A Bridge Too Far

A Bridge Too Far

Many Myth levels feature bridges or other narrow spaces as killing grounds, where the player can lure-- or be lured-- into a dangerous area. This level is also special because at certain viewing angles, the reflection in the stream beneath the bridge reveals the Myth engine's true nature as 2.5d rather than fully 3d. In the strict sense, Oni was Bungie's first game that utilized fully 3d geometry.

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Geocide Status

Geocide Status



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