Arbiter.
10% (135 votes)
Master Chief.
48% (660 votes)
Halo shouldn't have boss battles.
43% (591 votes)
Total votes: 1386

Comments

Anonymous's picture

Seems to me it would be more likely for the Arbiter and Chief to join forces...

narcogen's picture

In reply to: Teamwork!

Sure, that's a possibility. Assuming the Arbiter is in as a playable character. Having the Arbiter and the Chief team up during Cooperative play, instead of having a second Spartan, might make a lot of sense.

The question then would be, do you ONLY do that for coop, and leave a character solo when playing alone? Or do you make the other character an NPC?

If the latter, would they be invincible, like Johnson and Half-Jaw? Or fodder, like Captain Keyes and most marines in Halo 1?


Rampant for over se7en years.


Rampant for over se7en years.



Spartan182's picture

In reply to: Sure, a possibility

That idea is a good one. It would be awsome in co-op if Mc and Arbiter played together rathe than another spartan. Another idea (for arbiter levels only)is the second player should be a normal elite instead of another arbiter. I would also say the same for MC but marines dont have shields. Maybe in a MC level if we were to keep the second spartan on co-op the second player will keep his original color instead of turning green. And even on co-op they need to make it so your teammates follow player 1 instead of 2. The marines live longer if they follow me instead of my bro!

Spartan182

narcogen's picture

In reply to: I like that idea

I wish there was a menu option for switching which player the marines follow.

Even so, you can exploit the way things work to help you out.

For instance, at the end of T&R, the player that the marines are following can stay in the brig while the other player runs ahead to clear out the enemies. Makes it much less likely that Keyes will get tagged (or that he'll shoot you in the back with that Needler).

Of course, if you cross a loading zone, the other player warps in next to you, but the marines don't-- they have to run to catch up. However, if you've cleared all the intervening space, it's safe. You can actually run ahead and end the level before they even reach you.


Rampant for over se7en years.


Rampant for over se7en years.



ThEARbiTer117H's picture

In reply to: I like that idea

I've never noticed the marines following me or my brother when ever we play co-op. Thats weird...

"This is Spartan 117. Can anyone here me?" "Isolate that signal. Master Chief, do you mind telling me what your doing on that ship?" "Sir, finishing this fight."

narcogen's picture

In reply to: Marines following spartans?

Well, marine behavior is very contextual-- it matters a lot where you are and what you're doing.

For instance, on Silent Cartographer, on the beach they'll advance without you (even to their deaths). You can run in the opposite direction, they don't care.

After the battle is over, they'll stay put, but they'll get in a Warthog if you drive one.

Probably the strictest "following" behavior is on Truth and Reconciliation, after you rescue Keyes from the brig. If you don't leave the room, they won't either. If you're playing on coop they will leave the room when one of the players does, but the actions of the other player don't matter at all. It's been written that they follow player 2, but honestly I haven't tested if the game is consistent on that point.

In other places, what the marines do is dependent on what you're doing. They'll stay quiet and hang back in the opening of T&R until the Covenant return fire. In the middle of AotCR, where you emerge from the deep gully after passing through the wall that separates the spiral ledge from the last chasm before the control room, they'll hang back until advance beyond a certain point-- usually there's a rock there, the same randomly-generated rock that you can use to stand on if you want to knock over the Banshee at the far end of that area. As long as you stay behind that, the marines stay put. After that, they'll follow you, but only to the door-- they won't voluntarily enter (and they won't fight if you force them in by pushing them, or using a vehicle).


Rampant for over se7en years.


Rampant for over se7en years.



Anonymous's picture

In reply to: Teamwork!

They fall in line one at a time ready to play(I can't see them anyway)
No time to lose we've got to move steady to helm(I am losing sight again)
FIRE YOUR GUNS IT'S TIME TO RUN BLOW ME AWAY(I will stay this I pray)
AFTER THE FALL WE'LL SHAKE IT OFF SHOW ME THE WAY

ONLY THE STRONGEST WILL SURVIVE, LEAD ME TO HEAVEN WHEN WE DIE
I AM A SHADOW ON THE WALL, I'LL BE THE ONE TO SAVE US ALL.

There's nothing left so save your breath,lying away(Caught inside this Tidalwave)
Your cover's blown nowhere to go holding you face(Lonely I will walk alone)
FIRE YOUR GUNS IT'S TIME TO RUN BLOW ME AWAY(I will stay this I pray)
AFTER THE FALL WE'LL SHAKE IT OFF SHOW ME THE WAY

ONLY THE STRONGEST WILL SURVIVE, LEAD ME TO HEAVEN WHN WE DIE
I AM A SHADOW ON THE WALL, I'LL BE THE ONE TO SAVE US ALL.

Wanted it back(DONT MAKE ME BLOW)

ONLY THE STRONGEST WILL SURVIVE, LEAD ME TO HEAVEN WHEN WE DIE
I AM A SHADOW ON THE WALL, I'LL BE THE ONE TO SAVE US ALL.

SAVE US ALL.

Johny117's picture

In reply to: Teamwork!

Hm, I don't know about that one. I doubt it would be easy for the Master Chief to join forces with the creatures he's been trained to destroy all these years. But if he saw a way to end the war, Humans might side with Elites.

"Never interrupt your enemy when he is making a mistake."

- Napoleon Bonaparte (1769-1821)

Anonymous's picture

boss battles suck arbiter and master chief should join forces and wipe out the flood and brutes and then go on some weird journey that they have to make a halo 4 for to save cortana, then they should make that movie and more games

Anonymous's picture

In reply to: no no no

you noob, the great journey is the activation of halo.
if the brutes go on "some weird journey that they have" then everybody in the galaxy dies.

Anonymous's picture

It would be sweet if the world ended!!!

Anonymous's picture

It would be sweet if the world ended!!!

11798's picture

MASTER CHIEF KICKS ARBITER BUTTTTTTTTTTTT!!!!!!!!!!!!!!!!!!!!!

Anonymous's picture

In reply to: halo 3 vote

MASTER CHIEF SUCKS ARBITER RULES, i mean come on, plasma sword vs battle riffle, who do u think will win, honestly, arbiter turns invisible, master chief has a flashlite face it arbitors awsome

Pat Mart's picture

I personaly liked the nice rush that I got when I was hurring to the end of the first Halo and making it seconds before the ring gets incinerated. So when I played Halo 2 and got to the end, well it was a disapointment. The big brute is esay to hide from and easy to kill. I have faced elites harder that him on legendary.
Anyway if halo 3 does have a boss battle the enemy should be smarter,have more attack abilities,move more(not just to you),back up,and etc.

Please;concider this, Pat Mart

Anonymous's picture

In reply to: No Boss Battles

If you like boss battles, go play Metroid. The beauty in Halo and Halo 2 was that the difficulty in each fight came from the powerful AI, not from stale, scripted events.
The AI was completely aware of its surroundings, and used that to their advantage. Having scripted Boss Battles is really lame because there is really only one way to go about winning leaving us with no reason to play the game again. I played through the Halo Campaign so many times, and it was a fresh experience each time. I went back and played Halo recently although it is 3 years old, there aren't any games out currently that compare.

Anonymous's picture

In reply to: No Boss Battles

He was too easy.

Anonymous's picture

No boss battle. Even though the Master Cheif would kick ass.