It's rather difficult for me to get a handle on exactly how I feel about the recently announced plans for new Halo 2 maps. Part of that is because of my own personal situation-- having been without decent DSL since before Halo 2's release, I'm only just now getting the hang of the multiplayer maps that shipped with the game; and even then, my higher-than-average ping and utter lack of skill or practice is still getting me massacred daily on maps I barely know and already paid for, to say nothing of maps that are yet to come.

Another part of the reason is that Bungie's plan straddles such a fine line between the kind of fiendish plot that would have areas of the Internet dismissing Bungie once and for all as a moneymaking mill for Microsoft (as if that hadn't already happened) and a kind of pointless altruism that would have Bungie toil away on new content for no compensation at all.

As you've no doubt already read, XBL users will get two free maps to start with, with two more available for a total of about $6-- $3 per map, by my math. Then, in the end of June, for $20 you can get all nine maps, plus some extra goodies; or you can buy and download the five maps that weren't available before from XBL for a total of $12. Then, at some later date, all the maps will be free to XBL subscribers.

This plan is so ingenious, it borders on common sense.

So if you're an XBL subscriber, you've got a huge range of choices facing you from now until late summer. If the $50 for Xbox Live tapped you out and you don't want to spend any more: you don't have to. Just wait long enough and you'll get everything for free. If you want to sit this one out and make some kind of moral victory out of the fact that you paid your money for Halo 2 and you feel you're owed new maps-- just sit on your hands and wait, it'll happen.

Want everything the second it's available? Then splurge. Take the two free maps, and shell out $6 for the other two; you'll have everything that's released. Then, pay the $20 for the disc when it comes out. Sure, you'll be paying for four maps you've already got. But since the five new maps on XBL will cost $12, you're essentially paying only $8 more, and for that, Bungie is throwing in a documentary, a cinematic, and who knows what else. Grand total spent? $26 for nine maps, a cinematic, a documentary, and the privilege of being on the bleeding edge of... something.

And there are plenty of options in between. Take the first two free maps, but give the other two a pass until the disc comes out, and save $6. Don't need the extras? Give the disc a pass, and buy only the maps online; that'll save you two bucks. Who knows, someone might even put those extra things on this "Internet" thing somewhere, or you can watch it at a friends house... if you ever leave yours again, that is.

The question I wonder about is how this will affect matchmaking. Already, sometimes problems are caused when one member of a party can't load a map. This is apparently caused by dirty disc errors-- something that I imagine would not affect downloaded maps. But even if not, obviously matchmaking will have to take into account what maps a player has before setting up games; so there's a chance that not having certain maps may limit your abilities to get into games at times; perhaps Bungie is even counting on this to give players incentive to buy the new maps.

The four maps revealed so far are in keeping with the theme of using single-player settings for multiplayer levels. Containment is a snow map set in an area similar to Quarantine Zone; Warlock is an ancient moss-ridden temple, very similar to the first structures in Regret; Sanctuary looks a lot like Delta Halo and Turf shows us another neighborhood in New Mombassa; perhaps it will even satisfy those who long for the Earth City level from the E3 demo of yore.

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Comments

Anonymous's picture

will the disk be available for rent at blockbuster ans such? if so $5 and i can install all of the stuff on my xbox and 2 friend's xboxes, (split the cost between us 3 and it is $1.66 per person for all 7 of the premium maps) if not bungie will never see one penny for content that they all along said would be free. and a remake of wizard? what map next? longest?!?!? (however that could be the case with elongation)
Anonymous's picture

Well Put 'ole chap.
Anonymous's picture

In your writing you wondered how this would affect matchmaking. Well, here is the answer straight from the mouth of Bungie: "How will the matchmaking playlists work once free and premium maps are added to the mix?" We're still finalizing our plans but we can give you a general idea of what to expect. The existing core playlists will remain intact. The first two free maps, Containment and Warlock, will be integrated into the appropriate existing playlists. Since the 2 premium maps are "premium" and won't necessarily be on everyone's Xbox right away, we can't add them to the core playlists without creating all sorts of problems. Instead, we will be rolling out a special short-term playlist that will only be accessible for people who download the premium maps. Players interested in getting into matchmade games on Turf and Sanctuary will be able to do so via this special playlist. Eventually, as Turf and Sanctuary become free for everyone, they will be added back to the core playlists and the premium playlist will go away." When the remaining premium maps become available in June, a similar process will occur except we will have more than one premium playlist to accommodate the 5 new maps. Over time, as those maps become available for free, they will be integrated into the core playlists and the premium playlists will be phased out." Throughout all of this, please keep in mind that players are always able to enjoy the new maps on their own via custom games with other friends who have the maps." We are still working out the final details, gametype lists and dates for the life and death of each playlist. In addition, we are working on some contests to incorporate into these short-term playlists for added enjoyment."
Anonymous's picture

TURF is actually in OLD Mobassa...not NEW.
Anonymous's picture

Bungie stated that there would be a special playlist for the maps you have to pay for, so this shouldn't be a problem. And if you don't download the free maps, then you're crazy.
Anonymous's picture

Why not just make all the maps free when they come out, I'm sure M$ has enough $$ to do it from all the halo 2 sales.
Anton P Nym's picture

In reply to: Best Idea
I've got a better idea, anonymous-boi; gimme your lunch money. Most kids are overweight these days, so you can take those calories from all the Ho-Hos you've packed away. On a more serious note, I think Narcogen nailed the analysis. Except for those who insist that everything come to them free and now, there's a choice for everybody. The trick, for me anyway, will be whether it's worth spending the $6USD to play the two bonus maps for an extra two months as I [i]know[/i] I'm going to get that disc when it comes out. -- Steve'll probably break down and buy the maps on release... heck, it's not even the price of a movie ticket for much more than 2 hours of enjoyment.
Anonymous's picture

Personally I belive its a numbers game. The question for the XBL people is how many suckers they can get to buy both the first two (2) premium maps and the disc, effectively making them pay twice for part of the same content. Furthermore what frightens me is J. Allards micropayments. I ssuspect that for HALO 3 half of the game's assets will be up for individual sale on XBL instead of included with the game itself raising the price tag. I see this action as a portent of doom for gaming. It's becoming an incredibly costly and complex proposition full of politics. I'm tempted to give it all up, and go to the beach ;)... My condolenses to Bungie for having being forced into this experiment to see how many people can MS milk twice.
Anonymous's picture

I was hoping for at least one additional single player level, as I have no high speed internet connection.
narcogen's picture

In reply to: No single player love?

I agree!

I'd love to see a game come out with episodic content like that. However, somehow I think that the Master Chief's story isn't going to fold out this way. Probably the most important reason is the impending new Xbox hardware. No doubt the engine will be completely rewritten again to take advantage of it-- so there's no reason not to package all the new content with the new engine and release it all at once.

I'd love to see a game come out one level per month, and get the story in bits, rather than having people all rush through it at their own pace. It'd create an interesting sense of community, like I Love Bees had-- except one integrated with the game-playing experience, instead of being almost wholly separate.


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Rampant for over five years.


Rampant for over se7en years.



Anonymous's picture

What bungie said they were going to do was that they would incorporate the free one in the playlists right away, and as for the the premium ones, they will have a special playlist of just those premium maps not yet free. (and they said they might make some special contest with that playlist, just to liven it up a bit.)