Kudos to Ned Hamfist, who passed along a PR regarding the interesting Magma project to convert Myth II maps back to the Myth I engine (quite an impressive accomplishment, actually). A hefty chunk of the letter for you to chew on:
The Underdogs, The Society of the Journeymen, and the Alkema are proud to present you with a series of Myth 2: Soulblighter maps ported with painstaking detail back to our very own TFL. The project, which began in early 2000, is designed to combine the excellent maps available in Myth2 with the superior and much more playable engine of Myth: The Fallen Lords. Included in our first batch of five maps are Bungie originals Gimble in the Wabe, Drowned Kingdom, Clash in the Cloudspine, Dead Man's Chest, and Dead of Winter. Each map ported has two meshes which are completely true to the Myth2 originals, and three which were created purely for Magma, for a grand total of 25 meshes, with many more to come in the future!
A choice selection of maps indeed. More information, and of course, the maps themselves can be had at the Magma homepage, in case you prefer Myth TFL's gameplay to Myth II's, but still enjoy those maps.