Eek, I'm a bit late, but it's out.
- Speaking even more of vehicles: if they happen to be resting on a glass surface, and you blow the glass surface to smithereens, the vehicle now falls. Yeah, it's what you'd expect, but it wasn't working before and now it does.- Multiplayer UI is progressing steadily, and the team has been tweaking the rocket launcher and sniper rifle in multiplayer games.
- We now have the capability to merge scenarios, which essentially allows the level designers and the Sin-O-MatiXXX team to work with a minimum of coordination. This speeds up our workflow tremendously.
The update is over at Battleground: HALO this week. Head over for the rest of the details.