campaign

Even more sewers! The Pfhor are fleeing and the water is rising...

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

game: 
platform: 
topic: 

Durandal immediately sends us into the depths of the Flickta-infested sewers, poking around for something-- he's not even sure what. While we're there, we'll pick up the fusion pistol a little early and have a look at a surreal and endless battle.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

Bungie shows off some of what we can expect from one of Destiny's environments: Earth's own moon.

Destinations: 
game: 
topic: 

Revived from stasis by Durandal above the homeworld of the enslaved S'pht, we awake to find foes both new and old just waiting for our arrival.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

game: 
platform: 
topic: 

ASE Ep. 59: Ingue Ferroque

One final defense of the Marathon is needed, as with the help of the freed S'pht Durandal has taken the Pfhor ship as his own, and the fighters and troopers have fled to take over the human colony ship.

Action starts at 01:51.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

Destiny pulled in quite a few awards at Gamescom in Germany this year. You can see some of those highlighted here, as well as footage of locations we haven't seen before.

category: 
Destinations: 
game: 
topic: 

Leela is still having difficulties, Durandal has disappeared, and the colony has been wiped out! Or has it? Find out as Blackstar and Narcogen Try Again in Bungie's Marathon.

Gameplay starts at 02:36.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

game: 
platform: 
topic: 

ASE Ep. 57: Welcome to the Revolution

Back on board the Marathon, Blackstar and Narcogen finally have proper assistance from the freed S'pht compilers in fending off a last desperate push by the Pfhor to conquer the Marathon.

Gameplay starts at 02:32.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

Even with the mutant Pfhor controlling the enslaved S'pht compilers destroyed, the floaty red guys are still reluctant to help us out, and we're still trapped on the alien ship. I guess Durandal has forgotten all about us.

Gameplay starts at 01:17.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

We finally reach the mutant Pfhor that is controlling the S'pht compilers, and discover ever more Bobs trapped in the slimy, wriggling walls.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

For audio recording, we use Mumble:

http://mumble.sourceforge.net

game: 
platform: 
topic: 

Durandal has decided that the key to defeating the Pfhor is to deprive them of their enslaved allies, the S'pht compilers. We are returning to the Pfhor scoutship to destroy a mutant Pfhor that controls the S'pht slaves and free them. Viva la revolution!

Gameplay starts at 01:25.

Many thanks to PerseusSpartacus in the Marathon Story Forum for his Tour of Duty article on this level:

http://forums.bungie.org/story/?read=64001

This podcast uses:

game: 
platform: 
topic: 

This Destiny ViDoc was released for GamesCom in August, 2013. Most of the footage and locations still comes from the E3 demo, and the footage that doesn't features locations that have mostly been shown in screenshots, but there are a few new tidbits here and there, including new enemies and weapons.

category: 
Destinations: 
game: 
topic: 

Durandal so appreciates our killing skills (hey, it's great somebody does!) that he wants us to come back to the Marathon and do some more of it. We'll even have some "help" of a sort, in the form of defense drones now armed with (loaded) grenade launchers. Friendly fire indeed!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

game: 
platform: 
topic: 

Still on board the Pfhor scout ship, we've been ordered by Durandal to collect snapshots and corpses. We're more than willing to oblige, even if some of the corpses are our own.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

Subscribe to the YouTube channel for Anger, Sadness and Envy video podcasts:

game: 
platform: 
topic: 

Failing to find him among the humans on the Marathon, Durandal has sent us back to the Pfhor scoutship to try and save Bernhard Strauss. There's still no indication of which one of these exploding BoBs he was; the Pfhor are keeping the real and fake ones all mixed together, which adversely affects their life expectancies.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

game: 
platform: 
topic: 

Pages