Recent Movies

Title Postersort descending Date
My Music Video Anonymous (not verified) 09.04.07
Trickity Trick Five Anonymous (not verified) 09.25.07
Crota's End Necrochasm Only... blackstar 07.27.15
Summer Slaying HBO Junkies LAN blackstar 09.02.03
Asshole blackstar 05.26.02
Yellow Banshee BOLL 04.08.06
Wheels On Fire BOLL 08.26.03

Latest Sheet Music

Title Transcriber Date
Halo Theme Orchestra Edition /... Anonymous (not verified) 08.07.07
Uphill, Both Ways 123_presto 05.09.10
Tribute for Orchestra Andybeano 04.24.08
Installation 04 for String Orc... assisstion 02.01.12
Tribute for Piano beokabatukaba 07.31.10
Black Snow (original piece) beokabatukaba 10.03.10
Earth City for concert band Callmeperm 02.15.10

campaign

We're back on L'howon, wandering around a water processing facility, looking for information on a S'pht AI from Pfhor terminals. What a surprise! Also there's more disturbing news about Pfhor experiments on S'pht and Flick'ta.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

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Thanks to everyone who has watched and listened to ASE over the past few years-- this is our 100th episode!

Special thanks go to Blackstar who is playing Marathon with me, to Bungiefen Miguel Chavez and Cody Miller who have been co-hosts many, many times, and to Trindacut who first convinced me that Rampancy should have a podcast and cohosted many of the early Halo-focused episodes.

Enjoy!

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Durandal has sent us to a Pfhor orbital repair facility to blow up some stuff! Sounds like fun. Prepare to drink vacuum!

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Durandal wants us to push some buttons. What a surprise! On the other hand, there's cyborgs, but no oxygen.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

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Another secret level where we can gather weapons and ammo, but not quite so simple (or as empty) as the previous ones.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

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Are we awake, or are we dreaming? What's up with these invisible S'pht'kr that probably shouldn't even be here? Who's the guy with the knife? These and many more unanswered questions in yet another "dream" level of Marathon Infinity.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

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In between each of Marathon Infinity's many timelines lie the dream levels. This is one of several to come: Electric Sheep One. This level exits to level 11, Electric Sheep Two, skipping over a number of difficult levels, and to Where Monsters Are In Dreams, another dream level that exits to (gulp) Acme Station.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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Here are combat-centric highlights of our Let's Play of Marathon 2, edited and compressed down to about 16 minutes and set to selections from W. A. Mozart's Requiem mass, as performed by the Bezdin Ensemble.

Introitus - Requiem Aeterna
Sequenz - Dies Irae
Sequenz - Confutatis Maledictis
Kyrie Eleison
Sequenz - Rex Tremendae Majestatis
Communio - Lux Aeterna

http://magnatune.com/artists/albums/bezdin-mozart/

Tracks used under Creative Commons by-nc-sa license.

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This is it, the last level of Marathon 2: Durandal! Blackstar and Narcogen will try to use chea... I mean, the special nature of network cooperative play to both view the secret credit terminal and complete the level, which is normally almost impossible in solo play at normal difficulty or above. After a short break, we'll be back with Marathon Infinity-- until then enjoy the Minecraft: Build the Marathon series at OSXCoopGames.net!

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In the penultimate level of Marathon 2, Blackstar and Narcogen are beseiged by Hunters and Cyborgs of the Mother of All variety, and the Sph't'Kr are about as harmful as the are helpful.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
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If God protects fools and drunks, it's time to start drinking, since it seems rampant AIs in Pfhor attack ships are taking out all the fools. Blackstar and Narcogen have some watery fun in the fun house of explosive BoBs, broken doors and angry S'pht defenders that is Fatum Iustum Stultorum.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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A level for a cyborg who deserved a requiem mass, but never got one. Also, plenty of troopers, compilers, pink slime, hidden weapons, secret terminals, and more classified advertisement-- just what any modern FPS needs!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
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The long dormant S'pht AI tells us that what needs to be done is clear. In a pig's eye! Unless what he means is shoot stuff and push buttons, because we would have done that without being told. Add to that some truly epic tele-bogarting of the shield recharge by Narcogen and some revenge from Blackstar and you have the latest episode of Let's Play Marathon 2, level 24.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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A pit of exploding BoBs. Hunters teleporting into your back pocket. A computer terminal submerged in lava, containing only three classified advertisements. What's not to like?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

UPDATE: Whoops! This was supposed to be for Friday, and I skipped Episode 83 by mistake, which also threw off the "levels remaining" count. So episode 83 will go out on Friday and when both are posted I'll correct the dates on the episodes so the playlists are in the proper order.

Blake wants us to find more personality cores for Thoth, the S'pht AI, and turn them on. I hope he's worth it. This level has some particularly interesting underwater (overwater?) architecture.

Seven levels left including this one!

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What, no airfield? What a gyp!

After having "saved" all of Blake's BoBs from their assimilation, Blackstar and Narcogen turn their attention back to Thoth. However, it appears he's not the only AI waiting in the wings to make a triumphant return...

Only seven levels left!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

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