Okay, this is a little obscure, but I thought it worth posting anyway.
Mumbo Jumbo is a company that does so-called "casual games". Mobile phone games, Flash games, puzzle games, game show conversions, card games. Some of it's on Xbox Live Arcade. However, the name "Mumbo Jumbo" wasn't always associated with such games. At one point, they were chosen by Take Two, who used to own 19.9% of Bungie Software, to develop Myth 3: The Wolf Age, the sequel to Bungie's accolade-adorned series of real-time strategy (or real-time tactics, for purists) games on the Mac and PC. When Microsoft bought Bungie, Take Two got the Myth and Oni franchises as part of the compensation; Microsoft and Bungie held on to Marathon and Halo.
Oni, it seems, has been left on the shelf. Mumbo Jumbo tapped members of the active Myth development community to make their game, and updated the Myth 2 engine to use fully 3D models. However, the game was received poorly by the Bungie faithful, and shortly after release, the team that developed it was let go. Today, Bungie's earlier Myth games are still more popular and better-supported than the orphaned Myth 3.
It was after this that Mumbo Jumbo, now just a name, became associated with casual gaming. Still, it's interesting to note that MJ has now acquired Ritual Entertainment, developer of shooters. Mumbo Jumbo itself was founded by a Ritual alum, and was formed by employees split off from 3D Realms. They developed mission packs for Quake, and most recently worked on SiN Episodes.
In 2001, Mumbo Jumbo split off from Ritual, at the same time announcing that their first title would be Myth 3.
MJ's website contains no reference whatsoever to Myth 3, or to its prior incarnation before the focus on casual and mobile gaming.
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