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Ensemble Codenamed Halo Wars... Phoenix?

Ok, you have to be kidding me. Supposedly this is nothing more than an outlandishly freak coincidence, but according to the developer blog of Ensemble's Bruce Shelley, the internal codename used for the Halo Wars project is Phoenix-- the same codename used for a scuttled project at Bungie a few years ago that was rumored to be a strategy game of some kind, perhaps a fantasy game in the vein of Myth.

Shelley's entry doesn't give a lot of information about the game, but it does tell us who at Ensemble is working on it so far:

The Halo Wars team is the fastest growing at ES right now. Much of The WarChiefs team is rolling over to it and many of our new employees are also joining. The team is being led by veteran ES producer Chris Rippy and Lead Programmer Angelo Laudon. Both have been with ES from the start, nearly 12 years ago. Angelo was Lead Programmer on Age I and Age II. The Art Lead is Mathew Goldman, an industry veteran with many titles to his credit from years at Bioware. Lead Designer is Graeme Devine, another industry veteran with 20+ years experience. We think the project is in great hands.

The name Graeme Devine at least should be familiar to those fans perhaps new to the RTS genre but familiar with first-person shooters, as he worked with Id Software on Quake 3 and Doom 3.

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Comments

This means that Bungie's canned project was possibly an RTS Halo, as some of the Halo/Myth developers could have wanted to continue making a Halo RTS, even though it developed into an FPS, meaning Bungie/Microsoft re-explored the possibility of a RTS and passed the work onto Ensemble. - Pure speculation.

Heh, Graeme Devine -> GraveminD eee

- Black Guard

...or else it is just a clever coincidence designed to trick us!


Rampant for over se7en years.

Bungie's Phoenix was not Halo-related.

-Matt

It would be sweet if the flood were put in. I love the flood.