Gamasutra has a five page interview with Alex "The Man" Seropian at Wideload; not too much new or substantive there, but he does confirm that Hail to the Chimp uses the Unreal engine, and that the studio has grown to 20 or so full-time and that sum is divided into two teams. One team is working on Chimp, the other is working on an XBLA game, which from the website seems to be codenamed "Hot Sauce and the Rainbow Space Car", which, we are assured, is not a metaphor for anything. Then again, we're also assured that Crackers the Chimp's resemblance to President Bush is "entirely coincidental" so perhaps we'd best not place too much faith in some of these assertions.
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