Recent Movies

Title Poster Datesort ascending
Half-Life: Alyx Part 3 narcogen 05.20.20
Half-Life: Alyx Part 2 narcogen 05.16.20
Half-Life: Alyx Part 1 narcogen 05.13.20
Portal 2 Part 3 narcogen 05.09.20
Portal 2 Part 2 narcogen 05.02.20
Portal 2 Part 1 narcogen 04.25.20
Portal Part 2 narcogen 04.22.20

Latest Sheet Music

Title Transcriber Date
Halo 5: Advent (String Orchest... cwhiterun 06.07.16
Halo 5: Blue Team (String Orch... cwhiterun 10.22.15
Halo 5: Light is Green (String... cwhiterun 10.20.15
Halo 5: The Trials (String Orc... cwhiterun 10.12.15
Roll Call - Price Paid pimpnmonk 06.02.14
Behold A Pale Horse For Concer... pimpnmonk 01.24.14
Farthest Outpost/Mercy Plea/Ea... pimpnmonk 12.30.13

Earth

The base of the tower where players will congregate and prepare to go out adventuring.


Rampant for over se7en years.



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The thick walls around humanity's last safe city on Earth emphasizes the dangers that lurk beyond.


Rampant for over se7en years.



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Bungie's concept of the center of Destiny's world crystallizes in this image of the mysterious alien artifact known as The Traveler hovers above the last human city where players will make their home.


Rampant for over se7en years.



Taxonomy upgrade extras: 

The ruins of Chicago have been mentioned, but I'm still not sure where Destiny's last city is.


Rampant for over se7en years.



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Shifting back towards the middle ground between science fiction and fantasy, Bungie moves the center of Destiny's world back to a city on the surface of Earth, where they could merge the familiar and the strange, the science fictional and the fantastic.


Rampant for over se7en years.



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One constant element for the center of Destiny's sci fi world was a hangar where players would keep their personal spaceships.


Rampant for over se7en years.



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At one point, Destiny's center was the last human spaceship from a lost civilization.


Rampant for over se7en years.



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A space station concept for Destiny's center looks to me like a variation on Mass Effect's citadel.


Rampant for over se7en years.



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As Destiny shifted from pure fantasy to more science fiction, Staten says they moved the idea of the center of the world from a city on the surface to a spaceship.


Rampant for over se7en years.



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Another image from Destiny's time as a more pure fantasy game. This city was imagined to be Destiny's center, a bright citadel beseiged by evil forces that the player would defend.


Rampant for over se7en years.



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Art Director Christopher Barrett:

"If you take an image like this one, with ancient ruins up on a hill, kind of a classic fantasy scene, it asks the question, 'what's buried beneath those ruins?'"


Rampant for over se7en years.



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