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Trickity Trick Five Anonymous (not verified) 09.25.07
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Sheet Music

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Fat Man (remixed) Anonymous (not verified) 03.14.07
Halo Main Theme Music Transcri... Anonymous (not verified) 06.16.05
Leonidas, Third Movement Of De... Anonymous (not verified) 02.05.07
Halo Theme Orchestra Edition /... Anonymous (not verified) 08.07.07
Uphill, Both Ways 123_presto 05.09.10
Tribute for Orchestra Andybeano 04.24.08
Installation 04 for String Orc... assisstion 02.01.12

announcement

Apple's Steve Jobs introduces Bungie's Jason Jones at the MacWorld Expo in New York in 1999 to demonstrate Bungie's next game: Halo, running in real time, in OpenGL, on a Macintosh.

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Hello to anyone who stumbles upon my profile here.
Appearantly, four years ago, I needed some sheet music, so I created an account!
To my dismay, when I needed more, the username I use was taken! *gasp*
Luckily, I was the one who took said username so long ago. login complete! Thats my story.

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Reader Cryptic of the Bungie Community Group club writes to let us know of that group's unofficial Community Forge Contest. The contest is for map variants based on the Mythic Maps due out soon; purchasers of the Limited Edition of Halo Wars will get access to them on that disc.

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mrsmiley sends word that the Happy Halodays grand winner has been announced.

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Wideload Games, developers of Hail to the Chimp and Stubbs the Zombie, is developing a new game: Texas Cheat'Em for Xbox Live Arcade and the PlayStation Network, due out this spring. Later it will come to PC. No details yet on the Wideload site, or an indication of whether this is either "Hot Sauce" or the "Rainbow Space Car", still listed as "coming soon" on the site.

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Hawty McBloggy has put up the nominations for the 2008 Best of Halo awards, divided into ten categories, over at HawtyMcBloggy.com and Rampancy's been nominated, in the best resource website category. Up against the 800lb. gorilla that is HBO one can't expect to do more than score a point here or there, but the real honor is being nominated.

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I have finally finished updating all of my transcriptions. If you still happen to notice a mistake in the sheet music then by all means let me know. I have also updated my blog on how to open .mus files. People were complaining that I was not specific enough on the walkthrough. Well, it is now very specific and you should have no trouble getting through it at all. Once again, if you are still having trouble understanding anything that I've said, say, or will probably say, then send me a private message, email, or just leave a comment...understand???

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Now that I have downloaded Printmusic 2009, I am now able to do many things that I was not able to do before with Notepad. I am able to make the sheet music look more professional. I will try to update all of my past submissions into this format of Finale.

Some features to look for in Printmusic 2009:

-Change Time Signatures
-Change Key Signatures
-Change Clefs and Staffs
-Specific Tempo Marks
-More Expression choices
-More Articulation choices
-More Note Choices
-Grace Notes

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GameCock, famed interrupter of awards ceremonies, holder of funerals for tradeshows, and publishers of games by Wideload such as Hail to the Chimp, have been acquired by SouthPeak.

SouthPeak published last year's Two Worlds RPG on the PC and 360, a game that was widely criticized for failing to live up to the high standards set by Bethesda's similar game, Oblivion.

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Liveblogging the Microsoft keynote address from the Tokyo Games Show in Japan, Major Nelson says that Microsoft has shown the announcement trailer for Bungie's next Halo game. It's a prologue to Halo 3 called Halo 3: Recon, and as the rumor mill has long anticipated, it is a story told from the perspective of ODST marines.

Head over to Bungie.net for the announcement trailer.

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According to the intertubes, Microsoft is forging ahead with Halo using a new internal studio. Forming the team are Ryan Payton, formerly of Kojima Productions and the producer of Metal Gear Solid 4; Corinne Yu, former technician at Gearbox; and at least two former Bungie employees: writer Frank "Frankie" O'Connor and animator Nathan "bentllama" Walpole.

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So the teaser that Bungie wanted to tease us with this past E3 is now out for download on Bungie.net in the usual flavors of QuickTime and Windows Media.

Luke Smith's post on Bungie.net calls this a "CG-teaser" and the front page refers to it as being for "one of our current projects".

My general impression is that this teaser is for a campaign expansion to Halo 3 that takes place sometime between the departure of Regret's ship from the Mombasa area and the Master Chief's return to Earth at the start of Halo 3. As such the main character or characters may be other human forces, perhaps marines or ODSTs, and the plot may focus on improvising city guerilla warfare against the Covenant forces in the city.

The most noticeable point of this trailer is that unlike nearly every Bungie game trailer produced to date, it is completely without music.

Without further ado, let's peruse the details the trailer offers.

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Wideload's Halo-engine zombie game, Stubbs the Zombie, is available for the PC for only five bucks now from Steam. Thanks GameFocus for the heads-up.

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Looks like the Superintendent is back. Perhaps one (or more) of the Bungie announcements that were indefinitely postponed at this year's E3 are about to be made public.

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Just moments ago the countdown on Bungie.net, which had about 12 hours left to go until some cryptic announcement, changed to an apology from studio president Harold Ryan that reads:

For the last several months, we've been building towards a reveal of something exciting that Bungie's working on. We were looking forward to sharing that with our fan community during the week of E3. However, those plans were just changed by our publisher.

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