RougeImage spotted the latest Halo update over at BattleGround: Halo. And it looks like the weather in Seattle is getting to the development team:
- Matt Segur has the beginnings of precipitation effects in the game. Presently we have no snow art, so when we test it shell casings rain from the sky.- The Mighty Chris Butcher is giving Halo's AI the capacity know when it's in a battle it can't win (for example, when it's being fired upon by an enemy out of its range, or when you've mowed down thirty of its friends with a chain gun). As a result, encounters are more challenging, and much more fun.
Now all we need is a helicopter and a slo-motion camera...