giant tuning fork with the
: energy field between the fork. The two parallel sections of
: the fork carry troops inside of them.
now see that amkes sense :-)
I thought you were some how saying that the "forks" held off the attacking forces, E.I. the humans. I wasn't sure how these bars were supposed to hold us off ;-)
:
: If it's still unclear I'd be happy to make a picture.
: :-)
it's clear :-)
Earendil
Anonymous (not verified)
Re: Covy Drop Ship
In reply to: Re: Covy Drop ShipMaybe they have an 'Achilles' heel somewhere... my bet would be the gun turret!
::wonders if plasma nades stick to flying vessels::
: Heh, I wouldn't want to take on those ship defenses all by
: myself =) I think most of those corpses already found that
: out the hard way.
:
Anonymous (not verified)
HALO COMMERICAL!!
OMG OMG OMG OMG OMG OMG!!
I just saw it on Fox 2, in the middle of X-Files!
OMG OMG OMG OMG OMG OMG!!
:: goes into a frothing like mad state ::
Current Interest:
Interested Excited Aroused
^
Anonymous (not verified)
(OT) Gamecube's launch date is... now?
http://www.planetgamecube.com/news.cfm?action=item&id=2349
Aparently Nintendo is 'looking the other way' on fining stores that sell GCs early... heh.
Earendil
Old Forum
anyway to search it? or view it in some form?
Thanks,
Earendil
Anonymous (not verified)
PlanetXbox is on Crack
In their review they stated that there ae only 2 races present. um. In the Halo booklet which I have seen scans of, it has describes the members of humans and aliens. Under aliens, it describes the grunts, Jackals, Elites and Hunters (Giant guys). Last time I checked 1+1+1+1=4, not 2. Hmmmmm Plus there is another race I have seen in screenshots that resemble jackals, but are not quite them, i don't know if they are still in the game tho. I'm not quite sure how the people of PlanetXbox came up with 2 races.. hmmmm
vector40
Re: PlanetXbox is on Crack
In reply to: PlanetXbox is on CrackPanZer wrote on Monday, 11/12/2001 - 3:34 pm:
: In their review they stated that there ae only 2 races
: present. um. In the Halo booklet which I have seen scans of,
: it has describes the members of humans and aliens. Under
: aliens, it describes the grunts, Jackals, Elites and Hunters
: (Giant guys). Last time I checked 1+1+1+1=4, not 2. Hmmmmm
: Plus there is another race I have seen in screenshots that
: resemble jackals, but are not quite them, i don't know if
: they are still in the game tho. I'm not quite sure how the
: people of PlanetXbox came up with 2 races.. hmmmm
Plus, the ones we're not supposed to know about...
Anonymous (not verified)
Re: PlanetXbox is on Crack
In reply to: Re: PlanetXbox is on Crackvector40 wrote on Monday, 11/12/2001 - 7:15 pm:
: PanZer wrote on Monday, 11/12/2001 - 3:34 pm:
:
: : In their review they stated that there ae only 2 races
: : present. um. In the Halo booklet which I have seen scans
: of,
: : it has describes the members of humans and aliens.
: Under
: : aliens, it describes the grunts, Jackals, Elites and
: Hunters
: : (Giant guys). Last time I checked 1+1+1+1=4, not 2.
: Hmmmmm
: : Plus there is another race I have seen in screenshots
: that
: : resemble jackals, but are not quite them, i don't know
: if
: : they are still in the game tho. I'm not quite sure how
: the
: : people of PlanetXbox came up with 2 races.. hmmmm
:
:
: Plus, the ones we're not supposed to know about...
There's more than two...trust me.
CH(nonspoilerboi)
Anonymous (not verified)
Re: PlanetXbox is on Crack
In reply to: PlanetXbox is on CrackPanZer wrote on Monday, 11/12/2001 - 6:34 pm:
: In their review they stated that there ae only 2 races
: present. um. In the Halo booklet which I have seen scans of,
: it has describes the members of humans and aliens. Under
: aliens, it describes the grunts, Jackals, Elites and Hunters
: (Giant guys). Last time I checked 1+1+1+1=4, not 2. Hmmmmm
: Plus there is another race I have seen in screenshots that
: resemble jackals, but are not quite them, i don't know if
: they are still in the game tho. I'm not quite sure how the
: people of PlanetXbox came up with 2 races.. hmmmm
The quote is kind of misleading, what they effectively meant is that Halo breaks down into 2 classes of enemies, the little guys who are annoying, and the big guys who give you lots of trouble. Their real issue with it centered on level design being repetitive in some places.
Anonymous (not verified)
Re: PlanetXbox is on Crack
In reply to: Re: PlanetXbox is on Crack:
: The quote is kind of misleading, what they effectively
: meant is that Halo breaks down into 2 classes of enemies,
: the little guys who are annoying, and the big guys who give
: you lots of trouble. Their real issue with it centered on
: level design being repetitive in some places.
:
But there are more classes. I would probably classify grunts on their own, or maybe with Jackals. Probably separately, cos grunts suck :). But Jackals are nothing compared to Elites, so there is two separate classes. And lastly, the giant Hunters, who kick my ass all over the carpet, then step on me :). So the way I see it, there are 4 classes, and maybe more if there are any aliens we don't know about.
narcogen
Short, Tall, Other (3)
In reply to: PlanetXbox is on CrackPanZer wrote on Monday, 11/12/2001 - 7:34 pm:
: In their review they stated that there ae only 2 races
: present. um. In the Halo booklet which I have seen scans of,
: it has describes the members of humans and aliens. Under
: aliens, it describes the grunts, Jackals, Elites and Hunters
: (Giant guys). Last time I checked 1+1+1+1=4, not 2.
The review basically stated elsewhere that although there were more than two races, they were not visually distinct, and players would most likely just divide them into "short" and "tall"-- hence the "2". Then, in addition, they mention the unpictured, yet possibly familiar, foes.
Narcogen
ferrex
Re: Short, Tall, Other (3)
In reply to: Short, Tall, Other (3): The review basically stated elsewhere that although there
: were more than two races, they were not visually distinct,
: and players would most likely just divide them into "short"
: and "tall"-- hence the "2". Then, in addition, they mention
: the unpictured, yet possibly familiar, foes.
Which is also a crack induced comment... the difference between a Jackal and a Grunt is enormous, while the difference between the Elite and Hunter is even more so.
Even the different weapons used by the Covenant make them distinct from one another. A sword Elite behaves much differently, and must be fought in a different fashion than one carrying a plasma rifle, or one carrying a needler.
And take into account that they can use vehicles, grenades, etc? I get the impression that the reviewer was hard pressed to find something to complain about to justify the -10% XBox penalty, and the relative size a single sect of enemies was the most convenient gripe.
-rex
--
Ferrex (Dead)
Coffee Engineer, Vehicle Logistics
Bungie Studios
narcogen
Re: Short, Tall, Other (3)
In reply to: Re: Short, Tall, Other (3)ferrex wrote on Tuesday, 11/13/2001 - 7:46 pm:
: : The review basically stated elsewhere that although
: there
: : were more than two races, they were not visually
: distinct,
: : and players would most likely just divide them into
: "short"
: : and "tall"-- hence the "2". Then, in addition, they
: mention
: : the unpictured, yet possibly familiar, foes.
:
: Which is also a crack induced comment... the difference
: between a Jackal and a Grunt is enormous, while the
: difference between the Elite and Hunter is even more so.
:
: Even the different weapons used by the Covenant make them
: distinct from one another. A sword Elite behaves much
: differently, and must be fought in a different fashion than
: one carrying a plasma rifle, or one carrying a needler.
:
: And take into account that they can use vehicles,
: grenades, etc? I get the impression that the reviewer was
: hard pressed to find something to complain about to justify
: the -10% XBox penalty, and the relative size a single sect
: of enemies was the most convenient gripe.
Actually, most of the griping was about "repetetive indoor gameplay".
But in any case, there's still some math problems here.
The Covenant was, IIRC, a group of three alien races.
Now you've mentioned Jackals, Grunts, Elites and Hunters.
That's four. So either those don't actually represent races because two or more of them are actually the same in which case the review *might* be right, unless there are other units that represent a third Covenant race.
:
: -rex
:
: --
: Ferrex (Dead)
: Coffee Engineer, Vehicle Logistics
: Bungie Studios
Narcogen
Anonymous (not verified)
Re: Short, Tall, Other (3)
In reply to: Re: Short, Tall, Other (3)Who says there are definitely three Covenant races? There are four, and several distinct variations of each, possibly excluding Hunters. IS there more than one knid of Hunter? Hmm...
And the addition of the mysterious "third team" really beats the whole too-little-variety argument into the ground.
vector40
::grabs Narcogen by lapels, tears running down face::
WHY WON'T YOU MARK POSTS AS NEW?!
::breaks down, sobbing::
DaftShadow
I agree...
In reply to: ::grabs Narcogen by lapels, tears running down face::vector40 wrote on Monday, 11/12/2001 - 7:19 pm:
: WHY WON'T YOU MARK POSTS AS NEW?!
:
: ::breaks down, sobbing::
What's with the whole "new posts in 6 hours" bit?
- DaftShadow
narcogen
Re: I agree...
In reply to: I agree...DaftShadow =PN= wrote on Monday, 11/12/2001 - 9:25 pm:
: vector40 wrote on Monday, 11/12/2001 - 7:19 pm:
:
: : WHY WON'T YOU MARK POSTS AS NEW?!
: :
: : ::breaks down, sobbing::
:
: What's with the whole "new posts in 6 hours" bit?
Umm, because I have a life and a job in addition to running R.net?
I'll get to it. "New in last 6 hours" was the only solution I could implement in the week I switched from the old system to the new one, which was forced on me a month early by a hard drive failure.
Then I had to get back to my regular job, my regular life, etc etc. And with Halo and M3 launching, most of my r.net time is newsposting and research, not coding.
I hope I'll have more time for R.net soon, but I honestly can't say when. There is a list of site improvements to be made, and changing the way new posts are labeled is one of them.
:
: - DaftShadow
Narcogen
vector40
Re: I agree...
In reply to: Re: I agree...narcogen wrote on Monday, 11/12/2001 - 7:53 pm:
: DaftShadow =PN= wrote on Monday, 11/12/2001 - 9:25 pm:
:
: : vector40 wrote on Monday, 11/12/2001 - 7:19 pm:
: :
: : : WHY WON'T YOU MARK POSTS AS NEW?!
: : :
: : : ::breaks down, sobbing::
: :
: : What's with the whole "new posts in 6 hours" bit?
:
: Umm, because I have a life and a job in addition to
: running R.net?
:
: I'll get to it. "New in last 6 hours" was the only
: solution I could implement in the week I switched from the
: old system to the new one, which was forced on me a month
: early by a hard drive failure.
:
: Then I had to get back to my regular job, my regular life,
: etc etc. And with Halo and M3 launching, most of my r.net
: time is newsposting and research, not coding.
:
: I hope I'll have more time for R.net soon, but I honestly
: can't say when. There is a list of site improvements to be
: made, and changing the way new posts are labeled is one of
: them.
: :
: : - DaftShadow
:
:
Narcogen
Oh. Sorry. I thought it was just something wrong with my computer :)
Never mind, a life is something to be commended.
narcogen
Re: I agre
In reply to: Re: I agree...vector40 wrote on Tuesday, 11/13/2001 - 2:23 am:
: Oh. Sorry. I thought it was just something wrong with my
: computer :)
: Never mind, a life is something to be commended.
Heh... sometimes :)
No, there's nothing wrong with your computer or the script-- it's just doing only what it's been asked to so far.
Narcogen
Anonymous (not verified)
Halo too easy?
Only 4 difficulty levels huh? That can't be enough, can it? I never beat Marathon on Total Carnage but I sure did get a lot of mileage out of it.
Earendil
Re: Halo too easy?
In reply to: Halo too easy?DirkDaring wrote on Tuesday, 11/13/2001 - 2:53 am:
: Only 4 difficulty levels huh? That can't be enough, can
: it? I never beat Marathon on Total Carnage but I sure did
: get a lot of mileage out of it.
since when does number mater? as long as one of them is slightly harder then you can master ;-)
ferrex
Re: Halo too easy?
In reply to: Halo too easy?DirkDaring wrote on Tuesday, 11/13/2001 - 4:53 am:
: Only 4 difficulty levels huh? That can't be enough, can
: it? I never beat Marathon on Total Carnage but I sure did
: get a lot of mileage out of it.
Halo's difficulty levels are roughly analgous to Marathon's, except without Marathon's "Easy" difficulty level.
M Kindergarten = H Easy
M Easy = No Halo counterpart
M Normal = H Normal
M Major Damage = H Hard
M Total Carnage = H Impossible
The omission of the midpoint between Easy and Normal won't be missed by most, and I think most people will find Impossible comparable to Marathon's Total Carnage level.
--
Ferrex (Dead)
Coffee Engineer, Vehicle Logistics
Bungie Studios
Anonymous (not verified)
Re: Halo too easy?
In reply to: Re: Halo too easy?ferrex wrote on Tuesday, 11/13/2001 - 6:37 pm:
: DirkDaring wrote on Tuesday, 11/13/2001 - 4:53 am:
:
: : Only 4 difficulty levels huh? That can't be enough,
: can
: : it? I never beat Marathon on Total Carnage but I sure
: did
: : get a lot of mileage out of it.
:
: Halo's difficulty levels are roughly analgous to
: Marathon's, except without Marathon's "Easy" difficulty
: level.
:
: M Kindergarten = H Easy
: M Easy = No Halo counterpart
: M Normal = H Normal
: M Major Damage = H Hard
: M Total Carnage = H Impossible
:
: The omission of the midpoint between Easy and Normal won't
: be missed by most, and I think most people will find
: Impossible comparable to Marathon's Total Carnage level.
Hard's kickin' my ass right now.
CH(carnageboi)
Anonymous (not verified)
"My amplifier goes up to eleven." -NT
In reply to: Halo too easy?DirkDaring wrote on Tuesday, 11/13/2001 - 4:53 am:
: Only 4 difficulty levels huh? That can't be enough, can
: it? I never beat Marathon on Total Carnage but I sure did
: get a lot of mileage out of it.
Anonymous (not verified)
RHL having problems?
I cant connect. Wazzap?
-ax
vector40
B.org down?
Not a good day :( Can't access nada?
Anonymous (not verified)
Re: B.org down?
In reply to: B.org down?Yea, I can't access b.org myself, so it looks like it is down indeed. All the other hosted sites appear fine though, and I can access any of them: myth.bungie.org, halo.bungie.org
and lest we forget, mos.bungie.org =) There's always time for shameless self-promotion of one's site. B.org should be back soon™ though I'm sure.
- Total Codex
http://mos.bungie.org
no7orious
down for me also [NT]
In reply to: B.org down?silicondream
Heh
"Your browser is incompatible with this site. Please upgrade to Internet Explorer 7."
seventhcolumn.org
Earendil
Suggestion For The Coming Times
With the xBox coming out tomorrow, this forum and others will more then likely start getting filled with posts.
See as not everyone will be playing Halo at once, and those that are will be going at different paces, I have an idea to help keep people from spoiling it for others.
instead of titles like "OMG LISTEN TO THIS(SPOILER)"
try putting the level number(or whatever is a good way of braking up the game into sections) in the subject, that way people know that if they haven't gotten that far, to not read :-)
yes I know you're all smart and have thought of this, I'm just stating the obvious blah blah blah.
but humor me :-)
Earendil
ps
got a better idea share it, too many levels for separate forums. oh well, no big deal :-)
Anonymous (not verified)
Re: Suggestion For The Coming Times
In reply to: Suggestion For The Coming TimesEarendil wrote on Wednesday, 11/14/2001 - 8:09 pm:
: With the xBox coming out tomorrow, this forum and others
: will more then likely start getting filled with posts.
:
: See as not everyone will be playing Halo at once, and
: those that are will be going at different paces, I have an
: idea to help keep people from spoiling it for others.
:
: instead of titles like "OMG LISTEN TO THIS(SPOILER)"
: try putting the level number(or whatever is a good way of
: braking up the game into sections) in the subject, that way
: people know that if they haven't gotten that far, to not
: read :-)
:
: yes I know you're all smart and have thought of this, I'm
: just stating the obvious blah blah blah.
: but humor me :-)
:
: Earendil
:
:
: ps
: got a better idea share it, too many levels for separate
: forums. oh well, no big deal :-)
Well, there's always (my lack of shame).
vector40
Re: Suggestion For The Coming Times
In reply to: Re: Suggestion For The Coming TimesAnonymous wrote on Wednesday, 11/14/2001 - 10:02 pm:
: Earendil wrote on Wednesday, 11/14/2001 - 8:09 pm:
:
: : With the xBox coming out tomorrow, this forum and
: others
: : will more then likely start getting filled with posts.
:
: :
: : See as not everyone will be playing Halo at once, and
: : those that are will be going at different paces, I have
: an
: : idea to help keep people from spoiling it for others.
: :
: : instead of titles like "OMG LISTEN TO THIS(SPOILER)"
: : try putting the level number(or whatever is a good way
: of
: : braking up the game into sections) in the subject, that
: way
: : people know that if they haven't gotten that far, to
: not
: : read :-)
: :
: : yes I know you're all smart and have thought of this,
: I'm
: : just stating the obvious blah blah blah.
: : but humor me :-)
: :
: : Earendil
: :
: :
: : ps
: : got a better idea share it, too many levels for
: separate
: : forums. oh well, no big deal :-)
:
:
: Well, there's always : href="http://carnage.bungie.org/haloforum/halo.forum.pl?read=75605">(my
: lack of shame).
::growls at cookies:: Wrong time to accidently go anonymous :)
Anonymous (not verified)
Re: Suggestion For The Coming Times
In reply to: Suggestion For The Coming TimesOr stop reading forums if you mind spoilers... well those that are affected.
Earendil
Except
In reply to: Re: Suggestion For The Coming TimesAnonymous wrote on Wednesday, 11/14/2001 - 11:55 pm:
: Or stop reading forums if you mind spoilers... well those
: that are affected.
I want to join in the disscusiong on level [incert level number here]\. but I do not want to have to read about every other level after it, in order to find one on the level I just finished.
Anonymous (not verified)
Noooo!
It's November 15th! You know what that means. The 5 people who preordered xboxes are happily playing Halo and DoA3.
-ax
Anonymous (not verified)
heh
In reply to: Noooo!: It's November 15th! You know what that means. The 5 people
: who preordered xboxes are happily playing Halo and DoA3.
(insert snide comment about Halo/xbox not having KB&M or internet multiplayer. Heh, the first time i did this, i put it within and it deleted it)
-ax
Anonymous (not verified)
Re: Noooo!
In reply to: Noooo!ax wrote on Thursday, 11/15/2001 - 12:09 am:
: It's November 15th! You know what that means. The 5 people
: who preordered xboxes are happily playing Halo and DoA3.
:
I'd be playing, but I finished it at approximately 4:12 AM.
CH(tiredboi)
Anonymous (not verified)
Re: Noooo!
In reply to: Re: Noooo!Cannibal Harry (vidboi) wrote on Thursday, 11/15/2001 - 1:36 pm:
: I'd be playing, but I finished it at approximately 4:12
: AM.
Dude.
You wait years, and YEARS, waiting for the game. They spent years and YEARS making it.
for the love of god at least savour it a bit.
Anonymous (not verified)
Re: Noooo!
In reply to: Re: Noooo!sarwat wrote on Thursday, 11/15/2001 - 8:28 pm:
: Cannibal Harry (vidboi) wrote on Thursday, 11/15/2001 -
: 1:36 pm:
: : I'd be playing, but I finished it at approximately
: 4:12
: : AM.
:
: Dude.
:
: You wait years, and YEARS, waiting for the game. They
: spent years and YEARS making it.
:
: for the love of god at least savour it a bit.
:
I did, took me a whole week and a half.
CH(spankedbywaytoomanyuh...spoilersboi)
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