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Warthog Jump by Randall Glass narcogen 04.15.02
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Breaking The Rules (Team Overkill) narcogen 04.20.02
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Asshole blackstar 05.26.02
Warthog Jump Revisited by Randall Glass narcogen 06.01.02
Evolution Of Halo by Bungie, recorded by... narcogen 06.09.02

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Enough Dead Heroes Poop Scoop 03.12.04
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On A Pale Horse Poop Scoop 08.28.04
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Halo: Master And Chief Poop Scoop 08.28.04
Truth And Reconciliation Suite Poop Scoop 02.07.05

wideload


Rampant for over se7en years.



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Rampant for over se7en years.



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Louis Wu at HBO correctly identified the subject of IGN's recent Stubbs interview as Tim Attuquayefio from Aspyr's Quality Assurance team, and also pointed out an interview with Wideload's Matt Soell at CVG.

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There's a freely available streaming video interview with Tim of Wideload Games over at GameSpot. (Sorry no last name-- the screen size of the free streaming video is so small I can't accurately transcribe it, so I won't try.) He explains the basic gameplay mechanics, as seen elsewhere-- the unholy flatulence, the gut grenade, the brain-eating, and the hand-- and also the use of Stubbs' head as a kind of deadly gaseous bowling ball.

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Chris Remo at Shacknews has posted an updated preview of Wideload's upcoming Halo engine game, Stubbs the Zombie, after playing it at QuakeCon. Remo reports that while initially intrigued by the title's unique story and gameplay, his first experience of it was slightly disappointing, as the level design was repetetive.

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Bungie Sightings has a new post up today on their observed progress of Wideload's upcoming Halo engine game, Stubbs the Zombie, as well as an offer of $5 to the person who can guess their answer to this question:

"Stubbs the Zombie is based on a previous Bungie engine. In the history of Bungie (and now Wideload) technical sequels, what sets this game apart from past attempts?"

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Alex Seropian wrote: This is from one of the later levels. The Army has arrived. Bazooka vs. Tank. It's fun when blam blows up!


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[quote=Alex Seropian]Stubbs takes a Zombie pal for a ride.[/quote]


Rampant for over se7en years.



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[quote=Alexander Seropian]Uh - Patrick sent me this shot. I don't really want to know what's going on here.[/quote] Sure you don't--Ed.


Rampant for over se7en years.



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[quote=Alexander Seropian] Having breakable stuff is cool. Here, we have Stubbs breaking in to the boarded up diner. You can bet he finds a bite to eat inside.[/quote]


Rampant for over se7en years.



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Aspyr Media writes to remind us that Halo 3 isn't the only game to look forward to; Stubbs the Zombie impressed at E3 (GameSpot, Eurogamer, Xbox Advanced) and even won two awards, being mentioned in 1Up.com's Best of E3 2005 and

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Tuncer Deniz has posted at IMG Magazine that they are hosting a 25 Mb QuickTime version of the Stubbs the Zombie trailer; earlier it was available in WMV format at MTV.com. The modified Halo-engine third-person action game comes out this year for Mac OS X, Windows, and the Xbox.

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Mnemesis has posted an update in the HBO forum from the floor of E3: he says Bungie is showing off the next five multiplayer maps, Stubbs the Zombie by Wideload is "gritty, dark, hilarious, and really fun to play" and Major Nelson is a together guy who knows good pizza. Thanks Louis Wu at HBO for the linkage. Wu is on his way to E3 as we speak.

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[quote=Alexander Seropian] Here's the splash screen to the E3 demo. Check out the new Aspyr logo - snazzy! They're giving everyone at E3 a sneak peak at it before they officially show it to the world the next week. We always thought the old one looked a little too much like a "starfish" if you know what I mean. The new logo is much nicer IMHO.[/quote]


Rampant for over se7en years.



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