Anyone want Halo sheet music?

I've transcribed the sheet music for 'Enough Dead Heroes' for a string orchestra, and am well on my way to finishing the halo theme. if anyone wants copies, just post on the blog, or contact me at the personal messaging thing (never used it, so it might be best to just post ur e-mail adress or somewhere where i can send u jpegs of the music) GO HALO!!!!!!!!!!

The History of Bungie as told by Bullseye

Bullseye's picture
Bungie grew up as a small company dominated by young employees whose only passion was making incredible games. They spawned a community of people who became almost rabid and crazy about their games, knowing every piece of trivia, every Easter egg, and every piece of inane backstory. Why? Because Bungie made games that challenged them, games that didn't insult them, and games that they themselves loved to play. It's almost as if the players had a keen insight into what the developers were doing just by how the games were built, and how they flowed. Players were exposed to the true genius behind the games, the nuances, and the humor. They began to understand what it is about these games that people love to create. For Marathon it was the sense of exploration. The first glimpses down dark corridors of a stolen ship filled with spear-wielding aliens. The subtleties found in the words on a terminal displayed in a fixed-width font, or the cerebral, awkward music that was created by The Man himself. And the vicious multiplayer fragging of your friends on Mars Needs Women. When Bungie produced Myth, however, it added a completely new dimension to the community involvement. Online multiplayer battles lended comradery and excitement to the game, be it cooperatively against Soulblighter and his minions, or competitively against legions of players trying to slit your throat or command all of the territories. And the Myth world was just small enough for some of the developers, names like celer manus dei, Chuckles, or Proud Flesh to get online and play with average folk like you and me. What was it about Myth and its awesome power to bring people together? How could a game be so involving that it's possible to feel like you really know someone just after playing with them for a few games? Most of it comes from the nature of the game - the importance of communication, interaction, and working together. The fact that the game was played on a PC or Mac certainly helped. In team games there was a captain - he distributed units to the rest of the team; this had never been done before, and really bolstered the idea of working together. Outside the game, from bungie.net came great fan websites, forums, and community-run tournaments, often sponsored by Bungie and other online companies. But most important was the fact that you could sign on and actually see, talk to, and play with some of the same people every time you signed on. That's how people came to know each other, and that is how they developed friendships in this community. Even though the original game is almost six years old now, there are still thousands of players who play this game on a completely community-run server, completely independent of the company that sold the game to its demise.

who likes the new halo 2 guns, and who wants to know where to get all xbox videos

i really like the new guns on halo they look really cool. like how you can have 2 smg's and 1 battle rifle at the same time, that is 3 guns at 1 time that will make the game a little more funner. oh and like a couple mounths before halo 2 comes out they will start slowly what halo 2 has in store for us

Oh and for the xbox videos and more videos go to msxbox-world.com you can see all videos of all xbox games

all the new thing on halo 2 that peole want and what bungie is giving us

i just found out that halo 2 will have like 2 times more drivable vehicales. more guns like way more levels and way more.
-more levels
-more enemys
-new races(to kill them all)
-way better ai
-ai hold better guns and switch guns with you
- you can hold more then 2 guns
-new ring world
-2 moon levels(from a tester not accurate)
-3 levels of the alien planet(found from a tester)
-and a better engine to run halo 2

dam and only if they could get halo 2 out by chrismas boo hoo(cry) "tear"

i hope this blog help you.

ok lay this all on the line ok "and maybe a hlo 2 cheat

ok guys i am sorry about all the rumors but this is true i saw it at a site this women had a intervew with the dirretor of halo 2 and he said april 18th is the best estimated guess. And there is this one guy stoking me if the people runing this site se this please tewll him to stop stoking me. the halo 2 cheat is when you want to have 3 guns at a time. how you do it is when you go on the pillar of outom and you get your gun put the gun doesnt come up. stay near the wall after you get the gun and the gun wont pop up.

Some new info about halo and halo 2 !!

In halo 2 you can pilot the pelican but what i not sure about is if you can fly the covernant shadow !!
But it has been my life lone dream to fly the covernant dropship and the pelican !
OH one more thing i think the covernant dropship is called a bandit
because in the level "HALO" (the 2nd level) a marine says "uh oh more badnits heading in behind us, there trying to flank us"

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