Sta7ic informs us of a new Oni review at SciFi.Com. The article gushes on Oni's wealth of moves while describing the story as a ho-hum rehash of dark, Orwellian fiction.
The waiting for opponents to get up and the losing of guns at the first blow are both in keeping with the martial arts/anime/action movie genre that inspired Oni. The repetition of the levels is not. The game is fun, but it is a lot of running around trying to figure out what switch Konoko is supposed to throw or which door the player didn't see the first time through the map. The level designers also went to a lot of trouble to make sure that all the rooms and stairwells look the same. This makes it that much harder for the player to remember where Konoko has been. Basically, Oni a good game engine with good character models and cut scenes that is hampered by some boring level design and a well-worn story.
It is nice to see Oni get some recognition by Sci-Fi, showing that the game turns heads even if Konoko takes a few hits on certain, seemingly common issues.