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Funkmon joins Narcogen to do the last Queen's Wrath Bounty: assassinate Fallen Dreg Weksis the Meek at the Anchor of Light on the moon.

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Destiny's 1.2 patch is live with lots of changes, large and small, including some preliminary Queen's Wrath bounties to get us ready for the full launch of the House of Wolves expansion this week. We take on the next few of these.

In this episode we revisit the starting area of the Cosmodrome and discover the Fallen have moved back in with some of their new toys, as well as a new Ghost. Then we go back to Venus take on Beltrik the Veiled again (but we did that just for the experience, so it don't count) and then on to the Moon to face down Saviks, Queenbreaker.

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Destiny's 1.2 patch is live with lots of changes, large and small, including some preliminary Queen's Wrath bounties to get us ready for the full launch of the House of Wolves expansion this week. We take on the first few of these.

Some notes-- this video, unlike almost all the previous ones, was assembled from downloaded recordings of the Xbox One's Twitch broadcast feature; as a result, there are some audio issues and generally lower video quality. We are either going to find workarounds for these or return to the usual recording method in future House of Wolves episodes.

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We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We run through a watery gauntlet surrounded by Hunters and Enforcers to chase down Da Vinci's stolen manuscript.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

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The secret exit from Brain Damage leads to the secret level Towel Boy, where we explore yet more waterways and finally run into a Juggernaught we can kill.

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

https://youtu.be/qDC7RY1GaS0

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

game: 
platform: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We're once again hemmed in by waterways and key/lock puzzles. At the end, though, we find that Da Vinci's manuscript has been stolen! He blames the locals, but we suspect the Pfhor.

http://youtu.be/hPnxR8bZe9k

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

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We head down again to Earth, this time to Milan, in Italy. Da Vinci is crazy about the architecture, not so crazy about the smell of the place.

After we finally make our way through the place, we find a secret level: Beyond the Black, and then on to Repository 5.

https://youtu.be/bXR-XBuG7FA

http://youtu.be/bojFzY_nvlU

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

We're back on board the S'pht craft, waking the crew to defend themselves against Pfhor invaders. Plus, some Hunter has it out for us. Apparently we killed his brother.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

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Tempus Irae seriously starts to troll us with locked doors. At least we have the Sistene Chapel to look at.

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode there's a castle filled with classical art, walls that explode, and aliens. It's always aliens.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

Destinations: 
game: 
platform: 
topic: 

We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode we find ourselves inside a castle made to resemble a water pump and read about Leonardo Da Vinci's nightmares. We also shoot aliens.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

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game: 
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We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

In this episode we negotiate a hedge maze to find a key and discover Italy's most uncomfortable chair.

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

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platform: 
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ChrisTheeCrappy takes over sherpa duties and shepherds us through the Vault of Glass, this time on Hard mode, where revives are disabled in death zones.

This video strings together ONLY the successful runs at each stage of the vault, unlike the earlier raid videos. Unlike the first Vault video, we didn't cheese the Templar by pushing him off the platform (because you can't anymore) but we did sort of cheese the Templar by wiping and respawning on the upper platforms so we could kill him from a safe distance with snipers and rockets.

For complete stats:

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We're starting a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!

Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:

http://source.bungie.org

Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:

http://source.bungie.org/scenarios.php#more

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Our sherpa, Speedracer513, switches us from the stairway stragety to the window ledge strategy while Narcogen learns left from right, painfully.

For complete stats:

https://www.bungie.net/en/Legend/PGCR/1/4611686018429850686/230584300922...

Subscribe to the Narcogen's YouTube channel for Anger, Sadness and Envy video podcasts:

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