Recent Movies

Title Poster Datesort descending
Warthog Jump by Randall Glass narcogen 04.15.02
Halo Hurricane by Skavenger narcogen 04.15.02
Breaking The Rules (Team Overkill) narcogen 04.20.02
HaloST3K narcogen 05.26.02
Asshole blackstar 05.26.02
Warthog Jump Revisited by Randall Glass narcogen 06.01.02
Evolution Of Halo by Bungie, recorded by... narcogen 06.09.02

Latest Sheet Music

Title Transcriber Date
Enough Dead Heroes Poop Scoop 03.12.04
Silent Cartographer Guitar Sol... Poop Scoop 03.17.04
Halo Theme Guitar Tab XvShadow 03.17.04
On A Pale Horse Poop Scoop 08.28.04
The Maw Poop Scoop 08.28.04
Halo: Master And Chief Poop Scoop 08.28.04
Truth And Reconciliation Suite Poop Scoop 02.07.05

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Blake's BOBs are trying to escape through a volcano, and Tycho wants us to defeat them so we can all serve the Hindmost Creche. Sounds like fun!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

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Tycho offers us a deal: if we let him out of jail, he just might not not kill us. Wait, what?

The power generators the Pfhor are using to keep us, the BOBs and Tycho restrained are (where else?) down in the dungeons. Who knew?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

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The last secret Aie Mak Sicur variation makes wormfood out of Narcogen and Blackstar.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

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More ledges, more lava, and more secret exits. Blackstar and Narcogen encounter strange ephemeral creatures and die horrible flaming deaths while trying to continue the Durability narrative and find a way to become wormfood.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

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platform: 
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The third time's the charm for Blackstar and Narcogen in the last iteration of the electric sheep levels. We could go back to earlier timelines, but instead we press forward.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

We're here to kill Durandal! I mean, save Durandal! I mean kill him! Wait, what's this chip?

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

Tycho makes Narcogen drink vacuum if he and Blackstar don't build a bridge across the slime.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

Oops! We missed a level. Thanks to zdude0127 who pointed out that we went ahead and posted Naw Man He's Close without going back for this secret Aie Mak Sicur variation, Carroll Street Station. More deaths by juggernaught await!

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

Tycho wants us to flip some switches. How novel! Then we run into Blake again, sort of-- his BOBs are trying to kill us with fusion pistols.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

http://simplici7y.com/items/co-op

game: 
platform: 
topic: 

One of my favorite YouTube LPers, Effing Controller, has started a Let's Play of Myth II: Soulblighter. (He's already done The Fallen Lords).

Give it a watch!

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NOTE: Marathon Infinity goes on hiatus after this episode and will return in June.

In between each of Marathon Infinity's many timelines lie the dream levels. This is dream level that follows Electric Sheep Two, much in the same way Electric Sheep One is followed by Where Are Monsters In Dreams, and like that level, the layout is strange and the only enemies are invisible-- in this case, compilers. This level can lead back to the next level in the Rage chapter, Naw Man He's Close, or to the secret level #29, Carroll Street Station.

This podcast uses:

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In between each of Marathon Infinity's many timelines lie the dream levels. This is the second of the Electric Sheep variations. This level can lead back to Acme Station or forward to Caroll Street Station (itself an Aie/Aye Mak Sicur variation).

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

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Cody Miller (pinkynarftroz on YouTube) demonstrates what we didn't (or rather couldn't... perhaps even wouldn't) do in the original Marathon: use the grenade launcher to climb a sheer wall. The latest version of Aleph One is actually able to duplicate this behavior when working with the original map files now-- the M1A1 scenario that was adapted from the original game for the Marathon Infinity engine can't, which is why some invisible ledges were added to some levels to allow certain places to be reached.

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This water processing facility clearly isn't full enough of slime, since Durandal wants us to open a door and let some more in. Time for some swimming! Just mind the Juggernaughts.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

game: 
platform: 
topic: 

We're back on L'howon, wandering around a water processing facility, looking for information on a S'pht AI from Pfhor terminals. What a surprise! Also there's more disturbing news about Pfhor experiments on S'pht and Flick'ta.

This podcast uses:

Aleph One, free and open source versions of Marathon for Windows, Mac and Linux at http://source.bungie.org

Remixes of the Marathon soundtrack by Craig Hardgrove at http://themarathonmusic.com

We use irons' Co-Op script:

platform: 
topic: 

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