Another item from Butcher, and even more interesting. Sharky Extreme has posted an article specifically discussing 3Dfx's FXT1 texture compression technology and how Bungie is using it.
Speaking with Oni project lead Brent Pease and Halo project lead Jason Jones, it gives tantilizing hints as to how this technology will affect Halo (and Oni). Worth checking out, and take a look at the Cinema Display preview while you're there... drool...