Anger, Sadness and Envy

Durandal immediately sends us into the depths of the Flickta-infested sewers, poking around for something-- he's not even sure what. While we're there, we'll pick up the fusion pistol a little early and have a look at a surreal and endless battle.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Quickly on the heels of the rumors of a Destiny Beta next year, Bungie resurrects the podcast, releases another trailer, confirms that Beta access will come to all Destiny preorders with participating retailers, and says goodbye to veteran scribe Joe Staten.

This podcast uses:

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

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Revived from stasis by Durandal above the homeworld of the enslaved S'pht, we awake to find foes both new and old just waiting for our arrival.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

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Seven things in Halo that are the same (or better) in Marathon.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Garry's Mod, available from Steam.

Mark V[B] Spartan model for Garry's Mod by 017.

Halo M6G and SMG weapons by Residual Kat.

SCars Slim by Sakarias88, Scars Halo by Lucky9Two, and Russian cars by Denz.

Blood Fury's cinema tools.

Greenscreen Material by DasMatze.

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ASE Ep. 59: Ingue Ferroque

One final defense of the Marathon is needed, as with the help of the freed S'pht Durandal has taken the Pfhor ship as his own, and the fighters and troopers have fled to take over the human colony ship.

Action starts at 01:51.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Leela is still having difficulties, Durandal has disappeared, and the colony has been wiped out! Or has it? Find out as Blackstar and Narcogen Try Again in Bungie's Marathon.

Gameplay starts at 02:36.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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ASE Ep. 57: Welcome to the Revolution

Back on board the Marathon, Blackstar and Narcogen finally have proper assistance from the freed S'pht compilers in fending off a last desperate push by the Pfhor to conquer the Marathon.

Gameplay starts at 02:32.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Even with the mutant Pfhor controlling the enslaved S'pht compilers destroyed, the floaty red guys are still reluctant to help us out, and we're still trapped on the alien ship. I guess Durandal has forgotten all about us.

Gameplay starts at 01:17.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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We finally reach the mutant Pfhor that is controlling the S'pht compilers, and discover ever more Bobs trapped in the slimy, wriggling walls.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

game: 
platform: 
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Bungie unveiled a new ViDoc at Gamescom in Cologne, Germany last week. Not a whole lot of new footage or information, but Blackstar and Narcogen take a look and find some interesting things anyway.

For audio recording, we use Mumble:

http://mumble.sourceforge.net

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

http://www.youtube.com/playlist?list=PLIof4Cp3-cam7bAFzDEwK_wzSSEya050i

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Durandal has decided that the key to defeating the Pfhor is to deprive them of their enslaved allies, the S'pht compilers. We are returning to the Pfhor scoutship to destroy a mutant Pfhor that controls the S'pht slaves and free them. Viva la revolution!

Gameplay starts at 01:25.

Many thanks to PerseusSpartacus in the Marathon Story Forum for his Tour of Duty article on this level:

http://forums.bungie.org/story/?read=64001

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Durandal so appreciates our killing skills (hey, it's great somebody does!) that he wants us to come back to the Marathon and do some more of it. We'll even have some "help" of a sort, in the form of defense drones now armed with (loaded) grenade launchers. Friendly fire indeed!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Still on board the Pfhor scout ship, we've been ordered by Durandal to collect snapshots and corpses. We're more than willing to oblige, even if some of the corpses are our own.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

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Failing to find him among the humans on the Marathon, Durandal has sent us back to the Pfhor scoutship to try and save Bernhard Strauss. There's still no indication of which one of these exploding BoBs he was; the Pfhor are keeping the real and fake ones all mixed together, which adversely affects their life expectancies.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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Blackstar and Narcogen's experimental teleporters have malfunctioned, stranding them in a strange world where the only constants are deadly green slime and being shot at by everything and everyone they encounter. Where have they gone, and how can they get back?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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