Content by Games

Most content at rampancy.net is tagged with an association with one or more games; usually a game by Bungie Studios (formerly Bungie Software Inc.) or by another developer with connections to Bungie (Wideload, A Certain Affinity, Wingnut).

Here you can choose one game and browse site content related to that game.

Well, no surprises here. Another lazy day in an increasingly long series of them. No sign of the long awaited official trailer, either... could be that it doesn't exist, someone is sitting on it, or Bungie is just waiting for us to drop our guard.

Or Tuesday morning... grumble...

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Kudos to Bullseye and Freewill, both of whom pointed out the Bungie Company Picnic page now available for public consumption at Bungie's site. Just goes to show that they don't spend all their time playing mind games with us... or is this just another one of them?

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StrobeShock sends word of the end of the Darkside, and the beginning of something even greater:

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Total Halo has posted an interesting article drawing comparisons between Tribes 1/2 and Halo. While any such comparisons remain purely speculative, some good points are made, and it's certainly worth a read.

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Well, no sooner than I raised a stink about my insipid ISP service than it cleared up. And in doing so revealed this info from Blackbeard about the Halo demo shown at the Paris Macworld earlier today.

Based on these pictures, the Demo shown at Paris was the same one shown at New York (though, presumably in French ;). A shame, but hey, at least we still have the official trailer to look forward to.

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Well, apparently it isn't enough that my I can't connect faster than 24.4, have limited access, and pay extortionist fees for my internet connection. Now, my ISP has decided to take the day off... upgrading the modems they say, in a town where phone lines top out at 33.6 anyway.

Sigh. Other updates will be late today (if they come at all). Mercifully, the nice and speedy cable connection here at the office is still up and running, so I can keep an eye on these Apple Paris demo happenings...

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Well, this was unexpected. Kudos to mad.max, who pointed out a link to a MacWeek article reporting that Bungie's Jason Jones was on hand in Paris to present a Halo demo during the Paris MacWorld Keynote.

At the moment, nobody is really sure if this was the same demo, or something new... stay tuned as reports come in. If it is indeed the new demo, then there will certainly be a lot of them.

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Another item from Butcher, and even more interesting. Sharky Extreme has posted an article specifically discussing 3Dfx's FXT1 texture compression technology and how Bungie is using it.

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Kudos to Butcher, who pointed out this little tidbit in a 3D GPU article:

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Kudos to Frog in a Box, who pointed out a short article at pc.ign.com regarding 3Dfx's new FXT1 compression techniques. Sure enough, Halo is involved, as Bungie appears to have voiced their support for this new format/technique. Presumably to be included in the Voodoo4 chipset, FXT1 is used for compressing textures, and may make quite a difference in upcoming games.

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Kudos to fozzy, who pointed out a Halo write-up in NextGen magazine, entitled Grand Theft Halo ... don't worry, it's not implying a rip off of any sorts. Nothing really new, but it is at least accurate, and even sums up the Take Two deal quite nicely.

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Following a well deserved vacation, Hamish has returned to the helm of Marathon's Story, and that venerable center of Marathon culture is back to updating. And after two weeks of backlogged email, I'm sure he's got plenty of news for the next few days (assuming sorting through that email doesn't consume all of his time ;).

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A new website on the scene, according to this PR from Cuzog:

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Ok, so it's only a paragraph, and there's nothing really new (and actually a mistake or two). Macworld's October Game Room section has a brief blurb on Halo, as well as some info on Oni.

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Gary Simmons of Bungie.org sends word that the website, which hosts halo.bungie.org among others, will be moving to a new server, hopefully putting an end to many of the problems that have been plaguing some of the bungie.org sites in recent weeks. Swing by their page for more info as to which will be up and when.

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NetGhost, of Halocination, sends word of a Halo NetClub:

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Not much to report at the moment... halo.bungie.org is updating again, the forum is firing on all cylinders, and the official trailer is still lurking on the horizon. While it is possible there might be some exclusive previews from the next batch of magazine issues, those remain unconfirmed... nothing more than speculation.

Of course, forecasts been known to be wrong... cross your fingers. ;)

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Only vaguely Halo related, but interesting news nevertheless. bungie.net has a note reporting that a patch for Myth II will be released that addresses issues with Myth II and the Voodoo3 Mac drivers. Definitely good news for people holding off on buying a V3 due to incompatibilities.

While you're there, cast your ballot in the new poll: which do you prefer more, newsgroups or web forums?

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A bit of cut and paste here, courtesy of a post from Bullseye at BadlandsHL, itself a copy of a post made by Zinfandel at CPHL:

From Clan Plaid HL:
From Zin (@work) (Sep09 16:58):

A source has told me that a new Halo movie will be released soon. It will be on apple's web site. I could really use a couple people w/ fast pipes to please swing by there a couple times a day and see if it's there. If so, d/l and upload here...
Thanks!
-Zin

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Not quite the anticipated Bungie trailer, but good for a lazy afternoon. The people at Total Halo passed along this little note a few moments ago:

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Undoubtedly to the dismay of the poll operators, Legend has brought a new poll at System Ready to the attention of the Halo community. Unlike the PC Paradox poll, this looks to be a fairly small one, but hey, let's crush 'em anyway! Vive la revolution!

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StrobeShock left a post in the forum regarding the recent digger-tank screenshot hoax, which contains a few interesting comments from a letter from Bungie's Nathan Bitner. For more details, the letter in full can be found at The Darkside's forum.

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Gothmog pointed out an interesting interview with Bungie's Quinn Dunki, a member of the Oni development team, at GamesDomain. Nothing of note Halo-wise, but it goes to great detail on the topic of girl gamers, and is worth a read.

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Well, it appears the rumored alien-drill tank screenshot posted to Halocination was a fake after all. Apparently confusing the tank screenshot with the tank screenshot, Nathan inadvertantly endorsed a faked shot. Dang...

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Kudos to Marty O'Donnell of Total Audio, who offered some clarification about how Halo would be storing and handling its music. A snip from the forum post:

The idea of switching disks (Riven) is anathema. Not to worry grasshopper, all these issues will be handled wonderfully, and elegantly.

Raises as many questions as it answers, but hey, c'est la vie. ;)

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After a few days of ISP induced absence, bungie.com is back up and running, along with halo.bungie.com and its two new screenshots. Good to have them back, and let's hope the inevitable vengence comes slowly and painfully.

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Gothmog made an interesting post to the forum, pointing out a Gamespot UK preview of Command and Conquer: Renegade. The similarities between it and Halo are considerable, though opinion of the engine appears to be poorer. Regardless, it is a potential competitor for Halo, slated for release around the same time... one to keep an eye on.

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Much Kudos to xzzy, who points out that Bungie is offering cleaned up versions of the Tank and Corridor screenshots at . However, some people (myself included) are still waiting for the DNS propagation, and can't access the site. For those lucky souls, xzzy has copied the screenshots to his own server, and they can be viewed here in the meantime:

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Inside Mac Games has posted a cleaned up copy of the unusually popular Tank Screenshot... oh Bungie, what a wicked game you play with us, making us dangle on scanned and cleaned screenshots like fish on a many barbed hook... ;)

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Looks like I posted too soon. As pointed out by Scooby Doo in the forum, Halocination has scored a screenshot from the recent nVidia conference that contains a previously unseen vehicle.

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Alas, no conspiracies, or even major news today. Bungie's Nathan Bitner points out that the bungie.com's DNS troubles are simply ISP related in a forum post, and bungie.net tells the same story.

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A number of people have pointed out that bungie.com is down, and speculation is running rampant. With the recent bungie.net overhaul, a similar update of the other Bungie sites doesn't seem too unlikely. Might this update come with other offerings?

Tuesday morning being a traditionally active time, it's not so far fetched... Bungie has a thing for being active while I'm away at work. ;)

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Well, seven days till Marathon's Story is back, and I have to say I feel sorry for Hamish... he's going to have an awful load of email to wade through when he gets back. It'll be interesting to see what the Story page regulars make of the new letter, though.

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A mere few days after it's announcement, Halo-Net.com is up and taking visitors. Not a lot at this point, still being under construction, but the forum is certainly an interesting looking piece of work...

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With the new screenshots has come a fair deal of examination, and even a bit of study of older screenshots. I direct your attention to the exhibits:

Ahh, the marvels of Photoshop... enjoy! ;)

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A number of people have pointed out a pair of provocative items in the PCGamer Halo preview, which state that Halo is around fifty percent complete and is due out in the Fall.

Hate to be the bearer of bad news, but don't count on it. While the fifty percent part might be accurate, Fall '99 is too early for Halo, and Fall '00 is three to six months after Bungie's proposed release date. Just remember: don't place too much weight on release dates, or you're likely to be disappointed.

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Many kudos to Banzif, who scanned that tank screenshot in PCGamer at very high resolution and sending it in. After a quick recompress and resize, I've posted them here:

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The Townhall has a news item on a set of Halo desktop themes at CPHL created by Phillip Albanese. The thumbnail example on their front page features the third screenshot, but apparently in better detail... or is that just the scaling screwing with my eyes? Hmm, yet another overnight download...

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StrobeShock, of the Darkside, sends word of a few new updates:

Well, the time has come for the funnies to meet the daily happenings. Check out our mainpage for your daily dose of the covenant's twisted view on the news.

Some interesting news bits there, and the poll topic rocks. Ram things!

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Yet more forum tweaks, to add a feature or two and repair damage done by prior feature addition attempts. Sorry about the stolen cookies... unintentional casualties of war.

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Huge outpourings of love and devotion to Mark Mezzetta, who scanned in and sent me page 40 from the October issue of PCGamer, the fabled page containing two new screenshots and a new Halo preview. And while it was worth the one meg download, I've recompressed and sliced up the original scan for your downloading delight:

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Shamelessly skimmed from the halo.bungie.org forum: a new website, Halo-Net, is poised to enter the Halo website scene. They're suggesting that it's going to be a pretty big launch... worth keeping an eye on.

Sigh, another webmaster fallen victim to the wankah who refuses to release www.halo.net... now if he was doing something with it, I wouldn't be quite so cranky about it... grumble...

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But I didn't need to do a news post to tell you that... just taking advantage of the lull to fiddle with the updater (hence the post) and catch up on some work. Apologies in advance for any lost forum cookies...

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With the new information available over the last two days, I've updated the FAQ with around half a dozen new questions and updated a few older entries. Remember to mail in any good questions you'd like to see answered for addition.

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Following up the previous news item, Banzif took the time to transcribe and send in the text of the PCGamer Halo preview, to appear in the October issue. It can be read in a nice, generic text file here:

Pardon any spelling mistakes or typoes. Now, we just need to get the October issue and see these new screenshots...

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Banzif writes with this tantilizing information:

There is an article on pg 40 of the October issue of PC Gamer that is about Halo. It includes some new screen shots and more info on the setting of the game.

Is this issue out yet? I need to check the store... keep an eye out for this one, folks! This could even be the beginning of the Halo exclusives in the gaming magazines (glory!).

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Kudos to Blackbeard and CalBear, who both pointed out an interesting article at Thresh's FiringSquad about NVIDIA's new GeForce256 accelerator. Mouth watering in its own right, the article is even more interesting for its inclusion of a section concerning Halo running on the GeForce256. Definitely worth checking out, even if there are no new images for us...

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Obitus pointed out that Halo is now at 18% of the vote in the PC Paradox poll, and still climbing. I guess seeing the number one item makes new people check it out and instantly fall in love...

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We were wondering what she was up to, and now we know! After damaging my old Myth:TFL CD in a horrific car accident, I ordered a new one, and just today received it (despite the best efforts of the local post office staff). Throwing it in the drive, I noticed that it was a version 1.3 CD, obviously part of a new run.

The good, suspicious Bungie follower that I am, I immediately fired up the Find File and searched for invisible files. Suffice it to say I wasn't disappointed when I found this in a hidden text file aptly named Cortana :

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While browsing the articles on MacWEEK, I stumbled on this article about developer support for the G4's AltiVec unit, aka. the Velocity Engine. Lo and behold, Bungie Software is in that list.

Later in the article can be found some notes regarding OpenGL on AltiVec, though how much Halo benefits from this will depend on how Bungie supports OpenGL. Material for the FAQ, that's for sure...

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