The Inquirer is reporting today that MS told them at the ECTS show in London that there are plans to allow PC games and Xbox games to share codebases. The Inquirer describes this as a "shift from its past strategy".
In the past, the portability of games from Windows to the Xbox was touted as a strength of the platform. However, the change of processor architecture in the Xbox 2, from x86 to PPC, calls into question how easy it will be to share code in the future between games on the two platforms.
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Miguel Chavez
Old!
This isn't new. Folks were miffed that at E3, all MS wanted to discuss regarding Xbox 2 was the new XNA development platform that allows exactly what The Inquirer reports a bit late: cross-platform coding to facilitate developing for both Xbox and PC at the same time.
http://editorials.teamxbox.com/xbox/860/The-Xbox-2-Inside-and-Out-Part-I...
narcogen
most of it, yes
In reply to: Old![quote=Miguel Chavez]This isn't new. Folks were miffed that at E3, all MS wanted to discuss regarding Xbox 2 was the new XNA development platform that allows exactly what The Inquirer reports a bit late: cross-platform coding to facilitate developing for both Xbox and PC at the same time.
http://editorials.teamxbox.com/xbox/860/The-Xbox-2-Inside-and-Out-Part-I...
Well, perhaps the sliver of "new" they used to hang their hat on here is the use of the word "codebase". In the above editorial, it mentions using the same toolset, and it mentions a framework similar to that of Java VMs. While the latter implies shared codebases, the former doesn't (at least not necessarily).