[image:4040 left hspace=5 vspace=5 border=0]Gearbox's Randy Pitchford is on the interview circuit again, this time giving the skinny on his career moves to Belgian Webgaming Forever. (Maybe he and SketchFactor can set up a junket to Brussels and sample some of the local beverages.)
Most of it is about his work with 3D Realms and Rebel Boat Rocker, before Gearbox was founded:
The game we were making at Rebel Boat Rocker, called "Prax War", was very ambitious in every respect. Making comparisons to Halo is very accurate - it was science fiction, it offered vehicle combat, physics, interesting characters and story and next-gen graphics. I think a good way to think of Prax War is sort of Halo meets Command and Conquer - Praxium was like Tiberium and it was a GDI vs. NOD kind of war that was going on in the game's universe.
Pitchford also notes that Prax War did eventually get some exposure, of sorts: it appeared as an arcade machine in the intro for Half Life: Blue Shift. Thanks to TankRamp at BGH who posted this.