Forum poster |bmr|kuran was asking about HALO cutscenes, wondering if they'll be rendered in-engine or as FMV. Joseph Staten of the Sin-O-MatiXXX team posted the answer to this and more:
- All of Halo's cinematics will be rendred in the engine.
- Some cinematics you'll be able to move while they're playing (non-interruptive) and some you'll just have to sit back and watch (interruptive).
- The minor more level-specific cutscenes are the former, the major cutscenes are the latter.
- The Xbox, and, more importantly, the Halo engine has no trouble rendering complex scenes such as, oh, the Pillar of Autumn engaged in a battle above Threshold with the recon picket of a Covenant battle-group. Not that we're doing that, mind you...
- Forum: Re: cutscenes in HALO