Recent Movies

Title Poster Datesort ascending
Half-Life: Alyx Part 3 narcogen 05.20.20
Half-Life: Alyx Part 2 narcogen 05.16.20
Half-Life: Alyx Part 1 narcogen 05.13.20
Portal 2 Part 3 narcogen 05.09.20
Portal 2 Part 2 narcogen 05.02.20
Portal 2 Part 1 narcogen 04.25.20
Portal Part 2 narcogen 04.22.20

Latest Sheet Music

Title Transcriber Date
Halo 5: Advent (String Orchest... cwhiterun 06.07.16
Halo 5: Blue Team (String Orch... cwhiterun 10.22.15
Halo 5: Light is Green (String... cwhiterun 10.20.15
Halo 5: The Trials (String Orc... cwhiterun 10.12.15
Roll Call - Price Paid pimpnmonk 06.02.14
Behold A Pale Horse For Concer... pimpnmonk 01.24.14
Farthest Outpost/Mercy Plea/Ea... pimpnmonk 12.30.13

32 Player Support?

Stumbled upon this except from a Macweek article on Halo:

New York -- During Wednesday's keynote presentation at Macworld Expo here, Apple interim CEO Steve Jobs offered Mac gamers a sneak peak at what may be one of the most successful games of all time: Bungie Software Products Corp.'s Halo, a third-person-perspective, multiplayer game that allows up to 32 players -- 16 per team -- to engage in vicious head-to-head battle across networks and Bungie's own Internet gaming service, Bungie.net.

This is, of course, unconfirmed right now... but entirely possible. And will it be enough to be both ground breaking and satisfying?

Forum: Halo Networking Wishlist

game: