GDMag Q&A: How Halo 3 Got Legendary
Gamasutra, CA - In this interview originally published in Game Developer magazine, Bungie gameplay designer Francois Boucher-Genesse discusses the process that went into ... |
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GDMag Q&A: How Halo 3 Got Legendary
Gamasutra, CA - In this interview originally published in Game Developer magazine, Bungie gameplay designer Francois Boucher-Genesse discusses the process that went into ... |