Kudos to ax, who pointed out what I believe is the first Myth 3 preview at Computer Games Online. The preview is a must see: along with some new information in the text of the article, there are handful of screenshots of maps in development. For those of you keeping score at home, the shots are from Macintosh editors. A tidbit:
Our 3D unit models will be using a skeletal-based animation system, allowing them to react to their scenery (like move their head to watch an oncoming foe, or to lean into a slope as they walk up it), explains Scott Campbell, lead designer. We are planning for 3D generated foliage that will sway in the wind or deform with a wight's blast. Translucent water will allow you to see into the river, as real-time lighting will play over the scene like a sunset.
Definitely worth the visit, and let's hope this is just the first crack in the floodgates. One of the screenshots, showing rough 3D trees, is a tantilizing taste of things to come. Read, ponder, discuss.
- Forum: First Myth 3 Preview!