Divinity: Original Sin 2 Part 40
Rampancy was hoping to move on to the Nameless Isle, but gets distracted with cleaning up a few remaining quests...
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Rampancy was hoping to move on to the Nameless Isle, but gets distracted with cleaning up a few remaining quests...
We finally found out what Queen Mara is doing with that worm she got from Savathun.
Blackstar, Malagate and Narcogen do the quest to get the exotic worm launcher, and the Preservation campaign mission that contains information about the Raid antagonist, the Disciple of the Witness, Rhulk.
Blackstar, Funkmon and Narcogen take on the last Legendary campaign mission in the Witch Queen campaign, The Ritual!
Playing the new Destiny 2 campaign, Witch Queen!
Blackstar, Funkmon and Narcogen play the seventh level of the Legendary Witch Queen campaign, The Last Chance.
Playing the new Destiny 2 campaign, Witch Queen!
Blackstar and Narcogen play the sixth level of the Legendary Witch Queen campaign, The Cunning, return to Savathun's throne world to retrieve another memory to find a clue to her secret plans for the Light.
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Playing the new Destiny 2 campaign, Witch Queen!
Blackstar, Funkmon and Narcogen repeat the Europan mission despite Cabal leader Caiatl asking us to stop shooting them. Then it's back to Savathun's throne world for the fifth level of the Legendary Witch Queen campaign, The Mirror to fight more Lucent Hive, followed by the new strike, the Lightblade, which features the return of the Hive boss Alak-Hul, previously the Darkblade, from Destiny 1.
Playing the new Destiny 2 campaign, Witch Queen!
Rampancy ventures into Savathun's throne world to confront Lucent Hive, then move on to Europa to see what the Cabal have been up to inside the Black Pyramid.
Blackstar, Funkmon and Narcogen start the third Legendary campaign level, The Ghosts, but drop to normal difficulty to complete the mission after getting stuck on an early encounter.
Afterwards, Malagate substitutes for Blackstar in playing through the next level, The Communion, on Legendary difficulty.
Playing the new Destiny 2 campaign, Witch Queen!
Narc and Blackstar watch corn grow on Golden Age Mars and fire themselves from a Cabal gun onto Savathun's spaceship while Funkmon watches his download progress bar.
This video covers the first two levels of the Legendary campaign: The Arrival and The Investigation.
To err is human. To double down is Divinity.
The party returns to the Ancient Temple deep in the Blackpits Cave and emerges victorious!
To err is human. To double down is Divinity.
We take on the last two big battles on Bloodmoon Island: rescuing the Ancestor Tree from the Black Ring, and then confronting the Advocate so that Jahan can (hopefully?) exorcise Lohse's demon.
To err is human. To double down is Divinity.
The party clears out the sawmill without losing a battle!