narcogen's picture

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Ishamael's picture

In reply to: Re: Memorable Moments in Halo

: Oh man... I never even went NEAR that elevator until the
: last time I played through 343 Guilty Spark. There's no
: platform, so what I did is went around and hit the switch...
: BOOM CRACK bits of the elevator fall down from above and
: that terrible dooming music starts. I just sat there going
: wow, I'm fucked, even though I played through that
: chapter so many times! I love how 343 Guilty Spark is set up
: - creepy and action-packed. I think that surviving marine
: who is so mad with fear that he doesn't recognise you was a
: wonderful touch!

Yeah, that part was pretty cool. My friend and i got there, and i was watching the marine sit there ranting and my buddy waltzes up and sticks a plasma grenade to the marine's foot. It was funny as hell, except for the fact that he killed us both and we had to start from the last checkpoint...

: -Harry

Ish
"And it comes to be that the soothing light at the end of your tunnel was just a freight train coming your way..." -Metallica

Ishamael =PN=

Anonymous's picture

In reply to: Memorable Moments in Halo

I Think my most memorable moments in halo is while at my friends house, we had just come in from one of the snow levels into an inside area and there was an elite right infront of the door when my friend walked in, he had a rocket launcher and he blasted the floor right infront of him and the elite went flying straight up...and never came back down
Another was when I was watching him play and he had to shoot down two banshees, he had gotten one down and the other one flew right above his head, he turned around to shoot it and it exploded right in his face..apparently one of the covvies tanks down below was trying to shoot him too lol
One more but not least was when we both tossed a plasma grenade down a hall way near some covvies and the grenades that were on them exploded and the explosions came down the hall right back at us and we flew for a lloonngg time lol

Anonymous's picture

In reply to: Re: Memorable Moments in Halo

When I finally figured out that meelee attack were more effective than any weapon I had at the time (no sniper rifle or shotgun) I went nucking futs. I began killing elites with only 1/2 a clip. blam blam blam blam blam POW! no more covie. After reading the book, I thought that the hunters were going to be incredibly hard. After learning to use grenades liberally (since you get so damn many of them) I could get away with out taking a hit.

After joyriding in a banshee for a while, I was badly damaged and needed to get to my waypoint. So I dodge and turn blasting away and finally reach it, and jump out as the banshee was over the platform. Notice I said the banshee was over the platform because I was not. I fell to my death without reaching the check point.

In the library the shotgun was my friend, until I ran out of ammo. After blowing what was left of my assault rifle, I ran away chucking grenades as a went. I rounded a corner found a covie pistol, turned around and emptied it, hitting one of those explosive little guys blowing him and at least 5 of his friends up with 12 or so other guys. I dropped my controler screaming "booyah grandma!" and then a guy dropped next to me and proceeded to explode. I saw it happening in slow motion as I scambled to my controler. No dice. I blew up before the checkpoint.

A covie hit my jeep like a ramp and went over a cliff. His scream was very satistfying.

-Crunch

Anonymous's picture

In reply to: My moments dealing death and reciving it

Muliplayer memories:
Three friends and I were playing the multiplayer level with the jeeps and the two "towers" (forgive me, I forget the name of it). Anyway, friend #1 had plasma grenades and was going after friend #2 in a jeep. After trying to run him over, friend #2 finally crashed long enough that friend #1 got a grenade to land on the tire. Triumphantly yelling "lookout!" and as friend #2 was scrambling out of the jeep, the grenade exploded, sending friend #2 high into the air.

Co-op:
My friend and I played it for 12 continuous hours when we finally got our hands on it and an Xbox.

When my friend became surrounded by "the Flood", I valiantly tried to save him using my shotgun. It destroyed six or seven of those little beastly things, but it also finished off my friend. He angrily respawned and hunted me down. :)

As happened to someone else, my friend and I got to the elevator in the 343 level, and were feeling quite relieved to be out of immediate danger until the elevator started moving...down....

In the final run in the warthog, I was driving and my friend took the gunner's position. As we were landing a jump, the jeep rolled over. Both of us scrambled out, and I attempted to flip the jeep back over. I failed to consider where my friend was, and ended up fliping the jeep on top of my friend. I laughed very hard, but he wasn't as amused.

NeoBob's picture

In reply to: My favorite moments...

I have a few....

1. Gernades stick to your buddy in coop.
2.You can stick a gernade to your own foot.
3. Sniper rounds will go through enemys and into your friends...
4. On the last levels intro where cortnana goes "Chief, your not going to make it! pull up!!!" and Chief doesnt make it into the opening. Where upon cortana says "you did that on purpose, didnt you."
5. Saddest moment, cohammers death. I really liked her. ::sniffle:: Bungies good, i usually dont get attached to charecters... I cried like a little sissy boy for a half hour.

The Sniper's picture

In reply to: My moments dealing death and reciving it

Ahhhhh Yes. The Many Moments I Tried To Be Rough And Tough And Failed. That Or I Kicked The Living S*** Outta Those Idiots.
1. In The Keyes Level i Kept On Dying At The Second Flood Drop Down Point So I Had An Idea. I Just Ran By. When I Entered The Hangar I Knew I Had To Take Cover. So, With my Friend In Tow, I Chucked A Grenade And Blew The Shit Outta 3 Elites, Unfotuanally I Blew The Shade Cannon Off The Ledge, Though Sometimes Gravity Fails And It Gets Caught On the Ledge. I Turn Around Expecting To See A Few Flood, See Hundreds And 2 Words Escape My Mouth In Less Than 1 Second. HOLY S***!!!!!!! After A Long (And Fun Battle) With My Friend Behind An Energy Sheild And Me Blasting Flying Elites The Battle Was Over.
2. My Most Embarsing Death Happened In Silent Cartographer. I Had Just Battled To A Nice Platform And Saw A Crashed Pelican. Not KNowing I Was About 75 Feet Up I Jumped, And Died. Later I Noticed A Tree And Figured Out A Shortcut.
3. My Favorite Fight Is In The First Stage. When Playing On Legendary, I Blew The S*** Out Of The First 3 Grunts. When I Stepped Into The Mess Hall In 2 Seconds And 1 Boom There Was No More Marines. 5 More Seconds, No More Sheilds. After 7 Seconds I Got Out With 1 Little Notch On My Health Bar And My Friend Went Boom With The Marines. Sad, But Hella Funny.

Anonymous's picture

In reply to: Memorable Moments in Halo

The best moment I've ever had in Halo was when I was playing with a friend of mine. We wanted to see how far we could make it in one day on normal mode and neither of us had died yet. We had just crashed on Halo, and she thought she'd be a big badass and take down the Banshees herself with her assault rifle. Hardly a daunting task, as I typically did the same when I played by myself. She wasn't very smart in where she stood though, as she happened to perch herself near the edge of the cliff. She shot the banshee down as it raced towards her, and I watched in absolute glee as the momentum of the Banshee made it slide right into her, and then fall off the cliff, taking her with it. Funniest thing I've ever seen in a game.

acrappa's picture

In reply to: Memorable Moments in Halo

Just a few of quick ones until I remember some more.

1. This was during the first time I was playing Halo. I was sneaking behind an Elite, who was totally oblivious to me. I went to smack his head with the assault rifle, but ended up jumping over him (I was still learning the controls :) and in the middle of a group of Covenant. Damn!

2. On Truth & Reconciliation, I was moving up the narrow path after you do the initial sniping scene and the Covenant began jumping out behind rocks. I fought them nicely, using my FPS strafing skills. Little did I realize that I was standing next to a cliff...

3. On Assault On The Control Room (I think it's this one) I was crossing those bridges that connect the areas after recently discovered the Sentient. Well, it looked clear after I killed a few Covenant, so I started running across the bridge. All of a sudden, the Sentient started jumping OVER walls and attacking me. I nearly wet myself just then.

Matt

Anonymous's picture

In reply to: Re: Memorable Moments in Halo

Team Slayer in Battle Creek

I stuck a plasma grenade inside the red base and a few seconds later people respawned and bodies started to fly.The whole base shook.lol :)

Anonymous's picture

In reply to: Memorable Moments in Halo

Well, my most memorable moment was in the library. My bro and i were playing coop. We got to the elevator, thought the level was done. Then...we had to go through another floor.
Then another.
Then another.
God, it got so annoying. Especially when the floor get back up again.

Anonymous's picture

In reply to: Memorable Moments in Halo

I remember in multiplayer when my friend was circling the enemy bunker in Blood Gulch with a Ghost and our enemies wouldn't come out. I told my friend to back off; they'd come out. Little did my "friends" know I had a sniper rifle. It was quite satisfying to hear "That was a cheap trick!" after they were shot in the face.

Anonymous's picture

In reply to: Re: Memorable Moments in Halo

My funniest death happened today. Me and my friend were playing Two Betrayals. We had just entered a hallway and i started to get blasted by the flood. I killed what i thought was all of them, looked down at one and started saying watcha' gonna do know. As soon as i said it a flood with a rocket launcher blasted me to bits. It was hilarious!!!

Anonymous's picture

In reply to: Re: Memorable Moments in Halo

My worst experience in Halo was during the last level. My warthog was racing towards the longsword. I only had about 500 more yards to go... and the power went out. That royally SUCKED!!!

Harry's picture

Forgive me if the bulk of my post has been posted and discussed before. I feel I need to "vent" about Halo because a lot of things go through my mind. I post it here because this spoiler forum is full of intelligent people who can perhaps share the experiences and thoughts I have. :)

First of all, Halo on the whole makes me sad. It's depressing how all the marines, including Keyes, have to die. I don't really like movies or games where you're the last survivor, especially when you get to experience the "others" around the last survivor. I loved the comardie and marine thing in Halo, it just made it all the more fun to have those trash talking marines around me while we blast Covenant. But to see fellow marines "die" by becoming flood is truly a shitty way to go. And at the end, where you're flying away from the collapsing Halo and Cortana saying no one made it... that just made me very depressed. It's sad how after 343 Guilty Spark, there are no more fellow marines around to help you. I would have loved a last stand kind of thing at the end with a handful of hardcore marines but alas. Only Foehammer makes it to the end, but even she dies. Who was Dustin Echoes anyway? Was that Foehammer?

Bungie did a great job when setting up the mood and atmosphere of Halo. From the lone chanting at the title screen to the creepiness of Halo. There is this whole sense of awe and terrible danger around the ring for me. And there is a lot of sadness. Being on the Autumn again in the last chapter actually made me choke a little. "And the horse you rode in on" as a title and the music... it just got to me. Also, when you leave Halo alone at the control screen, you get self-running movies, and there's one that ends with you seeing the Master Chief getting out of the "hushed casket" (I love that), there's this really moody music playing, and to end it you see a small bit of crashed Autumn footage. The music gets to me. This always happens. But yeah, walking around in the Autumn again was sad.

The different piece of ending you can get when finishing Halo on legendary was both funny and kinda sad. The whole hugging bit was just charming and very honourable. It's nice to see Covenant being more than just mindless killing machines.

I myself am not big on sequels, but I'd love to see a Halo sequel. I want to see the same atmospheric and moody feeling to it all. But most of all, I want to see Master Chief grabbing 343 GS and popping his optics with his thumb and then stepping on the bastard.

Sigh. Sorry for the ramble and all, but now that I've expressed what I feel (although not coherant and fully) I feel a bit better.

Thanks for reading! :)

-Harry

Earendil's picture

In reply to: Pondering Halo's story, setting, atmosphere and the like

Harry wrote on Saturday, 12/8/2001 - 11:10 pm:

: Forgive me if the bulk of my post has been posted and
: discussed before. I feel I need to "vent" about Halo because
: a lot of things go through my mind. I post it here because
: this spoiler forum is full of intelligent people who can
: perhaps share the experiences and thoughts I have. :)

it's ok, you hit on some things I haven't seen discussed, and that I want to.
:
: First of all, Halo on the whole makes me sad. It's
: depressing how all the marines, including Keyes, have to
: die. I don't really like movies or games where you're the
: last survivor, especially when you get to experience the
: "others" around the last survivor. I loved the comardie and
: marine thing in Halo, it just made it all the more fun to
: have those trash talking marines around me while we blast
: Covenant. But to see fellow marines "die" by becoming flood
: is truly a shitty way to go. And at the end, where you're
: flying away from the collapsing Halo and Cortana saying no
: one made it... that just made me very depressed. It's sad
: how after 343 Guilty Spark, there are no more fellow marines
: around to help you. I would have loved a last stand kind of
: thing at the end with a handful of hardcore marines but
: alas. Only Foehammer makes it to the end, but even she dies.
: Who was Dustin Echoes anyway? Was that Foehammer?

now see that's what I missed from Halo, I never felt sad. some how the music made me antsy, excited, even friggin mad, but I never felt sad for the marines, I never connected with them. in Myth I never felt sad for my units either, but the story line and the music got to me.

possible it was because I played the entire game with my bro the first time around, and it was in a lighted room.
:
: Bungie did a great job when setting up the mood and
: atmosphere of Halo. From the lone chanting at the title
: screen to the creepiness of Halo. There is this whole sense
: of awe and terrible danger around the ring for me. And there
: is a lot of sadness. Being on the Autumn again in the last
: chapter actually made me choke a little. "And the horse you
: rode in on" as a title and the music... it just got to me.
: Also, when you leave Halo alone at the control screen, you
: get self-running movies, and there's one that ends with you
: seeing the Master Chief getting out of the "hushed casket"
: (I love that), there's this really moody music playing, and
: to end it you see a small bit of crashed Autumn footage. The
: music gets to me. This always happens. But yeah, walking
: around in the Autumn again was sad.

I felt nothing for it :( I was mad at the fact that, after we walked around lost forever, my brother noticed the signs pointing us to where we're going.
:
: The different piece of ending you can get when finishing
: Halo on legendary was both funny and kinda sad. The whole
: hugging bit was just charming and very honourable. It's nice
: to see Covenant being more than just mindless killing
: machines.
:
I think that was a pure joke, I can't see an elite doing that. even the little battle before, a 9 foot covie playing tug a war with a 6 foot marine :-)

: I myself am not big on sequels, but I'd love to see a Halo
: sequel. I want to see the same atmospheric and moody feeling
: to it all. But most of all, I want to see Master Chief
: grabbing 343 GS and popping his optics with his thumb and
: then stepping on the bastard.

the thumb bit would be a nice addiction to my own plans....
:
: Sigh. Sorry for the ramble and all, but now that I've
: expressed what I feel (although not coherant and fully) I
: feel a bit better.
:
: Thanks for reading! :)

my bill should arrive in the mail soon.

Oh! They have the internet on computers now! - Homer J Simpson

shibby's picture

In reply to: Re: Pondering Halo's story, setting, atmosphere and the like

Earendil wrote on Sunday, 12/9/2001 - 8:49 am:

: Harry wrote on Saturday, 12/8/2001 - 11:10 pm:
:
: : Forgive me if the bulk of my post has been posted and
: : discussed before. I feel I need to "vent" about Halo
: because
: : a lot of things go through my mind. I post it here
: because
: : this spoiler forum is full of intelligent people who
: can
: : perhaps share the experiences and thoughts I have. :)
:
: it's ok, you hit on some things I haven't seen discussed,
: and that I want to.
: :
: : First of all, Halo on the whole makes me sad. It's
: : depressing how all the marines, including Keyes, have
: to
: : die. I don't really like movies or games where you're
: the
: : last survivor, especially when you get to experience
: the
: : "others" around the last survivor. I loved the comardie
: and
: : marine thing in Halo, it just made it all the more fun
: to
: : have those trash talking marines around me while we
: blast
: : Covenant. But to see fellow marines "die" by becoming
: flood
: : is truly a shitty way to go. And at the end, where
: you're
: : flying away from the collapsing Halo and Cortana saying
: no
: : one made it... that just made me very depressed. It's
: sad
: : how after 343 Guilty Spark, there are no more fellow
: marines
: : around to help you. I would have loved a last stand kind
: of
: : thing at the end with a handful of hardcore marines
: but
: : alas. Only Foehammer makes it to the end, but even she
: dies.
: : Who was Dustin Echoes anyway? Was that Foehammer?
:
: now see that's what I missed from Halo, I never felt sad.
: some how the music made me antsy, excited, even friggin mad,
: but I never felt sad for the marines, I never connected with
: them. in Myth I never felt sad for my units either, but the
: story line and the music got to me.
:
: possible it was because I played the entire game with my
: bro the first time around, and it was in a lighted room.
: :
: : Bungie did a great job when setting up the mood and
: : atmosphere of Halo. From the lone chanting at the
: title
: : screen to the creepiness of Halo. There is this whole
: sense
: : of awe and terrible danger around the ring for me. And
: there
: : is a lot of sadness. Being on the Autumn again in the
: last
: : chapter actually made me choke a little. "And the horse
: you
: : rode in on" as a title and the music... it just got to
: me.
: : Also, when you leave Halo alone at the control screen,
: you
: : get self-running movies, and there's one that ends with
: you
: : seeing the Master Chief getting out of the "hushed
: casket"
: : (I love that), there's this really moody music playing,
: and
: : to end it you see a small bit of crashed Autumn footage.
: The
: : music gets to me. This always happens. But yeah,
: walking
: : around in the Autumn again was sad.
:
: I felt nothing for it :( I was mad at the fact that, after
: we walked around lost forever, my brother noticed the signs
: pointing us to where we're going.
: :
: : The different piece of ending you can get when
: finishing
: : Halo on legendary was both funny and kinda sad. The
: whole
: : hugging bit was just charming and very honourable. It's
: nice
: : to see Covenant being more than just mindless killing
: : machines.
: :
: I think that was a pure joke, I can't see an elite doing
: that. even the little battle before, a 9 foot covie playing
: tug a war with a 6 foot marine :-)
:
: : I myself am not big on sequels, but I'd love to see a
: Halo
: : sequel. I want to see the same atmospheric and moody
: feeling
: : to it all. But most of all, I want to see Master Chief
: : grabbing 343 GS and popping his optics with his thumb
: and
: : then stepping on the bastard.
:
: the thumb bit would be a nice addiction to my own
: plans....
: :
: : Sigh. Sorry for the ramble and all, but now that I've
: : expressed what I feel (although not coherant and fully)
: I
: : feel a bit better.
: :
: : Thanks for reading! :)
:
: my bill should arrive in the mail soon.
:
:

i wasnt sad when i first played it. i fekt lyk u. i was mad and agrivated and determined. the only other thing was a little sceared. (i played 343GS bye myself in the dark at 12:00 at night, yea kinda scary) but after i go back and think about it and play again i think i did feel a little sad and now really sad. i did lyk the whole army thing and lyk the MC in the fall of reach i dont lyk to leave men behind and let alon die. the whole thing was great and i had a good time and thats all that matters

VirtualWolf's picture

In reply to: Pondering Halo's story, setting, atmosphere and the like

: First of all, Halo on the whole makes me sad. It's
: depressing how all the marines, including Keyes, have to
: die. I don't really like movies or games where you're the
: last survivor, especially when you get to experience the
: "others" around the last survivor. I loved the comardie and
: marine thing in Halo, it just made it all the more fun to
: have those trash talking marines around me while we blast
: Covenant. But to see fellow marines "die" by becoming flood
: is truly a shitty way to go. And at the end, where you're
: flying away from the collapsing Halo and Cortana saying no
: one made it... that just made me very depressed. It's sad
: how after 343 Guilty Spark, there are no more fellow marines
: around to help you. I would have loved a last stand kind of
: thing at the end with a handful of hardcore marines but
: alas. Only Foehammer makes it to the end, but even she dies.

Aye, it was quite sad.

Also, we know now that Halo is a weapon, but it still made me sad seeing it get blown up after you detonate the PoA's fusion engines at the end. Especially since we've known *of* the Halo since it was introduced...

: Bungie did a great job when setting up the mood and
: atmosphere of Halo. From the lone chanting at the title
: screen to the creepiness of Halo. There is this whole sense
: of awe and terrible danger around the ring for me. And there
: is a lot of sadness. Being on the Autumn again in the last
: chapter actually made me choke a little. "And the horse you
: rode in on" as a title and the music... it just got to me.
: Also, when you leave Halo alone at the control screen, you
: get self-running movies, and there's one that ends with you
: seeing the Master Chief getting out of the "hushed casket"
: (I love that), there's this really moody music playing, and
: to end it you see a small bit of crashed Autumn footage. The
: music gets to me. This always happens. But yeah, walking
: around in the Autumn again was sad.

Agreed.

: I myself am not big on sequels, but I'd love to see a Halo
: sequel. I want to see the same atmospheric and moody feeling
: to it all. But most of all, I want to see Master Chief
: grabbing 343 GS and popping his optics with his thumb and
: then stepping on the bastard.

I think it's been all but confirmed that there will be a Halo 2. I mean, just look at the ending cutscene..."I think it's just beginning." Can't wait. :D

Anonymous's picture

I was playing through some Halo levels again on Legendary today and I found some interesting things.

The first time I played "The Maw" I wondered why there were no dead human bodies laying around. Then it occured to me - the Flood had disposed of them. We learn that the Flood somehow burrow into bodies and then grow into Flood? Perhaps this is the job of the heads. We saw that in the mission "Keyes" that they had gathered Covenant bodies in corners of the hangar.

So this leads us to wonder whether or not different types of Covenant and humans make different types of Flood. Their seem to be 4 types of Flood in the game: little flood with weapons, big flood with weapons, carrier flood, and little head flood. So why weren't there any bigger flood around in the room where you first find the flood? Remember... it is mostly just heads until you venture outside.

The Monitor says something about being happy that the Flood survived long enough to reproduce. Does this mean there is some other way that they form? Or did sentient life inhabit Halo prior to the UNSC and Covenant forces landing there?

The Monitor also reveals that there are more than one Halo. "Once the others follow in suit this universe will be quite devoid of life." Why haven't any others been found? The must be spread out pretty far in the universe.

The swamp facility seems to be some sort of laboratory. It has benchs with lasers going across them and tons of rooms. Who are the forerunners? Who is the Monitor? Obviously he is some sort of AI but not one like Cortana.

Why is the Monitor so concerned with the "records of human life" (listen to him during the Maw). How does the Monitor survive the blast? Also, you cannot destroy him if you fire at him during the Maw or the Library.

Melee attacks do not damage the flood. Assault rifle bullets seem to have limited effects on them. Why does a shotgun prove so effective? Is it the pure amount of pressure and force being fired at them?

There is probably a lot more. It is interesting to play Bungie games - they're always so mysterious. Look at the Marathon site at Bungie.org, there is so much information.

By the way... does anybody have a list of all the chapters and sub chapters ie. "Reunion Tour" "I would have been your daddy..." "Rolling Thunder"

Anonymous's picture

In reply to: Questions...

Also, somebody asked about the beams being fired from structures in the second level of the game. I always thought that the Covenant activated them and were using them to:

a) Fire across the ring to a portion of it opposite of the ray.
b) Fire into space at the Pillar of Autumn

Earendil's picture

In reply to: Also...

DangerMouse wrote on Sunday, 12/9/2001 - 12:45 pm:

: Also, somebody asked about the beams being fired from
: structures in the second level of the game. I always thought
: that the Covenant activated them and were using them to:

That was me :-)

:
: a) Fire across the ring to a portion of it opposite of the
: ray.

but why? no one is on the other side. when the PoA crashed into halo it's probably safe to assume the life pods, though scattered, landed at least on one half of the halo. only covenant searching for a "weapon" would be on the other side.

besides that, we got to Halo first, the covenant were just following (and now that they also found Halo, probably searching). there is nothing like warping into a system and going in for a crash landing to get you there first. :)

: b) Fire into space at the Pillar of Autumn

except that the PoA has crashed on Halo.

I'm being more and more against the idea of them being weapons. if they were it seams like we would have used them against the covenant ships in orbit, after all, it'd be Forunners tech. and Forunner weapons could prove to be a bit more effective against covenant shielding then our mass drivers ;-)

Earendil

Oh! They have the internet on computers now! - Homer J Simpson

Appleicious's picture

In reply to: Also...

DangerMouse wrote on Sunday, 12/9/2001 - 11:45 am:

: Also, somebody asked about the beams being fired from
: structures in the second level of the game. I always thought
: that the Covenant activated them and were using them to:
:
: a) Fire across the ring to a portion of it opposite of the
: ray.
: b) Fire into space at the Pillar of Autumn

If you follow the bolt as it is entering space, you will see that another bolt is fired from the opposite side of the ring at the exact same time. The two bolts then fade away as they get near the center of the ring.

My guess would be that either they are some kind of signal, or something that has to do with Halo's internal systems - maybe used for keeping /something/ synced consistently on both sides of the ring.

I haven't finished the game yet (I just reached level 8), so I won't comment on its implication on the story or Halo's fate.

-Appleicious

Anonymous's picture

In reply to: Questions...

DangerMouse wrote on Sunday, 12/9/2001 - 2:42 pm:

:
: So this leads us to wonder whether or not different types
: of Covenant and humans make different types of Flood. Their
: seem to be 4 types of Flood in the game: little flood with
: weapons, big flood with weapons, carrier flood, and little
: head flood. So why weren't there any bigger flood around in
: the room where you first find the flood? Remember... it is
: mostly just heads until you venture outside.
:

The "bigger" flood are converted Covenant elites. Take a good look at a dead one, and you can see the resemblence. The smaller ones are converted humans. All of the flood were little tiny guys until they found bodies to absorb. When Master Chief first encounters them, they had only just recently broken out (or been released) and started using Covenant and human corpses. The carriers look like converted humans. Note that there aren't any converted vultures or grunts. I suspect that's primarily a design decision; there just wasn't any time or a pressing need to create two more flood enemy types. The floo probably simply ate them to fuel their continued growth and used what they considered the more battle-ready corpses for warriors. Remember, grunts and vultures go down with three or four shots, max. Even the marines can soak up more than that.

: The Monitor says something about being happy that the
: Flood survived long enough to reproduce. Does this mean
: there is some other way that they form? Or did sentient life
: inhabit Halo prior to the UNSC and Covenant forces landing
: there?
:

I'm not sure about the quote you're referring to. Considering that the Monitor wanted all life in the galaxy exterminated in order to contain the flood, I doubt he was happy they had escaped.

For some reason, the forerunners kept living flood alive on Halo. My personal theory is that they did this in order to experiment on them. However, if the flood are all on Halo, why not just detonate Halo and take out the flood? My other theory is that the forerunners are not biological in nature. The flood were quite a nuisance to them, since they'd have to fight them even if they couldn't be infected, but destroying all animal life in the universe wouldn't be much of a problem to a robot or similar construct. The flood may have been kept around as a weapon of some sort.

Of course, that begs the question: why Halo? Why build a giant installation with a complete ecosystem to contain the flood? Why not build some sort of obvious prison? IIRC, both Captain Keyes and the Convenant mistake Halo for some sort of weapon and end up heading to the flood containment area for that reason. I think the forerunners developed the flood as a weapon and used the Halos as testing grounds, which explains the variety of environments on Halo's surface. You'd need them to test the flood in a wide variety of environments. If the flood threaten to escape, just destroy all life in the galaxy and start all over. I seriously doubt the forerunners could be benevolent if they could put into motion such a callous plan.

: The Monitor also reveals that there are more than one
: Halo. "Once the others follow in suit this universe will be
: quite devoid of life." Why haven't any others been found?
: The must be spread out pretty far in the universe.
:

The background seems to suggest that humanity has only recently taken to the stars. Considering there are only 7 or 8 in the entire galaxy, they're probably very, very spread out.

: The swamp facility seems to be some sort of laboratory. It
: has benchs with lasers going across them and tons of rooms.
: Who are the forerunners? Who is the Monitor? Obviously he is
: some sort of AI but not one like Cortana.
:

I covered this earlier.

: Why is the Monitor so concerned with the "records of human
: life" (listen to him during the Maw). How does the Monitor
: survive the blast? Also, you cannot destroy him if you fire
: at him during the Maw or the Library.
:

The monitor was shut down until the flood escaped, leaving quite a huge gap in his record of history and events.

I think the Monitor sneaks aboard the Longsword fighter. Note the title of the final scene: Hitchhikers May Be Galactic Criminals (or something like that). Given the monitor had access to the same data as Cortana, he knew about the fighter and would've made the same conclusion as her.

: Melee attacks do not damage the flood. Assault rifle
: bullets seem to have limited effects on them. Why does a
: shotgun prove so effective? Is it the pure amount of
: pressure and force being fired at them?
:

The flood are basically zombies. They don't need internal organs, so a single bullet to the gut doesn't hurt them. Try using the sniper rifle against them; it's completely useless. The shotgun delivers a spread of pellets that shred massive amounts of flesh from them across a wide area.

- Mearls

narcogen's picture

In reply to: Re: Questions... (Spoilers) [NT]

mearls wrote on Tuesday, 12/11/2001 - 3:40 am:

: DangerMouse wrote on Sunday, 12/9/2001 - 2:42 pm:
:
: :
: : So this leads us to wonder whether or not different
: types
: : of Covenant and humans make different types of Flood.
: Their
: : seem to be 4 types of Flood in the game: little flood
: with
: : weapons, big flood with weapons, carrier flood, and
: little
: : head flood. So why weren't there any bigger flood around
: in
: : the room where you first find the flood? Remember... it
: is
: : mostly just heads until you venture outside.
: :
:
: The "bigger" flood are converted Covenant elites. Take a
: good look at a dead one, and you can see the resemblence.
: The smaller ones are converted humans. All of the flood were
: little tiny guys until they found bodies to absorb. When
: Master Chief first encounters them, they had only just
: recently broken out (or been released) and started using
: Covenant and human corpses. The carriers look like converted
: humans. Note that there aren't any converted vultures or
: grunts. I suspect that's primarily a design decision; there
: just wasn't any time or a pressing need to create two more
: flood enemy types. The floo probably simply ate them to fuel
: their continued growth and used what they considered the
: more battle-ready corpses for warriors. Remember, grunts and
: vultures go down with three or four shots, max. Even the
: marines can soak up more than that.
:
: : The Monitor says something about being happy that the
: : Flood survived long enough to reproduce. Does this
: mean
: : there is some other way that they form? Or did sentient
: life
: : inhabit Halo prior to the UNSC and Covenant forces
: landing
: : there?
: :
:
: I'm not sure about the quote you're referring to.
: Considering that the Monitor wanted all life in the galaxy
: exterminated in order to contain the flood, I doubt he was
: happy they had escaped.
:
: For some reason, the forerunners kept living flood alive
: on Halo. My personal theory is that they did this in order
: to experiment on them. However, if the flood are all on
: Halo, why not just detonate Halo and take out the flood? My
: other theory is that the forerunners are not biological in
: nature. The flood were quite a nuisance to them, since
: they'd have to fight them even if they couldn't be infected,
: but destroying all animal life in the universe wouldn't be
: much of a problem to a robot or similar construct. The flood
: may have been kept around as a weapon of some sort.
:
: Of course, that begs the question: why Halo? Why build a
: giant installation with a complete ecosystem to contain the
: flood? Why not build some sort of obvious prison? IIRC, both
: Captain Keyes and the Convenant mistake Halo for some sort
: of weapon and end up heading to the flood containment area
: for that reason. I think the forerunners developed the flood
: as a weapon and used the Halos as testing grounds, which
: explains the variety of environments on Halo's surface.
: You'd need them to test the flood in a wide variety of
: environments. If the flood threaten to escape, just destroy
: all life in the galaxy and start all over. I seriously doubt
: the forerunners could be benevolent if they could put into
: motion such a callous plan.
:
: : The Monitor also reveals that there are more than one
: : Halo. "Once the others follow in suit this universe will
: be
: : quite devoid of life." Why haven't any others been
: found?
: : The must be spread out pretty far in the universe.
: :
:
: The background seems to suggest that humanity has only
: recently taken to the stars. Considering there are only 7 or
: 8 in the entire galaxy, they're probably very, very spread
: out.
:
: : The swamp facility seems to be some sort of laboratory.
: It
: : has benchs with lasers going across them and tons of
: rooms.
: : Who are the forerunners? Who is the Monitor? Obviously
: he is
: : some sort of AI but not one like Cortana.
: :
:
: I covered this earlier.
:
: : Why is the Monitor so concerned with the "records of
: human
: : life" (listen to him during the Maw). How does the
: Monitor
: : survive the blast? Also, you cannot destroy him if you
: fire
: : at him during the Maw or the Library.
: :
:
: The monitor was shut down until the flood escaped, leaving
: quite a huge gap in his record of history and events.
:
: I think the Monitor sneaks aboard the Longsword fighter.
: Note the title of the final scene: Hitchhikers May Be
: Galactic Criminals (or something like that). Given the
: monitor had access to the same data as Cortana, he knew
: about the fighter and would've made the same conclusion as
: her.
:
: : Melee attacks do not damage the flood. Assault rifle
: : bullets seem to have limited effects on them. Why does
: a
: : shotgun prove so effective? Is it the pure amount of
: : pressure and force being fired at them?
: :
:
: The flood are basically zombies. They don't need internal
: organs, so a single bullet to the gut doesn't hurt them. Try
: using the sniper rifle against them; it's completely
: useless. The shotgun delivers a spread of pellets that shred
: massive amounts of flesh from them across a wide area.
:
: - Mearls
:
:

NT bug above... above post is not nt



Narcogen


Rampant for over se7en years.



System Failure's picture

In reply to: above post is not nt

Since the beams stop near the center they might be weapons. When Halo they fire plulses so they can stay warm for almost instant fire. When halo is activated they fire continuos beams that accumelate in the center then the mass eplodes killing all flood sustanig life.

shibby's picture

In reply to: Re: above post is not nt

System Failure wrote on Friday, 09/6/2002 - 5:37 pm:

: Since the beams stop near the center they might be
: weapons. When Halo they fire plulses so they can stay warm
: for almost instant fire. When halo is activated they fire
: continuos beams that accumelate in the center then the mass
: eplodes killing all flood sustanig life.

BRAVO!!!! i was thinking the SAME thing. its about time someone got it right. i was to lazy to type it up . yea if u want to fire a weapon of that size at an instant ur gonna have to have it all ready warmed up.

Anonymous's picture

I read in an interview with Bungie about the books that inspired Halo. Reading them may give you some insight on some of the mysteries (I have ordered them all, I love Sci-Fi anyway):

Armor - John Steakley
Ringworld - Larry Niven

And perhaps a book called Rama by Arthur C. Clarke. This book I did read, it seems to go along with the theme. Here is a link ot the interview: Halo Interview @ VE3D. The guy also says that the team has watched every sci-fi and war movie worth seeing and inspiration has come from them. He doesn't directly say that they got the inspiration for Halo from RingWorld but it is pretty obvious if you look at the book's cover even.

Anonymous's picture

In reply to: Books That Inspired Halo

I'd also strongly recommend the Iain Banks Culture novels - especially _Consider Phlebas_ and _Excession_. They were more influential on Halo back in the Cortana letters days rather than the final version, but they are great reading.

- eli

Anonymous's picture

I have Halo and have beaten it (only on normal though). i recently went to xbox.com to check out any new news or anything, and they have screen shots of third person views, and of levels ive never seen before. they also advertise that you will get a flame thrower in the game. well i finished it and i haven't stumbled upon any of this.
any ideas as to why?

narcogen's picture

In reply to: xbox.com wrong?

nalmeth wrote on Monday, 12/10/2001 - 1:19 pm:

: I have Halo and have beaten it (only on normal though). i
: recently went to xbox.com to check out any new news or
: anything, and they have screen shots of third person views,
: and of levels ive never seen before. they also advertise
: that you will get a flame thrower in the game. well i
: finished it and i haven't stumbled upon any of this.
: any ideas as to why?

Their info and screenshots are more likely just old rather than plain wrong.

The flamethrower didn't make it into the final game.

Bungie probably still can take third-person screenshots, and there are lots floating around from way back when.



Narcogen


Rampant for over se7en years.



Anonymous's picture

In reply to: xbox.com wrong?

I've been to alot of sites and there are few codes that work, I was wondering if there are any codes besides the ending movie.

Anonymous's picture

In reply to: Codes

Xbox Player wrote on Wednesday, 02/13/2002 - 10:11 pm:

: I've been to alot of sites and there are few codes that
: work, I was wondering if there are any codes besides the
: ending movie.

codes? what codes? i never knew there were codes for halo. what r they. e-mail me the codes or sites at kingofools12@aol.com i want codes. and make the subject: codes so i know to open it. it be cool thanx

Anonymous's picture

Im at the part where Im with captain keys and other men and looking for the ship bay area so the captain can fly us out of here but I cant find the ship bay area I get myself lost in the alien's ship for hours.. also the captain has like 1 health left when the last checkpoint took place so anything that hits him he automatticaly dies and I gotta start all over gets very annoying

Any help apperciated
Thanks

Earendil's picture

In reply to: Need Help With Halo (captain key part)

Other then going back and maping it out for you, all I can say is this:
you go through the docking bay to get to keys, there is no other way out, lots of dead ends, but no other way out.

took me some time too, but maybe get yourself pen and paper and start maping it out for yourself.

also a neat trick is to follow the red on your motion tracker, where there are aliens, there is a way :-)

Earendil

Oh! They have the internet on computers now! - Homer J Simpson

Anonymous's picture

In reply to: Re: Need Help With Halo (captain key part)

: also a neat trick is to follow the red on your motion
: tracker, where there are aliens, there is a way :-)
:
: Earendil

Not much to add except that the corpses from your entrance can provide another helpful clue. When in doubt go down if possible, follow the corpses, and ALWAYS try to head towards bad guys on your motion tracker. The marines will also sometimes head in the right direction if you sit around and wait.

- eli

Saiph's picture

In reply to: Need Help With Halo (captain key part)

Have you gotten to the room with the two trenches and elevated control panel (you come through it on the way). Cortana asks for an airlift, but gets denied. She then sets you up with a nav point to a shuttle bay. Follow the advice above to get to that room.

Dave wrote on Monday, 12/10/2001 - 6:17 pm:

: Im at the part where Im with captain keys and other men
: and looking for the ship bay area so the captain can fly us
: out of here but I cant find the ship bay area I get myself
: lost in the alien's ship for hours.. also the captain has
: like 1 health left when the last checkpoint took place so
: anything that hits him he automatticaly dies and I gotta
: start all over gets very annoying
:
: Any help apperciated
: Thanks
:

The Sniper's picture

In reply to: Need Help With Halo (captain key part)

Ok As Soon As You Get The Captain Aim For The Door. When it Opens Blow The Shit Out Of The Doorway. This Should Help And The Marines Should Spot The S-Elites. Now, Exit And Go Across The Hall. There Is Ammo And Healt Packs In Here. You Might Need Them. Now From The Prison Where You Got The Captain Go Left And Follow The Covies. My Biggest Tip Is To Use Grenades A Lot. The Best Way Is Frag Towards Elites With Gunfire To Distract Them. it Works Well. When You Reach The Bridge, Fire To The LEFT Of The Blue Swords. The S-Elites Wear Them On The Right Hand. Now After It's Clear Head Towards The Extraction Point. When You Enter The Hanger, Make a Bee-Line For The Coupling Controlls And Turn Them Off. In A Few Seconds You Win The Stage.
And Remeber, Keep Snipin'. ; ) -The Sniper

Ryan's picture

In reply to: How To Beat This, Rambo Style

Run like hell and try and stay ahead of Keyes and kill anything before he gets to it so it can't hurt him.

System Failure's picture

In reply to: Re: How To Beat This, Rambo Style

Just go out the same way you came in (after the control room).

Anonymous's picture

In reply to: *ahem*Just ta let yah know :)...

Jack wrote on Tuesday, 12/11/2001 - 8:38 am:

: Something's brewing...
:
http://www.angelfire.com/rock3/glorifeye/halostory.html

: Ok, so maybe it's really that good, or good looking...but
: hey, it LOOKS like a story page, right? It's my own little
: attempt to give back to the halo community, and it'll be
: there til' someone puts up a REAL one :). I'm no hamish, so
: i don't plan on updating this thing constantly, or really
: making it really that good, butt it should provide some sort
: of resource for the future Halo Story Page maker! :) So for
: now, at least we have one that LOOKS like a story page ;).
: NOTE: Currently, only the main, covenant, pathways and
: Marathon pages work, and all of those are WEAK, so bare with
: me, I'm working...also, ignore all of the banners :)
:
: thanks!
:
: -jack
:

Anonymous's picture

I noticed something interesting about Cortana:

Throughout most of the game she is calm, sensible, and clever. However, when she is inserted into the control room of Halo she seems to lose her cool. She turns red and yells and hollers and then when you return with GS she is still angry and giddy.

What about the control room makes her so unstable? Could this lead to ... RAMPANCY

Harry's picture

In reply to: Interesting Thing About Cortana

DangerMouse wrote on Wednesday, 12/12/2001 - 7:19 pm:

: I noticed something interesting about Cortana:
:
: Throughout most of the game she is calm, sensible, and
: clever. However, when she is inserted into the control room
: of Halo she seems to lose her cool. She turns red and yells
: and hollers and then when you return with GS she is still
: angry and giddy.
:
She's giddy when she's first inserted because of the wealth of information (a lot of which is very advanced). She craves that kinda stuff, immensely - you find this out when reading "The Fall Of Reach".

And when you return she's real cranky because she had to stay "cooped up" in the control room while you were out for 12 hours. She had no way of knowing what the hell was going on... or did she? I think she was just pissy.

: What about the control room makes her so unstable? Could
: this lead to ... RAMPANCY

Well maybe... naaaaaaaaaah. ;)

You can make Cortana declare you rampant if you shoot Keyes on the bridge of the Autumn. :)

-Harry

Anonymous's picture

In reply to: Re: Interesting Thing About Cortana

: You can make Cortana declare you rampant if you shoot
: Keyes on the bridge of the Autumn. :)

Really? Hehe..I'm going to have to try this =)

Anonymous's picture

In reply to: Re: Interesting Thing About Cortana

Mumbles wrote on Friday, 12/14/2001 - 11:01 pm:

: : You can make Cortana declare you rampant if you shoot
: : Keyes on the bridge of the Autumn. :)
:
: Really? Hehe..I'm going to have to try this =)

Ya, u can do that... except the marines that come to take u out cant die.

shibby's picture

In reply to: Re: Interesting Thing About Cortana

just a lil side note .... yea learning so much so fast is in credible but think about how horriable halo and the flood is. being the only one who knows what halo is all about. only person knowing what happend to the forrunner and who they were . knowing what the flood could do and how they destroyed the forrunner.. yea think about it u would probly crap in ur pants if u saw the flood think of all she knows but didnt say about them?

Ryan's picture

In reply to: Re: Interesting Thing About Cortana

Well that would certainly scare the crap out of me, suddenly knowing all about the history and all that in the blink of an eye.

System Failure's picture

In reply to: Re: Interesting Thing About Cortana

Cortana was red when you came back because u almost ended all life in the universe

Ryan's picture

In reply to: Re: Interesting Thing About Cortana

Does her colour reflect her emotions? I can't think of any other times she does that.

Anonymous's picture

I was playing "the Maw" and during the opening cutscene (the fly-by of the crashed Pillar of Autumn) I believe I saw the Marathon symbol on the side of the ship, near the front. You can only see maybe 3/4 of it but it's a different color metal and its a circle with the Marathon symbol vaguely engraved into it.

Anybody else notice this?

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