gameplay

Blake's BOBs are trying to escape through a volcano, and Tycho wants us to defeat them so we can all serve the Hindmost Creche. Sounds like fun!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

Tycho offers us a deal: if we let him out of jail, he just might not not kill us. Wait, what?

The power generators the Pfhor are using to keep us, the BOBs and Tycho restrained are (where else?) down in the dungeons. Who knew?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

The last secret Aie Mak Sicur variation makes wormfood out of Narcogen and Blackstar.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

More ledges, more lava, and more secret exits. Blackstar and Narcogen encounter strange ephemeral creatures and die horrible flaming deaths while trying to continue the Durability narrative and find a way to become wormfood.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

The third time's the charm for Blackstar and Narcogen in the last iteration of the electric sheep levels. We could go back to earlier timelines, but instead we press forward.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

We're here to kill Durandal! I mean, save Durandal! I mean kill him! Wait, what's this chip?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

Tycho makes Narcogen drink vacuum if he and Blackstar don't build a bridge across the slime.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

The Devil Walker and Sepiks Prime are the targets for Cody Miller in this Destiny Alpha strike while Blackstar and Narcogen look on. So when does the beta start?

Destiny (Video Game),Bungie,Bungie Studios (Organization),Cooperative Gameplay (Gameplay Mode),Cooperative Game (Game Genre),Let's Play

Destinations: 
game: 
platform: 
topic: 

Cody Miller of HaloReachIsNotCanon.Net played the Destiny Alpha on PS4 last week and came on to talk about the footage with Blackstar and Narcogen. In this first segment we cover three areas of the game: character creation, a story mission, and the Tower.

Further segments later this week will show exploration, multiplayer, and a strike.

category: 
game: 
platform: 
topic: 

Jason Jones tells you everything you need to know about Destiny (almost) while also showing off a few new character designs, environments, enemies, and map locations. There's a shot of a Venus map, and a location in the overview map called "the reef" which I'm guessing is the asteroid belt.

category: 
game: 
topic: 

A good mix of both gameplay and some additional story in Bungie's "New Beginnings" trailer for E3 2014.

Also the first time I think I've seen it explicitly stated (by Peter Dinklage's voiceover here) what I've suspected for awhile here-- that the Traveler was the cause of both humanity's lost golden age and its downfall, and the enemies we face are the enemies of the Traveler, not necessarily the enemies of humanity.

Still, that might not ever become relevant, but it is something I've been thinking about for awhile.

category: 
Destinations: 
game: 
topic: 

In between each of Marathon Infinity's many timelines lie the dream levels. This is the second of the Electric Sheep variations. This level can lead back to Acme Station or forward to Caroll Street Station (itself an Aie/Aye Mak Sicur variation).

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

Cody Miller (pinkynarftroz on YouTube) demonstrates what we didn't (or rather couldn't... perhaps even wouldn't) do in the original Marathon: use the grenade launcher to climb a sheer wall. The latest version of Aleph One is actually able to duplicate this behavior when working with the original map files now-- the M1A1 scenario that was adapted from the original game for the Marathon Infinity engine can't, which is why some invisible ledges were added to some levels to allow certain places to be reached.

game: 
platform: 
topic: 

This water processing facility clearly isn't full enough of slime, since Durandal wants us to open a door and let some more in. Time for some swimming! Just mind the Juggernaughts.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

We're back on L'howon, wandering around a water processing facility, looking for information on a S'pht AI from Pfhor terminals. What a surprise! Also there's more disturbing news about Pfhor experiments on S'pht and Flick'ta.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

platform: 
topic: 

Pages