Part Three of Ferrex's trilogy on Forge is up at Bungie.net: Advanced Forge Editing. It covers how to edit objects in ways specific to creating certain goal-oriented gametypes, instead of just piles of fusion cores.
Not that there's anything wrong with that.
What this article does talk about a lot is spawning: spawn points and spawn zones. If you've always been interested in how Halo chooses to spawn you where it does, this article is a treasure trove.
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