Destiny ViDoc - Pathways Out of Darkness 0359
Venus is awesome tonight! Meet u there? My body is ready!
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Venus is awesome tonight! Meet u there? My body is ready!
"My body is ready"
Jason Jones invites you to Venus.
Before the notification appears, it is more easily noticed that the player character is female, and that the icon on the left is indeed some kind of weapon, while the icons on the right indicate armor; a helmet and what appears to be a chestplate are shown.
This appears to be a Destiny character profile for the player character "halcylon" being displayed on an iPhone emulator.
halcylon has 1790 of something-- perhaps a rank or accrued experience.
Across the bottom of the screen appear to be some RPG-like player attributes-- energy, shields, agility and discipline.
Here we see Destiny's mobile integration, with a screen that shows us Chapter 3 of Book 1, a mission called "Gain favor with the Queen" which apparently occurs at the Venus Destination, at a location called the Shores of Time.
The last note, "Help the Crow loot the Academy Archive" might be a side mission or optional objective.
There's no clear indication what the numeral "18" next to the Destiny tricorn symbol means-- perhaps a current player rating, or points accrued, or friends currently online, or a point reward for completing the offered mission.
... to reach players in ways that we really haven't before, we're really going to make a conscious effort to build an experience which is going to be meaningful for people. How do you keep a player going for 50 or 100 hours over some number of months and to not just want to play the game, but want to play it with their friends.
-- Jason Jones
Chinese takeout has had a strong impact on the Bungie development process since their Chicago days.
Bungie cofounder Jason Jones is said to be more personally involved in the development of Destiny than any Bungie game since Halo 1.
The fantasy that you have when you're creating an experience is that someone else is going to enjoy it.
Very few of us survived. And those who did, owe their lives to the Traveler.
Destiny's biggest McGuffin is the Traveler-- a mysterious alien artifact that, unlike Halo, seems bent on our protection rather than our destruction-- which makes it no less mysterious.
The walls that surround the last city beneath the Traveler indicate that there are things on the surface that need to be kept out...
An interesting mix of structures here. In the background left and foreground right, one can see towers on which appear to be mounted lights, like stadium lights. The other tall objects could be construction cranes.
In the background on the right is a smooth structures that looks very Forerunner-like, quite a bit like the beam towers seen on Halo installations.
... no one knows exactly what.
Eerily similar to real life images of shrinking bodies of water like the Aral sea, here what looks to be an aircraft carrier or some other kind of ship, stranded in a desert.
...knocked us down, and tried to stamp us out.
This structure appears to have been a communications array. Something apparently of alien manufacture has destroyed the building and the satellite dish as well.