Recent Movies

Title Postersort descending Date
My Music Video Anonymous (not verified) 09.04.07
Trickity Trick Five Anonymous (not verified) 09.25.07
Crota's End Necrochasm Only... blackstar 07.27.15
Summer Slaying HBO Junkies LAN blackstar 09.02.03
Asshole blackstar 05.26.02
Wheels On Fire BOLL 08.26.03
Plasmarines BOLL 04.08.06

Latest Sheet Music

Title Transcriber Date
Halo Theme Orchestra Edition /... Anonymous (not verified) 08.07.07
Uphill, Both Ways 123_presto 05.09.10
Tribute for Orchestra Andybeano 04.24.08
Installation 04 for String Orc... assisstion 02.01.12
Tribute for Piano beokabatukaba 07.31.10
Black Snow (original piece) beokabatukaba 10.03.10
Earth City for concert band Callmeperm 02.15.10

campaign

Revived from stasis by Durandal above the homeworld of the enslaved S'pht, we awake to find foes both new and old just waiting for our arrival.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

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ASE Ep. 59: Ingue Ferroque

One final defense of the Marathon is needed, as with the help of the freed S'pht Durandal has taken the Pfhor ship as his own, and the fighters and troopers have fled to take over the human colony ship.

Action starts at 01:51.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Destiny pulled in quite a few awards at Gamescom in Germany this year. You can see some of those highlighted here, as well as footage of locations we haven't seen before.

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Leela is still having difficulties, Durandal has disappeared, and the colony has been wiped out! Or has it? Find out as Blackstar and Narcogen Try Again in Bungie's Marathon.

Gameplay starts at 02:36.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

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ASE Ep. 57: Welcome to the Revolution

Back on board the Marathon, Blackstar and Narcogen finally have proper assistance from the freed S'pht compilers in fending off a last desperate push by the Pfhor to conquer the Marathon.

Gameplay starts at 02:32.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Even with the mutant Pfhor controlling the enslaved S'pht compilers destroyed, the floaty red guys are still reluctant to help us out, and we're still trapped on the alien ship. I guess Durandal has forgotten all about us.

Gameplay starts at 01:17.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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We finally reach the mutant Pfhor that is controlling the S'pht compilers, and discover ever more Bobs trapped in the slimy, wriggling walls.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

game: 
platform: 
topic: 

Durandal has decided that the key to defeating the Pfhor is to deprive them of their enslaved allies, the S'pht compilers. We are returning to the Pfhor scoutship to destroy a mutant Pfhor that controls the S'pht slaves and free them. Viva la revolution!

Gameplay starts at 01:25.

Many thanks to PerseusSpartacus in the Marathon Story Forum for his Tour of Duty article on this level:

http://forums.bungie.org/story/?read=64001

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This Destiny ViDoc was released for GamesCom in August, 2013. Most of the footage and locations still comes from the E3 demo, and the footage that doesn't features locations that have mostly been shown in screenshots, but there are a few new tidbits here and there, including new enemies and weapons.

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Durandal so appreciates our killing skills (hey, it's great somebody does!) that he wants us to come back to the Marathon and do some more of it. We'll even have some "help" of a sort, in the form of defense drones now armed with (loaded) grenade launchers. Friendly fire indeed!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

Still on board the Pfhor scout ship, we've been ordered by Durandal to collect snapshots and corpses. We're more than willing to oblige, even if some of the corpses are our own.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

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Failing to find him among the humans on the Marathon, Durandal has sent us back to the Pfhor scoutship to try and save Bernhard Strauss. There's still no indication of which one of these exploding BoBs he was; the Pfhor are keeping the real and fake ones all mixed together, which adversely affects their life expectancies.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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Blackstar and Narcogen's experimental teleporters have malfunctioned, stranding them in a strange world where the only constants are deadly green slime and being shot at by everything and everyone they encounter. Where have they gone, and how can they get back?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Back on board the Marathon, Durandal gives us a pat on the back and then sends us back into the bowels of the colony ship, looking for a "friend" of his-- Bernhard Strauss. But not everything is as it {}seems {}seems {}seems and before we can locate Strauss, the connection is interrupted-- ***JUMP PAD ACTIVATION INITIATION START*** ***TRANSPORT WHEN READY***

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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Durandal has sent us on a fact-finding mission to the Pfhor scout ship, where we find a strange new class of alien wielding a fearsome weapon, as well as eerie objects, dripping slime, and frozen (and not so frozen) Hunters. Will we make it back to the safe confines of the Marathon colony ship?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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platform: 

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