Recent Movies

Title Postersort descending Date
My Music Video Anonymous (not verified) 09.04.07
Trickity Trick Five Anonymous (not verified) 09.25.07
Crota's End Necrochasm Only... blackstar 07.27.15
Asshole blackstar 05.26.02
Summer Slaying HBO Junkies LAN blackstar 09.02.03
Plasmarines BOLL 04.08.06
Yellow Banshee BOLL 04.08.06

Latest Sheet Music

Title Transcriber Date
Halo Theme Orchestra Edition /... Anonymous (not verified) 08.07.07
Uphill, Both Ways 123_presto 05.09.10
Tribute for Orchestra Andybeano 04.24.08
Installation 04 for String Orc... assisstion 02.01.12
Tribute for Piano beokabatukaba 07.31.10
Black Snow (original piece) beokabatukaba 10.03.10
Earth City for concert band Callmeperm 02.15.10

Kudos to PeteMG, who pointed out that has obtained a larger copy of the Halo logo. Makes a great desktop picture (obsession is an ugly thing, isn't it?), so stop by and take a look.


You knew it had to happen... in the torrent of information yesterday, there was apparently some misinfo. A reader at Bungie pointed out two of the more glaring ones:

Blue's news is incorrect that it will only offer D3D support.

The other source [Macweek] is wholly incorrect ... making up (completely out of its ass, apparently) about 16 vs. 16 team play and , which it also mentions. We have said none of this and we will certainly support more than D3D.

Believe nothing you hear, and only half of what you see.


Gamespot has posted a copy of the Halo demo along with their review, as seen during the keynote earlier today. While I've yet to see it, it looks to be of fairly high quality, and is definitely worth checking out, even if you saw the keynote.


Stumbled upon this except from a Macweek article on Halo:


A post at Blue's News reports that Halo on Windows will only support D3D--no OpenGL. Confirmation is in the works, but these seems like a rather odd thing for Bungie to do, especially as Oni is touted to include support for most major acceleration libraries.


Kudos to Zinfandel for letting me know about the Townhall's Halo page, which features some screenshots from the keynote demo as well as some observations on it. Definitely some of the most detailed stuff yet.

Also, while I'm on the website front, has moved into now--change your bookmarks, folks.


Alright, it's up now... has not only some tantilizing tidbits scattered about it, but the things we've been waiting for... screenshots and a PR. A visit is compulsory... go, now.


Hot on the heels of the Keynote, Bungie has launched their Halo site (the addy isn't working... yet), which boasts little more than a logo.

But it's a good thing... look closely folks. Is that a Marathon symbol in the background? ':)

Forum: What do you think?


Direct from the keynote webcast comes the long awaited announcement, and the beginning of something new (or the continuation of something great).

In a demonstration that (despite the two interruptions, 2 fps, and the fact that I'd managed to see it before) floored me, Bungie's Jason Jones unveiled Halo, their new in development game. Halo, nee Blam.


Well, kinda. Despite setting up fora 33.6 connection, the office cable modem here is struggling. Still, I've got it running at about 2fps, which is better than zero or a negative, so we're in business.

My kingdom and a pony of fine breeding to anyone who saves a high quality version of this webcast for later viewing...