This week's question comes from a few off topic posts in the forum about melee combat in Halo: should complex melee combat, which would include things like blocking and various melee strikes, play a major role in Halo? Or would such things detract from netplay and just not add too much fun to the game?
For a bit more background, you can refer to the actual post and thread that spawned it. Feel free to leave your thoughts on the matter while you're there.
Cast those votes, and let's see what comes of it!
- Forum: Melee Combat (CPA)