The Heretic / Armory / Cairo Station
The opening cutscene shows the two major plot threads that will progress through Halo 2: the fate of Master Chief, Sergeant Johnson, and the rest of the human forces, which includes Commander Miranda Keyes, the daughter of the late Captain Jacob Keyes, and Lord Hood, apparently a ranking official in UNSC; and the fate of an unnamed gold Covenant Elite we come to know as The Arbiter, who was in command of the Covenant forces at Halo installation 04 and is consequently disgraced, accused of heresy, and then secretly sent on a special mission by the three Prophet Hierarchs of the Covenant: Truth, Mercy, and Regret.
The Arbiter is blamed for allowing the Pillar of Autumn to escape from Reach to Halo, as well as for the Master Chief's destruction of that ring. The Arbiter blames this on the Flood parasite and his inability to predict the Chief's actions. He is stripped of his rank and armor, and tortured by the white-mohawked Brute, Tartarus. These scenes also reintroduce us to the massive, hairy, apelike Brute race, first seen in the E3 2003 realtime demo. A more recent addition to the Covenant, they seem less sophisticated and less honorable than the Elites, although no less brutal and fearsome.
The Master Chief and Sergeant Johnson are decorated for their service on board the orbital defense station Cairo, but the ceremony is interrupted by a relatively small Covenant fleet led by the Prophet of Regret. The Cairo, as well as other orbital defense stations, such as the Malta, are boarded by Covenant forces. Lord Hood orders Commander Keyes to get aboard her ship, In Amber Clad and orders the Master Chief to repel the station's boarders.
While battling the Covenant boarders, Cortana reveals to you that the Covenant have placed a bomb on board, apparently planning to destroy the orbital stations and their deadly MAC guns to make it safe for the approach of a larger fleet. Master Chief locates this bomb, takes it with him to a hangar bay, and free falls through space with it, guiding it into a Covenant ship before safely hard-landing on the hull of In Amber Clad. In this level you'll encounter the first of several new units, the insect-like Drones that can fly.
Editor's Note: Longtime fans will, of course, recognize the final cutscene of this level from Halo 2's announcement trailer revealed in early 2002; the addition of the sea urchin-like Covenant bomb makes perfect sense, plot-wise, but detracts somewhat from the romance of the scene; in the original trailer half of the impact comes from wondering exactly what the Chief hopes to achieve by hurling himself out a hangar window, a question that conjures images of him improvising a one-man boarding party on a Covenant cruiser.
Outskirts / Metropolis
Johnson and the Chief head down to Mombassa, Africa in a Pelican and are shot down by a large four-legged Covenant land vehicle called a Scarab. They progress through the streets of Old Mombassa, across a suspension bridge into New Mombassa, and eventually find and destroy the Scarab. On the way you encounter the new-look Hunters with upgraded weaponry; they are no longer vulnerable to single shot kills. You'll also see Jackals without their tell-tale shields, which means they are toting Beam Rifles, the Covenant sniper weapon.
After the destruction of the Scarab, the cruiser belonging to the Prophet of Regret prepares to make a slipspace jump from just above the surface of the Earth. The Master Chief and Sergeant Johnson get aboard In Amber Clad just in time for the ship to propel itself into the slipspace wake of Regret's ship, following it. The ship's jump lays waste to New Mombassa.
Editor's Note: As many fans have already pointed out, Cortana notes in First Strike that she is able to use the slipspace engines and plasma weapons more accurately and efficiently than the Covenant themselves do, an indication of their continual misunderstandings of Forerunner legacies, whether technological or otherwise. That Regret's ship is able to execute this slipspace jump indicates that her knowledge has been assimilated by the Covenant, perhaps by the AI on the Ascendant Justice.
The Arbiter / The Oracle
The disgraced Elite is brought before two of the Hierarchs, Truth and Mercy (the third, Regret, appears as a hologram, as he does many times throughout the game) and told that he will not be executed outright, but will serve in a special position as The Arbiter; a role that is always suicidal and has been pivotal in many parts of Covenant history. To this end he receives new armor that will distinguish him from the rest of the Covenant.
The story here makes its first perspective switch, and players finally see that they are actually going to guide the actions of The Arbiter during gameplay. The first mission is to pursue an Elite called the Heretic, who the Hierarchs say is telling lies to the Covenant. He is hiding on a Forerunner station in the atmosphere of Threshold, the gas giant near the remains of Halo installation 04. The Heretic has supporters among various Covenant castes, including Elites and Grunts, which are distinguished from your own forces by differences in costume and coloration.
Throughout the level the Heretic taunts you with the statement that the Prophets are lying about the Great Journey. You pursue him throughout the station, including an interlude where he flees on a Banshee and you must give chase with the support of a Phantom and its three powerful plasma guns. Finally he ensconces himself behind a plasma shield as a powerful storm threatens to destroy the station.
In the second half we become aware of the fact that the Flood are loose on the station, and were possibly stored there or escaped there from Halo 04.
Editor's Note: Joe Staten on the LE DVD notes that this station apparently predates the Halo structures and was where Forerunners first "encountered" the Flood.
In an act of desperation, the Spec Ops Elite leader accompanying you gives his plasma sword to the Arbiter so you to cut the three cables that hold the station in place.
When you finally catch up with the Heretic in a hangar, he at first seems to try and persuade you to his cause, revealing that 343 Guilty Spark is with him, and again accusing the Hierarchs of lying without saying precisely what they have lied about. Then the Heretic fires on you and releases several holograms of himself. When you defeat him, Guilty Spark expresses regret because the Heretic's education had given him satisfaction. The Brute, Tartarus, arrives, takes 343 Guilty Spark prisoner, and the three of you leave the station before the storm destroys it.
Editor's Note: That the Heretic's efforts to convince you to believe him are half-hearted make the entire encounter seem a bit symbolic; as many players no doubt already suspect that he is, in fact, right about the Prophets, which is seemingly confirmed by 343 Guilty Spark, you may find yourself wishing that you had the option to instead join with him and turn on Tartarus; the kind of option offered players of games like Deus Ex. The fight against the Heretic and his holographic cronies is the first of Halo 2's three "boss battles" which feature enemies that must be fought with different tactics than other units.
Delta Halo / Regret
Switching back to the Master Chief, In Amber Clad exits slipspace behind Regret's cruiser to find they've arrived at another Halo installation. Sergeant Johnson is ordered to take his troops to the surface in Pelican dropships, while the Master Chief and a group of Helljumper ODSTs perform a hard-drop in pods. You link up with other marine forces and push your way through Covenant resistance, fighting among ancient-looking, vine-ridden ruins, eventually passing over a lake using two gondolas and under it through two underwater elevators, and arrive at a structure where the Prophet of Regret is delivering his sermon. Arriving at the structure, you look overhead to see an enormous Covenant fleet arrive from slipspace, including the massive Covenant capital, High Charity. After defeating the Prophet of Regret, the fleet turns its weapons on the installation, vaporizing it. You escape into the water and are captured by the tentacles of the giant plant-like character, Gravemind.
Editor's Note: Regret has been apologizing for his premature attack on Earth; I myself think it likely that he was targeted for elimination by the other Hierarchs anyway, and that even if the Master Chief had not killed Regret, Mercy and Truth would have ordered the fleet to vaporize him anyway. The fight with Regret is one of Halo's three "boss battles" in which you encounter enemies that must be fought in a particular way.
Sacred Icon / Quarantine Zone
On High Charity, the death of the Prophet of Regret at the hands of the Master Chief is used as justification for replacing the Honor Guard of Elites that protect the Prophets with Brutes. Both the Arbiter and the Spec Ops leader object to no avail, but the Elites are seriously disgruntled (no pun intended) and the first hints of the Covenant breaking apart along racial lines can be seen.
Tartarus drops the Arbiter off at a structure on Installation 05 called the Wall, a barrier guarding the Library. A protective shield prevents entry to the area; your first task is to deactivate this shield. The area is full of piston-like structures, some of which must be activated to gain access to other levels. The Wall is defended by Sentinels similar to those found on Halo 04, although some have more powerful beam weapons, and Enforcers, much larger foes that have shields and fire two weapons; one similar to the Needler and the other similar to the rocket launcher. In behavior and appearance they resemble the armored Pfhor vehicles called Juggernaughts from the Marathon series.
When you finally arrive inside Halo 05's Library, you find that Sergeant Johnson and Miranda Keyes have arrived ahead of you. Tartarus seizes them and the Index and throws you off a precipice.
Editor's Note: This pair of levels essentially replace The Library from the first game, and feature a much wider selection of environments, weapons, and vehicles in your encounters with the Flood. While much prettier to look at, though, it is still basically fighting zombies in the dark.
Gravemind
You awaken in the grip of Gravemind, who now has both the Arbiter and the Master Chief in his tentacles. Gravemind appears like nothing so much as the plant from outer space, Audrey II, in Little Shop of Horrors. He makes some cursory character judgments of the two, to which the Arbiter objects. There with Gravemind (or rather a part of him, depending) are the Prophet of Regret and 2401 Penitent Tangent, the Monitor of Installation 05. Regret and PT trade barbs, as Regret wants to finish his sermon. He claims that the Great Journey cannot take place until he does. PT disagrees, saying that Installation 05 has a service record that includes many simulated-- and one actual-- firing, and is ready to be operated. Regret accuses PT of having no knowledge of the Great Journey, and PT accuses Regret of ignoring basic protocols for the containment of the Flood. Gravemind interjects that the Great Journey and containment (the firing of the Halo) are the same, and teleports the Arbiter and the Master Chief to two places he thinks the Index might be in order to prevent the installation from being activated.
Editor's Note: Cortana's input is, remarkably, almost entirely missing from this exchange, as the only words she utters are "what is that?" Within the context of the game it is not made clear what the relationship is between the Flood infection, carrier and combat forms and Gravemind, if any. His name, as well as his absorption of Regret, seems to indicate that his nature is somehow related to preserving the mind and memories of dead individuals or perhaps even species, and in that sense, his ability to animate otherwise dead tissue might form some kind of connection to the Flood. Whether he directs the actions of individual Flood combat forms is unclear. That both the Chief and the Arbiter accept orders from their new companion is also quite strange, especially given that the Arbiter in particular seems suspicious of him.
The Master Chief is teleported into a room aboard High Charity where the prophets of Truth and Mercy are broadcasting the triumphant recovery of the Index and the impending Great Journey to the Covenant; with limited weapons, no way out of the room, and several waves of incoming Brutes and Grunts, the scenario is more than slightly reminiscent of the gravity lift room in the "Into the Belly of the Beast" chapter of Truth & Reconciliation in Halo 1. Throughout this level, Covenant discipline is breaking down; the Elites and Grunts are on one side, and Brutes, Jackals and Drones are on the other. However, this helps you very little, as all sides will attack the Chief if they get a chance.
Cortana asks to be dropped off into High Charity's systems, and for the rest of the game she assists you at various intervals, appearing on hologram generators throughout the city.
Pursuing the two Prophets with the Index throughout the city, when you arrive Truth and Tartarus has escaped on a Phantom with the Index, and Mercy has been attacked by a Flood infection form and left for dead, while Pelican dropships piloted by Flood begin raining down all over High Charity.
Editor's Note: The timing here is interesting, in that just at the moment where it is clear that the Chief has failed to secure the Index, Flood attack the city. It is possible that Gravemind is in control of Flood forces, and having deemed the MC's mission to be a failure, sees no reason to restrain his minions from attacking him. Or it could simply be coincidence.
Uprising
The Arbiter is teleported to the surface of Halo 05, in a forest environment similar to the Delta Halo / Regret level pair. Your task is, supposedly, to look for the Index, but this isn't mentioned in the objective texts at all, that instruct you to take revenge on the "Brute traitors"; a pejorative that seems unfair as the Brutes are following the Prophets' orders (however misguided) and it is, in fact, the Elites that are rebelling.
High Charity
In what is easily the most frustrating twist of the whole game, after arriving on the platform to find Mercy being sucked on by an infection form and hearing that Truth is headed "to Earth, to finish what we started" (presumably the Great Journey) In Amber Clad, apparently piloted by Flood, crashes into High Charity, and all over the city Pelicans carrying Flood start to appear.
Cortana orders you to head back through High Charity, now swarming with Flood as well as with Covenant civil war. Thankfully, the level is short. As it ends, Truth has arrived at the Forerunner spacecraft that forms the core and power source of the City, and is disengaging it to begin his journey to Earth. The Chief stows himself aboard, but Cortana stays behind on High Charity, saying that their failsafe plan-- the destruction of Halo 05 using the engines of In Amber Clad-- should not be executed remotely. Master Chief starts to promise to return for her once he has dealt with Truth, and Cortana urges him not to make promises he can't keep. The Master Chief then stows aboard the Forerunner craft.
Editor's Note: How Cortana intends to use In Amber Clad isn't entirely clear, as it had apparently crashed on the surface of High Charity, not Halo 05; perhaps they are close enough that the explosion would destroy Halo was well. In addition, that the center of the city is a Forerunner ship that powers it is not clear until the end; so at any moment before that they might have feared that High Charity would exit the area via slipspace, bringing In Amber Clad out of range of Halo 05 and making its destruction meaningless. Also, as she is not actually on board the ship, it seems that any detonation would, by definition, be "remote"; this has led some fans to speculate that she has another motive for remaining in the Covenant system, perhaps related to the "resistance" she vaguely mentions encountering during the level.
The Great Journey
As the Arbiter you arrive outside the Control Room structure of Halo 05 and greet the Spec Ops commander once again, this time at the controls of a Wraith tank. Tartarus and Commander Keyes are inside, and he intends to activate the ring. Using a combination of vehicles, including Wraiths and Banshees and (if you so choose, hijacked ghosts) you fight your way to a Scarab, which is then piloted by Sergeant Johnson, who rather inexplicably is open to helping you despite having apparently gotten no explanation of the current situation. He uses the Scarab to force an entry to the control room, where you land a Banshee and proceed inside to the final encounter with the Brute, Tartarus, which is Halo 2's third and final "boss battle" and the only one in which you get assistance from other units: in this case, Sergeant Johnson.
Tartarus is forcing Miranda Keyes to reunite the Index with the Core of Halo 05 to trigger the installation to fire. After you defeat Tartarus, she recovers the Index, and 343 Guilty Spark, brought there by Tartarus, explains that the interruption of installation 05's firing sequence has triggered a message to the remaining Halo installations, which will be put into a "standby" mode, in which they can be ordered to fire from a location referred to as The Ark.
Editor's Note: That Tartarus takes Keyes as well as the Index into the Control Room seems to indicate that the Covenant are now aware, if they perhaps were not earlier, of the essential role of humans, or Reclaimers, in the process of activating the Halo; something which is most likely offensive to them dogmatically, and perhaps the source of Mercy's cryptic remark upon his death that "this time, none of you will be left behind."
Truth arrives at Earth aboard the Forerunner ship, and just as Lord Hood is about to order it fired upon (there is still fighting going on between human and Covenant forces on Earth at this time) the Master Chief signals him. Hood inquires about what the Chief is doing aboard the ship, and he replies "Sir.. finishing this fight."
Editor's Note: Then the credits roll, a cliffhanger ending (of sorts) that put many fans into paroxysms of anger and disappointment, especially those who had expected a large part of the game's action to occur on Earth, countering a massive Covenant invasion and instead got a tourist's trip through the galaxy and a selection of encounters and environments that, while more detailed, were not fundamentally different from the those of Halo 1.
After the credits, a final cutscene plays in which Gravemind addresses a holographic image of Cortana, and he says to her, "Now I will ask, and you will answer." She responds "shoot" to indicate her willingness to listen to his questions, and the scene fades out.
Editor's Note: This final bit of cutscene falls far short of the "betrayal" of humanity by Cortana that some have made it out to be; I take it more as an indication that even so far, what has been revealed to the human and Covenant sides regarding Halo is not the complete story, and that Gravemind himself may not have at his command all the facts.
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Comments
Miguel Chavez
ok, explain this
Great job!
Now that someone has gone to the trouble of spelling it all out for someone as forgetful as myself, here are some questions. Not that you or anyone else should know the definitive answers but who knows?
1. So how did Regret know Delta Halo's location? Is that revealed somehow? Wasn't Halo 04 found sort-of accidently, as per the Halo novels?
2. Do we even know what led up to Regret reaching Earth in the first place? We know he wasn't aware that it was populated with us repulsive humans, but what exactly gave him the coordinates to jump there?
3. Regret leaves Earth... one imagines prematurely because we handed his ass back to him... now he's on Halo 5 trying to do his sermon... why? What is the rational from going to Earth to going to Halo 5? Why not go straight to Halo 5 from wherever they were in the beginning, THEN head to Earth?
4. I forget exactly, but what was the actual spoken explanation (by Cortana, I suppose) as to why the edifice where Regret met his end was vaporized? Where they trying to kill the MC? I know you say that this hints that they didn't care about Regret one way or the other, however if so, why bother vaporizing that place (what is that place anyway? Was the Index there? Not likely, right?) if Regret was already dead? My thinking is that it really means that they want the MC dead, but I don't recall exactly what Cortana said to boost any particular theory.
That's all for now, I'm pooped!
- M
narcogen
Re: ok, explain this
In reply to: ok, explain this[quote=Miguel Chavez]Great job!
[/quote]
Thanks!
[quote=Miguel Chavez]
Now that someone has gone to the trouble of spelling it all out for someone as forgetful as myself, here are some questions. Not that you or anyone else should know the definitive answers but who knows?
1. So how did Regret know Delta Halo's location? Is that revealed somehow? Wasn't Halo 04 found sort-of accidently, as per the Halo novels?
[/quote]
We've been discussing this in #hbo a little bit. My own personal theory is that the Prophets search for the Halo rings, as the means to duplicate the Forerunners' Great Journey, is facilitated by a series of artifacts that contain encoded star charts. The one on Reach led to Earth. The one on Earth, buried somewhere in Mombassa, led to Halo 05. That one may or may not either reveal the location of the Ark, or it may have been within the Ark itself.
Originally I thought Regret's ship left Earth because he encountered unexpected resistance; this makes some sense and is corroborated by Cortana. However, that the Covenant bring a bomb on board Cairo Station and leave their main fleet outside the stations' kill zone seems to contradict this.
Also, in the final cutscene, when Master Chief arrives back at Earth with Truth on the Forerunner ship at the heart of High Charity, there is still combat going on, leaving me to believe that only Regret left. If the Covenant intended to withdraw temporarily due to resistance, why did only Regret leave?
In short, I think that the Covenant have two parallel campaigns: find Forerunner artifacts, and eliminate Humanity. I think in some locations, such as Reach, they expected the two to go together and were prepared for this. On Earth, they were not. Regret needed to find the artifact and left as soon as it told him what he wanted to know: the location of another Halo; possibly ANY other Halo. If this artifact he located was, or was in, the "Ark" then perhaps it revealed the location of all the Halos and Regret just chose one, perhaps the closest one.
[quote=Miguel Chavez]
2. Do we even know what led up to Regret reaching Earth in the first place? We know he wasn't aware that it was populated with us repulsive humans, but what exactly gave him the coordinates to jump there?
[/quote]
See as above: I think that either the markings on the artifact on Reach revealed it; or, in the case that they did not have time to examine or decipher it, it is possible that the artifact recovered by the Apocalypso and subsequently activated inadvertently sent a signal that the Covenant were able to trace.
[quote=Miguel Chavez]
3. Regret leaves Earth... one imagines prematurely because we handed his ass back to him... now he's on Halo 5 trying to do his sermon... why? What is the rational from going to Earth to going to Halo 5? Why not go straight to Halo 5 from wherever they were in the beginning, THEN head to Earth?
[/quote]
Perhaps dogma requires the sermon be delivered from a Halo installation itself and from nowhere else. Perhaps they are as yet unaware of the Ark; perhaps only Truth knows about that. I do think that the artifact on Earth revealed the location of installation 05; Truth and Mercy seem to reveal as much to the Arbiter, as they reveal the discovery of 05 to them only after Regret has fled Earth and been killed. It seems that however ill-advised his attack, the Covenant did not know the location of 05 prior to the assault on Earth, otherwise going there would doubtless have been a higher priority than tracking down the Heretic.
[quote=Miguel Chavez]
4. I forget exactly, but what was the actual spoken explanation (by Cortana, I suppose) as to why the edifice where Regret met his end was vaporized? Where they trying to kill the MC? I know you say that this hints that they didn't care about Regret one way or the other, however if so, why bother vaporizing that place (what is that place anyway? Was the Index there? Not likely, right?) if Regret was already dead? My thinking is that it really means that they want the MC dead, but I don't recall exactly what Cortana said to boost any particular theory.
That's all for now, I'm pooped!
- M[/quote]
Ok, in reverse order:
As for why Regret was on that structure-- I have no idea. It seems to be relatively small and unimportant. Again, it may be a dogmatic misunderstanding of whatever the Prophets have manaaged to learn about Halo; perhaps ascribing religious significance to structures and mechanisms that have none. For all we know, that's a water processing plant he's giving a sermon to :)
There is a problem with this, though. In Halo 1, Cortana says the Control Room is located at a "shrine, or temple, if I interpret this correctly" and notes that this seems odd. Supposedly she's getting this info from the map itself-- not from the Covenant battle.net. We'd expect to see the Covenant using religious terms to describe parts of Halo-- but why would the Halo computers themselves do that, especially when we see 2401PT later chiding Regret for using "inaccurate" language?
I don't have a transcript in front of me, but I seem to recall Cortana mentioning that the installation was being targeted by the Covenant fleet as we enter it. I interpreted this to mean that Truth and Mercy were preparing to punish Regret for his premature attack on Earth. That the Chief did so beforehand is merely convenient.
Certainly the Index wasn't there, as it had yet to be recovered from the Library yet, and there's no reason to believe that Indexes (or Codexes, for that matter) are stored anywhere but in Libraries...
Anonymous (not verified)
Some answers, more questions
In reply to: Re: ok, explain this"is facilitated by a series of artifacts that contain encoded star charts. The one on Reach led to Earth. The one on Earth, buried somewhere in Mombassa, led to Halo 05. That one may or may not either reveal the location of the Ark, or it may have been within the Ark itself."
That's not quite right - the artifact with the co-ordinates for Halo 04 was found on Cote D'azur in 'The Fall of Reach', and Cortana used the co-ordinates found there to escape to Halo as a calculated blind jump. The artifact on Reach was destroyed at the end of First Strike, without the Covenant getting a look at it. An artifact was found floating in space by the Apocalypso in ILB, and taken to Earth, where it emitted a signal that the Covenant followed to find Earth - the artifact was being held at a facility in New Mombasa, as told in the last few chapters of the ILB story, so the Covenant landed there to try and retrieve it.
It seems that the Prophets already know the location of all the Halos. Truth states in the cutscene where the Brutes take over, that they have known about the rings for ages, but not how to use them. The events of Halo 1, and the discovery of 343GS, educated them in how to use the Halos.
The biggest question is: Why did Regret come to Earth? It seems he followed the Artifact signal to New Mombasa, did not expect it to be the Human homeworld, used tactics learned at Reach to bypass the orbital MAC guns to get to the surface, get the artifact (presumably) and escape to Halo 05, but WHY he needed the artifact, and how the artifacts fit into the storyline, is unclear. Perhaps they hope the artifacts tell how to use the Halos, but on the discovery of 343GS they no longer need to look for answers...
What Regret is doing on Halo 05 is unclear, perhaps he is trying to use his artifact from Earth to power up the Halo?
Mayyybe, the shrine the Regret is at is Halo 05's Silent Cartographer, and Regret is looking up the location of Halo 05's control room.
Cortana says that the Covenant fleet arrives, and is targeting the installation where you and Regret are, but is sending Phantoms to intercept you before you reach Regret. As soon as you kill him, the Phantoms are withdrawn and they blast the installation. This is reiterated by Spec-ops at the beginning of the next cutscene: "If you had not withdrawn our Phantoms, the Demon would have been in our grasp!"
I'm not sure about Cortana's motives for staying on the High Charity either. It's conceivable that she hopes the explosion from the In Amber Clad would take out the High Charity and Halo 05, but it's a bit fishy. Also, why/how is Gravemind on the High Charity at the end?
It seems pretty clear that the Forerunner are actually Humans, and this would mean that the Ark is: Earth. Or on Earth at least. The only place after the activation of the Halos that Human life survived... Hence why Truth leave for Earth at the end.
narcogen
Re: Some answers, more questions
In reply to: Some answers, more questions[quote=]
That's not quite right - the artifact with the co-ordinates for Halo 04 was found on Cote D'azur in 'The Fall of Reach', and Cortana used the co-ordinates found there to escape to Halo as a calculated blind jump. The artifact on Reach was destroyed at the end of First Strike, without the Covenant getting a look at it. An artifact was found floating in space by the Apocalypso in ILB, and taken to Earth, where it emitted a signal that the Covenant followed to find Earth - the artifact was being held at a facility in New Mombasa, as told in the last few chapters of the ILB story, so the Covenant landed there to try and retrieve it.[/quote]
Are you sure about that? It was my understanding that the artifact was being held at Chawla Base in Boston, and that following the final events of that story, one of the characters was sent to New Mombassa. But I don't remember hearing or reading that the artifact itself was moved. However, perhaps I missed a late revelation there.
As far as Halo 04-- I didn't go so far back as to how the Covenant or Cortana knew about Halo, mainly because I am trying, insofar as possible, to use the games themselves as source material and consider the novels only supplementary. In most cases, the additional information isn't essential. When there's something extra in the novels or in ILB that is backed up solidly by the games, I do try to include it-- but a lot of those materials are just that-- extra, and in some cases there are as-yet-unresolved conflicts between ILB, the novels, and Halo 2.
[quote=]
It seems that the Prophets already know the location of all the Halos. Truth states in the cutscene where the Brutes take over, that they have known about the rings for ages, but not how to use them. The events of Halo 1, and the discovery of 343GS, educated them in how to use the Halos.[/quote]
They have known that they existed, but not where. 04 was apparently the first one they'd actually found-- hence their questioning the Arbiter about whether or not he was dumbstruck. Later, after 05 is located, Truth mentions their faith that "other rings would be found"-- so apparently they did not know the location. If they had, it would have made sense to guard them to prevent events like the destruction of 04.
[quote=]
The biggest question is: Why did Regret come to Earth? It seems he followed the Artifact signal to New Mombasa, did not expect it to be the Human homeworld, used tactics learned at Reach to bypass the orbital MAC guns to get to the surface, get the artifact (presumably) and escape to Halo 05, but WHY he needed the artifact, and how the artifacts fit into the storyline, is unclear. Perhaps they hope the artifacts tell how to use the Halos, but on the discovery of 343GS they no longer need to look for answers...[/quote]
I'm fairly certain that, regardless of whether it was the ILB artifact or another, Regret came to Earth to find the location of another Halo, which he did. The problem for me comes is that if Regret got the location off the Apocalypso's artifact, then it wasn't supposed to be on Earth. Meaning we're supposed to believe that by sheer coincidence, the Covenant arrive on Earth and then have to return there; and that brings up the question of when and how the Covenant move from believing Earth to have no significance to needing to begin the Great Journey there. However, again, it's a debate that is unnecessary for most who only play the game and haven't delved into ILB or the novels; there are so many different ways that the Covenant could have found out the location of Earth that which one might not end up being that significant.
[quote=]
What Regret is doing on Halo 05 is unclear, perhaps he is trying to use his artifact from Earth to power up the Halo?
Mayyybe, the shrine the Regret is at is Halo 05's Silent Cartographer, and Regret is looking up the location of Halo 05's control room.
[/quote]
Possibly. Perhaps he just thinks that it really is necessary for him to give a speech before Halo will work; it seems that he, even more than the other Hierarchs, really treat the Halo artifact as a religious symbol rather than a mechanism.
[quote=]
Cortana says that the Covenant fleet arrives, and is targeting the installation where you and Regret are, but is sending Phantoms to intercept you before you reach Regret. As soon as you kill him, the Phantoms are withdrawn and they blast the installation. This is reiterated by Spec-ops at the beginning of the next cutscene: "If you had not withdrawn our Phantoms, the Demon would have been in our grasp!"
[/quote]
Ahh, very good catch-- I did not connect those two phrases the first time. I guess that's it for my theory about Regret being assassinated by Truth and Mercy, then :)
[quote=]
I'm not sure about Cortana's motives for staying on the High Charity either. It's conceivable that she hopes the explosion from the In Amber Clad would take out the High Charity and Halo 05, but it's a bit fishy. Also, why/how is Gravemind on the High Charity at the end?[/quote]
It seems he can use Halo's teleportation system, as 343GS did. Perhaps High Charity was in range. Or perhaps the bits of Flood flesh "growing" on surfaces in the city is him spreading his body and influence through the Flood infection-- something we did not see on 04.
[quote=]
It seems pretty clear that the Forerunner are actually Humans, and this would mean that the Ark is: Earth. Or on Earth at least. The only place after the activation of the Halos that Human life survived... Hence why Truth leave for Earth at the end.[/quote]
I agree that the Ark and Earth are somehow connected; it makes sense on many levels. Although I think the "humans are the Forerunners" theory is now officially dead if we trust Gravemind-- he seems quite clear on stating that the Forerunners are dead and gone.
Just as well, in my opinion-- I always hated that theory; much too cliched. I hope Bungie doesn't go that way.
bleeding pepper
With regard to Gravemind - it
In reply to: Re: Some answers, more questionsAnonymous (not verified)
so 1 question
In reply to: Re: Some answers, more questionsthe question i have is wat exactly is the purpose of the flood and y r they there in the 1st place?
Anonymous (not verified)
Some answers, more questions
In reply to: Re: ok, explain this"is facilitated by a series of artifacts that contain encoded star charts. The one on Reach led to Earth. The one on Earth, buried somewhere in Mombassa, led to Halo 05. That one may or may not either reveal the location of the Ark, or it may have been within the Ark itself."
That's not quite right - the artifact with the co-ordinates for Halo 04 was found on Cote D'azur in 'The Fall of Reach', and Cortana used the co-ordinates found there to escape to Halo as a calculated blind jump. The artifact on Reach was destroyed at the end of First Strike, without the Covenant getting a look at it. An artifact was found floating in space by the Apocalypso in ILB, and taken to Earth, where it emitted a signal that the Covenant followed to find Earth - the artifact was being held at a facility in New Mombasa, as told in the last few chapters of the ILB story, so the Covenant landed there to try and retrieve it.
It seems that the Prophets already know the location of all the Halos. Truth states in the cutscene where the Brutes take over, that they have known about the rings for ages, but not how to use them. The events of Halo 1, and the discovery of 343GS, educated them in how to use the Halos.
The biggest question is: Why did Regret come to Earth? It seems he followed the Artifact signal to New Mombasa, did not expect it to be the Human homeworld, used tactics learned at Reach to bypass the orbital MAC guns to get to the surface, get the artifact (presumably) and escape to Halo 05, but WHY he needed the artifact, and how the artifacts fit into the storyline, is unclear. Perhaps they hope the artifacts tell how to use the Halos, but on the discovery of 343GS they no longer need to look for answers...
What Regret is doing on Halo 05 is unclear, perhaps he is trying to use his artifact from Earth to power up the Halo?
Mayyybe, the shrine the Regret is at is Halo 05's Silent Cartographer, and Regret is looking up the location of Halo 05's control room.
Cortana says that the Covenant fleet arrives, and is targeting the installation where you and Regret are, but is sending Phantoms to intercept you before you reach Regret. As soon as you kill him, the Phantoms are withdrawn and they blast the installation. This is reiterated by Spec-ops at the beginning of the next cutscene: "If you had not withdrawn our Phantoms, the Demon would have been in our grasp!"
I'm not sure about Cortana's motives for staying on the High Charity either. It's conceivable that she hopes the explosion from the In Amber Clad would take out the High Charity and Halo 05, but it's a bit fishy. Also, why/how is Gravemind on the High Charity at the end?
It seems pretty clear that the Forerunner are actually Humans, and this would mean that the Ark is: Earth. Or on Earth at least. The only place after the activation of the Halos that Human life survived... Hence why Truth leave for Earth at the end.
NiceMissMayonnaise
Anonymous (not verified)
Re: Some answers, more questions
In reply to: Some answers, more questions[quote=]"is facilitated by a series of artifacts that contain encoded star charts. The one on Reach led to Earth. The one on Earth, buried somewhere in Mombassa, led to Halo 05. That one may or may not either reveal the location of the Ark, or it may have been within the Ark itself."
That's not quite right - the artifact with the co-ordinates for Halo 04 was found on Cote D'azur in 'The Fall of Reach', and Cortana used the co-ordinates found there to escape to Halo as a calculated blind jump. The artifact on Reach was destroyed at the end of First Strike, without the Covenant getting a look at it. An artifact was found floating in space by the Apocalypso in ILB, and taken to Earth, where it emitted a signal that the Covenant followed to find Earth - the artifact was being held at a facility in New Mombasa, as told in the last few chapters of the ILB story, so the Covenant landed there to try and retrieve it.
It seems that the Prophets already know the location of all the Halos. Truth states in the cutscene where the Brutes take over, that they have known about the rings for ages, but not how to use them. The events of Halo 1, and the discovery of 343GS, educated them in how to use the Halos.
The biggest question is: Why did Regret come to Earth? It seems he followed the Artifact signal to New Mombasa, did not expect it to be the Human homeworld, used tactics learned at Reach to bypass the orbital MAC guns to get to the surface, get the artifact (presumably) and escape to Halo 05, but WHY he needed the artifact, and how the artifacts fit into the storyline, is unclear. Perhaps they hope the artifacts tell how to use the Halos, but on the discovery of 343GS they no longer need to look for answers...
What Regret is doing on Halo 05 is unclear, perhaps he is trying to use his artifact from Earth to power up the Halo?
Mayyybe, the shrine the Regret is at is Halo 05's Silent Cartographer, and Regret is looking up the location of Halo 05's control room.
Cortana says that the Covenant fleet arrives, and is targeting the installation where you and Regret are, but is sending Phantoms to intercept you before you reach Regret. As soon as you kill him, the Phantoms are withdrawn and they blast the installation. This is reiterated by Spec-ops at the beginning of the next cutscene: "If you had not withdrawn our Phantoms, the Demon would have been in our grasp!"
I'm not sure about Cortana's motives for staying on the High Charity either. It's conceivable that she hopes the explosion from the In Amber Clad would take out the High Charity and Halo 05, but it's a bit fishy. Also, why/how is Gravemind on the High Charity at the end?
It seems pretty clear that the Forerunner are actually Humans, and this would mean that the Ark is: Earth. Or on Earth at least. The only place after the activation of the Halos that Human life survived... Hence why Truth leave for Earth at the end.
NiceMissMayonnaise[/quote]
Your overthinking a couple things, regret was on 05 to give a "sermon", now why would that have to be anything besides simpyl a sermon to his followers about the forecoming of the rgeat journey? that's probabaly what it was.
And the prophets (and the rest of the covies I assume) always know about the halos, I mean come on if you were the forerunner wouldn't you have left some sort of evidence to the halos existance? the great journey could have easily be misread as what the prophets claim it is instead of total annihilation (they also mentioned that the forerunners took the journey before them, thus they found records of the first firing) or they could know it killed him but thought it sent their souls on the journey or whatever. Which is why the whole point of their religion has been the great journey. They didn't know the locations of the halos for which they did not have artifacts for, so that is why they went to earth, but they expected to find forerunner ruins not a human home planet.
Anonymous (not verified)
Re: Some answers, more questions
In reply to: Re: Some answers, more questionsThe Gravemind uses In Amber Clad to get into High Charity.
narcogen
Re: Some answers, more questions
In reply to: Re: Some answers, more questions[quote=]The Gravemind uses In Amber Clad to get into High Charity.[/quote]
Possibly-- although we'd have to wonder why we don't see it. Hasn't IAC crashlanded on 05? Flood combat forms are delivered to High Charity by Pelicans, but I don't recall IAC itself arriving at High Charity.
Have to record all the cutscenes now...
Wanted9867
No its all busted up on High Charity.
In reply to: Re: Some answers, more questionsnarcogen
Re: No its all busted up on High Charity.
In reply to: No its all busted up on High Charity.[quote=Wanted9867]I think you even contradicted yourself (possibly in a later post than this) because you mentioned it being rather far from Halo 05 to destroy it. Either way, I'm too critical about Halo 2 to spare some of that and be critical about posts like I used to be :-). One of the last MC levels.. you look up and you see a big burning reddish thing where the Pelicans seem to originate with the flood forms on High Charity... thats IAC.
---Wanted9867---[/quote]
Yes, I did. I went back and watched those cutscenes again and corrected the summary. IAC apparently crashes on 05, but then is seen later to crash on High Charity, and Cortana mentions it. So I think the assumption is that the Flood repaired it. Whether or not Gravemind was on board is another question, though-- but it certainly seems possible and perhaps even likely.
Anonymous (not verified)
when ya think about it of cou
In reply to: ok, explain thiswhen ya think about it of course the covenant want MC dead. They call him demon, thus they must in some way know/think that he is a "devil" maby that is a point that has been over looked?
Anonymous (not verified)
Reply
In reply to: ok, explain thisAnonymous (not verified)
cool me like dud dud
cool me like dud dud
Anonymous (not verified)
"That Regret's ship is able t
"That Regret's ship is able to execute this slipspace jump indicates that her knowledge has been assimilated by the Covenant"
This is detailed in First Strike: The Covenant AI on the Ascendant Justice manages to sneak up on Cortana and distract her long enough to send a burst transmission to the Covenant detailing advanced, in-atmosphere slipspace calculations, but fortunately not the data on how to improve the efficiency of their Plasma weaponry.
narcogen
Re: "That Regret's ship is able t
In reply to: "That Regret's ship is able t[quote=]"That Regret's ship is able to execute this slipspace jump indicates that her knowledge has been assimilated by the Covenant"
This is detailed in First Strike: The Covenant AI on the Ascendant Justice manages to sneak up on Cortana and distract her long enough to send a burst transmission to the Covenant detailing advanced, in-atmosphere slipspace calculations, but fortunately not the data on how to improve the efficiency of their Plasma weaponry.[/quote]
Actually if I remember she only hopes it doesn't include the weaponry info. But as I didn't want to just tell people "go read First Strike" I have attempted to incorporate as much of the background given by the novels, but back it up with support from the games, since I think the vast majority of fans probably have only the games, and not have not necessarily read the novels or the ILB fiction.
Anonymous (not verified)
about the ark (sp)
this summary left out what i thought was the best thing about halo 2.
early humans/earthlings were the forerunners and the ark is either the earth or a ship that is on earth which the humans used to escape the flood. you guys follow me?????
earth, flood, ark
Anonymous (not verified)
they probabaly left it out be
In reply to: about the ark (sp)they probabaly left it out because it's to debatable wether you can prove/disprove all that.
narcogen
Correct
In reply to: they probabaly left it out beYup. I left that out because I don't believe that theory. In fact, I downright hate that theory.
Besides, with Gravemind saying the Forerunners are gone, I think that idea is dead anyway. Reclaimers (humans) have a special role to play in the Forerunners' plans, apparently, but they are not Forerunners themselves, IMHO.
----
Rampant for over five years.
Wanted9867
Ever Noticed??
In reply to: CorrectAnonymous (not verified)
Cortana's ending quote...
She is not going rampant, or betraying mankind.
Gravemind is threatening her, and she simply agrees to let him ask her some questions. Not like she is planning to tell him exactly how to invade earth or anything.
narcogen
Nature of Rampancy in the Haloverse
In reply to: Cortana's ending quote...Whether Cortana is Rampant or not depends on how much weight you give to the novels and the ILB fiction.
My own personal opinion was originally that the concept embodied in the word "rampancy" as taken from the Marathon series did not technically apply to the Haloverse, and I did not actually expect to see it used.
In fact, to date the word "Rampancy" only occurs in the Halo games in one place, and it is not related to the story.
The word does not appear in the any of the three Halo novelizations to date.
The word does appear in the ILB fiction, and is used to describe what happens to smart AIs who "overthink" themselves as a result of reaching seven years of age. This is what is happening to Durga/Yasmine, and what we might guess, according to evidence in the novels, either is happening or will shortly happen to Cortana.
But in any case, I agree-- I don't think her conversing with Gravemind is a betrayal-- no more than the Arbiter and Master Chief stopping 05 from firing was a betrayal, even though that does obviously benefit Gravemind.
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Rampant for over five years.
Wanted9867
Question
In reply to: Nature of Rampancy in the HaloverseAnonymous (not verified)
Reply
In reply to: Nature of Rampancy in the HaloverseAnonymous (not verified)
The covenant civil war.
The official sides of the covenant civil war is...
Elites, Grunts, and Hunters vs. Brutes, Jackals, Drones, and Prohpets.
The engineers are not even mentioned in halo 2, but I would assume they would go to whichever side captures them or the ship their on, etc... IE about half will be on each side.
bleeding pepper
To be fair i cant imagine the
In reply to: The covenant civil war.Anonymous (not verified)
My belief is that in the next
In reply to: To be fair i cant imagine theAnonymous (not verified)
The suspended station...
The station is suspended from halo 04 wreakage if you look up, thus it is part of the installation, and thats why it has flood on it.
narcogen
Older
In reply to: The suspended station...Actually, Joe Staten says in the Limited Edition DVD that the station is older than the Halos; that this was the place where the Forerunners first encountered the Flood before the Halos were constructed. It may be suspended from the wreckage of 04 now, but clearly that wasn't always the case.
----
Rampant for over five years.
Anton P Nym
Also in-game evidence
In reply to: OlderDuring the boss-battle with the Heretic, Sparky gives essentially the same run-down that Joe did. Of course, we're usually a little too busy to stop and take notes at that point...
I don't think that the station is moored to Halo's wreckage; if so it'd be falling uncontrollably at the start of the level, instead of only after you cut the cable, and it'd mean that Threshold's rotation (it's "day") was the same length as Halo's orbit. That'd be rather too much coincidence, since we're expressly told that Halo is in Threshold's Lagrange point with Basis.
I think that the structure we see when descending to the station is a different one that predates Halo 04's construction.
Anonymous (not verified)
Re: The suspended station...
In reply to: The suspended station...[quote=]The station is suspended from halo 04 wreakage if you look up, thus it is part of the installation, and thats why it has flood on it.[/quote]
if the station was part of Halo 04 wouldnt it have simply fallen into the planets atmosphere and disintegrated .. the platform above it seems to be some sort of seperate orbital facility.. perhaps a stand alone research station. as the way the station is designed relies on a gravity... it having that long cable suspending it would be pointless in space where installation 04 was placed.. it is more likely that the station was built apart and was never a component of 04
Anonymous (not verified)
GRAVEMIND AND CORTANA
this may seem a bit far fetched and all but this is my theory. gravemind doesnt understand why the humans and covenant are fighting and why the humans are trying to destrroy their own creations (i think the humans are the forerunners) and so cortanna is going to explain (gravemind can't hear everything going on away from delta halo) and possiblt JUST POSSIBLY since grave mind is like the flood leader and he has intelegence he will comand the flood to HELP THE HUMANS, GRUNTS, HUNTERS, AND ELETES AND ONLY TAKE OVER OR EAT THE JACKALS, BRUTES, DRONES, AND PROPHETS. in other words it'll be the flood, humans, eletes, grunds and hunters agains the remains of the covenant. and by the way the book first strike states that the coordinates of earth were known for as long as the covenant were formed (they were printed on the walls of the one covenent flagship mc captured while escapeing halo in the book) and no artifacts let them there. EARTH IS THE ARK!!!!
Anonymous (not verified)
besides earth being the arc t
In reply to: GRAVEMIND AND CORTANAbesides earth being the arc thats total bullshit and crackpot theories.
narcogen
Probably not
In reply to: besides earth being the arc tActually, that's about the only part of this theory that probably is true. We know that Truth is on his way to Ear>
Possibly...
In reply to: Probably not