There's a thread over in MythVillage's forum with posts from prominent Myth players as well as some beta testers, talking about some of the game's shortcomings, the tightness of the development schedule, and the controversy over giving testing opportunities to MWC winners.
Some of the more vitriolic language we'll not dare to repeat here; but some of the essential points include passability problems and misplaced flags on Creep on the Borderlands , missing flag numbers in flag rally games, and no way to play a direct tcp/ip game.
A post further in the thread says that the testers didn't even get to see some of the problems because of the tight schedule, and that other problems were visible but it was already too late to fix them.