Let's Play Destiny Co-op #69 The Coming War
We check out a Cabal distress signal from Phobos in Destiny The Taken King 's first level.
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We check out a Cabal distress signal from Phobos in Destiny The Taken King 's first level.
Blackstar and Narcogen have to reboot the Pfhor computer core in one of Tempus Irae's most puzzle-filled levels.
We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!
Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:
To cap off Year 1 of Destiny just before the launch of the Taken King expansion, Blackstar, Funkmon and Narcogen take on Skolas, Kell of Kells, in the Prison of Elders.
This episode contains only the final boss fight against Skolas and not the waves leading up to him. The boss fight has been edited for length.
Award cites 'long-term, invaluable and unique contributions'
Over at VentureBeat, Dean Takahashi has written what is probably the best article to date on the resolution of the dispute between former Bungie composer and Audio Director Marty O'Donnell and the developer that fired him last year before the release of their latest game, Destiny. It goes into the background of how the dispute arose and resulted in O'Donnell being fired from his position as Audio Director, and how Bungie also took action to attempt to strip O'Donnell of his then-unvested shares in the developer, even going so far as to reissue shares at a secret board meeting.
What the article mostly leaves out, though, are the grounds on which the arbitrator made the award-- those details are available in the full award document, available at Scribd.
There is a tendency to view the result as a complete victory and vindication for O'Donnell, and there is no doubt that the sequence of events reflects poorly on Bungie management, especially studio president Harold Ryan. However, it is worth looking at the award itself to see what O'Donnell asked for, what he actually got, and why.
What has also gone largely uncommented-upon since O'Donnell's firing is that it presumably also means the end of the creative partnership between O'Donnell and Michael Salvatori, who remains at Bungie and is working on Destiny, while O'Donnell is moving on to found his own game company, Highwire Games, with other ex-Bungie employees. That partnership spanned multiple decades and predated both composers involvement with Bungie, with began with Myth in the mid-90s.
O'Donnell submitted several claims to arbitration, and Bungie submitted its own counter-claims. Most of these either failed, or succeeded without significant consequence.
Narcogen and Blackstar must escape the underground volcano Pfhor base before it is engulfed by laval.
We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!
Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:
The last Prison of Elders boss for Blackstar, Funkmon and Narcogen to take on before Skolas is the hive monster, Gulrot the Unclean.
This episode contains only the final boss fight against Gulrot and not the waves leading up to him.
Narcogen and Blackstar wake up after the destruction of the Pfhor ship.
So this video is level 31 KMG-365, which is basically just a terminal anyway. When all the episodes are posted I will re-order them so they appear chronologically as played.
We're fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!
Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
Blackstar and Narc witness a high-level assassination aboard the Pfhor ship and then proceed to disable the engines, while S'pht'Kr beam in and explode some Juggernaughts.
We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!
Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
Narc and Blackstar made it aboard the Pfhor ship, but it seems someone already knew they were coming...
We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!
Tempus Irae can be played, like the other Marathon games, using the open source Aleph One engine which you can get here for Windows, Mac and Linux:
Tempus Irae and other third party scenarios for the Aleph One engine can be downloaded here:
Highlights from a Necrochasm / Eidolon Ally (and grenades/supers) run of Crota's End on normal difficulty, featuring Blackstar, Funkmon, jchapman, Zero Point Fox, ChrisTheeCrappy and CougRon and edited by Blackstar.
SteelGaribaldi joins Blackstar and Narcogen to bring down Vex Gate Lord Quodron, the Forever Eater, in a level 34 Prison of Elders activity.
With our co-op scripts disabled to prevent going out of sync, Blackstar and Narcogen must rely on skill and determination to deal with waves of Hunters and Troopers teleporting behind them.
Also, our apologies-- this video and the previous one were posted out of order. This one will remain at the top space in the queue until the next is posted, and then we'll put back into the proper order.
We're doing a new Marathon adventure-- this time fighting the Pfhor in Italy of the past in third party scenario Tempus Irae!