Recent Movies

Title Postersort descending Date
My Music Video Anonymous (not verified) 09.04.07
Trickity Trick Five Anonymous (not verified) 09.25.07
Summer Slaying HBO Junkies LAN blackstar 09.02.03
Asshole blackstar 05.26.02
Crota's End Necrochasm Only... blackstar 07.27.15
Plasmarines BOLL 04.08.06
Yellow Banshee BOLL 04.08.06

Latest Sheet Music

Title Transcriber Date
Halo Theme Orchestra Edition /... Anonymous (not verified) 08.07.07
Uphill, Both Ways 123_presto 05.09.10
Tribute for Orchestra Andybeano 04.24.08
Installation 04 for String Orc... assisstion 02.01.12
Tribute for Piano beokabatukaba 07.31.10
Black Snow (original piece) beokabatukaba 10.03.10
Earth City for concert band Callmeperm 02.15.10

Content by Games

Most content at rampancy.net is tagged with an association with one or more games; usually a game by Bungie Studios (formerly Bungie Software Inc.) or by another developer with connections to Bungie (Wideload, A Certain Affinity, Wingnut).

Here you can choose one game and browse site content related to that game.

The news isn't all bad for Crackers the chimp, though. 1Up's reviewer gave the game a B+, and the average of users and editors on the site is an A.

The site praised the game for the humorous news segments as well as the unabashedly strange gameplay elements.

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Game Over. Insert Coin.

The balance between carrot and stick, reward and punishment, in game design was so much simpler back in the arcade.

Take the gamer's money and give them a limited number of chances to progress, usually called "lives" since failure nearly always means death. When the player runs out of lives, they can pay to keep playing if they agree within a given time period. If not, the game resets itself to the start.

In some ways, it's a magnificently simple and beautiful state of affairs compared to what PC and console gaming has become, where the entire price of a game, hardware included, is bought and paid for in advance, and "pay for play" means online access fees and MMO subscriptions.

How, in an environment where you can't hit the gamer in the pocketbook for failing to demonstrate the requisite skills, can you punish them? Should you even try? Arcade games were designed to be "finished" only by the best of the best, but today's story-driven, cinematic AAA titles cost millions to make-- is it wise to reveal the entirety of one's design only to a select few? Might that not tempt designers to leave the ending out (I'm glancing in your direction, Halo 2, and yours, too, Indigo Prophecy) and focus energies on the beginning-- the part that most reviewers will see?

Is death in games supposed to be punitive, or is it there only to prevent the player from progressing through the game until they've demonstrated a certain minimum level of proficiency? If it is supposed to be punitive, what does it say about designers' opinions of their own game if the worst punishment they can come up with is playing the game more? Isn't the idea of dying, the message of failure, more important than the actual consequences? Or is it? Can a game design aspire to have replayability and still consider repeat play as a punishment for dying? What other punishments can there be? Should there be any punishments at all? Can any punishment be as useful or effective as requiring the player to insert another quarter, and if not, should gaming return to the arcade model, or should it abandon player punishment altogether?

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More or less at random I happened upon The First Hour blog, which reviews only the first hour of a video game. Game #12, reviewed back in September 2007 (just in time for Halo 3 to come out) was the original Halo.

As an extension to that blog, Beyond The First Hour reviews games after they are finished, and that blog features a review of Halo 3. No love for Halo 2 apparently, but that's par for the course now, isn't it?

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For a game company that made its name with a game about a zombie who used his body parts as weapons, it's ironic to say that only now, with the release of Hail to the Chimp, are things starting to get ugly. Problem is, the ugly thing is the reviews.

Citing game modes that are too similar to each other and AI that was often unclear on the concept of how to play the game, IGN gave HttC a 3.5 out of 10 and said it had "zero redeeming qualities". Ugly, indeed.

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Transcription of [b]Last of the Brave[/b], written by Martin O'Donnell, transcribed by Mike Poe.

This song can be heard during Crow's Nest in Halo 3.

Enjoy.

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Another disappointing review for Hail to the Chimp: Variety says this political humor game isn't funny, and isn't really political. Ouch!

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Hi!!!

Kotaku's list of game releases for this week has Wideload's Hail to the Chimp slated to hit store shelves on Tuesday, July 1-- and features the cover art for the game as the lead for what they call a "thin week".

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Track listing of Halo 3 soundtrack, as bought from iTunes Store (US).

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Sheet Music Problems

Don't worry about it, I got the soundtrack from disc and I was in a bad mood that night, but still it was pretty annoying.
But yeah just let this thread die now ok?

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That guy has no potatoes!

A new article on Xbox.com shows how to transfer the software licenses from an old console to a new one. Finally!

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This week's Double XP weekend features twelve players, four teams, and three balls. Check it out!

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Jonathan Churchill has updated his transcription of Finish the Fight for Orchestra. Check it out!

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Kotaku reader frostcircus sent in an excerpt from what purports to be a marketing survey regarding possible future Halo titles. It's unclear to me whether this is something a marketing company prepared at Microsoft's request, or something they did independently to gather market intelligence, or what.

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...but not so much for the gameplay. They rate it 3/5 overrall but say the game is more fun to watch than to play. Ouch.

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Monsters and Critics is reporting that Wideload Games' sophomore effort (at least, its second full-length offering) is now shipping: Hail to the Chimp is available for Xbox 360 and PlayStation 3.

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Halo 3 players XxFLAWxLESSxX, Rockout514, and lxjarh34dxl recreated the very first ever Halo screenshot using the Halo 3 engine. Lukems posted it up at Bungie.net, along with the old shot for comparison.

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The PlayStation Network may have its work cut for it catching up to the onlin gaming experience offered by Xbox Live, but Crackers the chimp is lending a hand with the demo of Hail to the Chimp, the party game from Wideload, now available on the service.

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Nebula nominee Tobias Buckell has been tapped to pen the next Halo novel, Halo: The Cole Protocol, due out in Fall of this year. Buckell published his first science fiction novel, Crystal Rain, in 2006, and followed it up with Ragamuffin in 2007.

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This is a transcription of "[b]Halo Theme (Mjolnir Mix)[/b] ", by Martin O'Donnell and Michael Salvatori, transcribed by mike poe

It can be heard during the Scarab encounter in Halo 2's "Metropolis" level.

Though I spent alot of time trying to get the notes right for the guitar parts, I had some trouble with the beginning section and i feel that some of the electric guitar parts throughout could sound better, so I'm open to any suggestions to make it closer to the real song

*TABS Update*:

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When playing someone on the pit your always getting killed and beaten by enimies that are camping in the upper room. This is a way to go up their yourself or kill other up their. First grab the brute shot off of sniper tower and walk right below the doorways to the upper room. Take a step back and get a running start at the wall and jump. I the air brute shot almost strait down 3 times and you will end up in the room.

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If u would like 2 join clan eagle strike send me a message and i will let u know later after i get 2 talk 2 u if u can join the clan.Thank You

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Clan

If anyone would like to join my clan let me know by emailing me at james_williams15@hotmail.com i will need ur email for clan registering purposes and ur name also clan registering purposes.

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I listened to the Halo 2 soundtrack and found this cool part in The Last Spartan so I wanted to write the sheet music.
It's only a midi file and sibelius score.

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Cold Logic and Last of the Brave

Could someone please transcribe the halo3 song 'Cold Logic'and 'Last of the Brave' for me?
That would be greatly appreciated.

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That guy has no potatoes!

Punch a friend on Halo 3 XBL and watch 'em fly. It happened to me anywhere from 20-50 in one match.

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This is a transcription of the song "[b]Behold A Pale Horse[/b]", written by Martin O'Donnell, transcribed by mike poe.

I have transcribed the majority of this piece. (from the beginning of the song to the percussive section that can also be heard in the first "Halo 3 Live Action Short")

This song can be heard during the second half of the level "[b]The Ark[/b]" in Halo 3.

If possible I will later finish the song and add the part that is heard during the scene with the waterfall in the background, when the Chief finds the cartogropher

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Music

I am looking for sheet music for Violin for HALO-
anybody have any ideas, i am not good at playing by ear so i need the sheets!
songs in particular:
Never Forget
Wake me when you need me
Halo theme ( 1,2 or 3 )
Black Tower

HELP ME!!!

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I've had these for quite a while but never got around to posting them. I finally added some finishing touches so here they are.

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I've had these for quite a while but never got around to posting them. I finally added some finishing touches so here they are.

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Lemuridae Caveat Friday May 23rd Myth World Cup { Zandervix } It's back! This year, it's big 'ol number 10. The Myth World Cup is alive and kicking, and it's time for you to get over there and register. Time is running out, so don't delay. Check it out at myth.auxradio.org . { Previous Month } | { Archive List } ~ You have reached your journey's end ~

Lemuridae Caveat Friday May 23rd Myth World Cup { Zandervix } It's back! This year, it's big 'ol number 10. The Myth World Cup is alive and kicking, and it's time for you to get over there and register. Time is running out, so don't delay. Check it out at myth.auxradio.org . { Previous Month } | { Archive List } ~ You have reached your journey's end ~

Hey all,
This is a Version 2 of my last blog "One jumping naked guy playing on halo". In my last blog a had no idea how to get to the naked guy and i was just guessing. To get to him really, do the following...

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Just found out via Kotaku: Major Nelson has announced that [url=http://majornelson.com/archive/2008/05/14/xbox-orignals-stubbs-the-zombi... the Zombie is an Xbox Original[/url] as of May 19th. Those who haven't nibbled their ways through Punchbowl, PA can download that zombie-controlling goodness direct to their hard drives for 1200 Microsoft points (~$15 USD). Cheap at twice the price!

Don't be a Commie pantywaist; get Stubbs any way you can!

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ShackNews is reporting that Wideload Games' Hail to the Chimp, originally announced for a May release, is slightly delayed until June 24 so that some final finishing touches can be put on the game. Chimp is to be released on Xbox 360 and PlayStation 3, and is priced at an affordable $40.

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Based on Chris Chang's arrangement, but with the correct time signature. I can't seem to export to Adobe from Sibelius; if anyone knows how please do contact me.
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This is a full score transcription on Finish The Fight from Halo 3 for orchestra (woodwinds/brass/percussion/choir/strings). This song was originally played at the E306 showing of the first Halo 3 trailer. It's my first full score arrangement yet, so let me know if there are any errors with the notation. Now I have an idea of the ridiculous amount of work involved in writing a full score! :P
Enjoy!

[b]Medium:[/b] Orchestra
[b]Difficulty(1-5):[/b] 4

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Hey everyone, this is a transcription of 'Tribute' (heard at the end of the game when they are all standing on the mountain).

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This is the orchestrated version of "Forward into Dawn" from "The Ark".

Inside the zip file, I put in a MIDI file and a .MUS file.

Open the .MUS file if you own a version of Notepad, as it sounds much better then Microsoft's MIDI instruments.

If you have any suggestions, please tell me so that I can make the changes.

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never mind my last blog this sunday (4-20-08) im going to star writing luck for piano

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can any1 write Luck for piano

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Be sure to check out sorahn's new and improved HaloScreenshots.net, where you can conveniently download local copies of your Bungie.net screenshots for inclusion into the site's collection as well as check out others' shots.

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Transcribed by Spencer Anunsen and Devin Eastman.

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This is a transcription of the Halo Main Theme, sung by the monks at the loading screen.
This melody is incorporated into many other Halo themes in the games and is a simple tune for young players and beginners learning to read music.

[b]Medium:[/b] any
[b]Difficulty(1-5):[/b] 1

[b]Included files:[/b]
- sheet music (Halo Main Theme.pdf)

[i][b]The file should appear below. (Remember, you must be registered to view and download attachments.)[/b][/i]

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Transcription of [b]"This is the Hour"[/b], by Marty O'Donnell, transcribed by Mike Poe.

This song can be heard during the cut-scene between "The Storm" and "Flood Gate" in halo 3

However this song is mostly known by the title [b]"Finish the Fight"[/b] from Halo 3's E3-06 trailer

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Trombone Music

hi im fairly new to this site.
I was wondering if anyone has got any halo songs that have the trombone as one of the main instruments.
If anyone could get the sheet music for a song like that i would be really happy. If not could anyone make the songs playable on the trombone?

Thanks,
jedi201

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That guy has no potatoes!

... well, not really THAT personal. However, Ducain at HIH did go into an awful lot of detail in his questioning of yours truly and Louis Wu at HBO, and the resulting fountain of verbiage is now duly formatted and posted for the benefit of those wit intestinal fortitude to spare and time to waste.

Me here,

I would just like to take the time to thanks Eeggs(not a error) and Google for all their help. I have submitted alot of eggs, but i can't take credit for them all, i have found a large amount of them, but not them all. Eeggs.com and Google are well known sites, and they desrve some credit. I reccomend these sites to all.

Skull-Seeker 4 life!!!

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Hello again,

I've relised that (obviosly), Halo 3 is ALOT more played then Halo2, so i found some eggs for all the hungry players!

There is a trash-talking grunt on the last level.
As you're driving the wathog, and u get near the end of the level, just before u jump onto the ship, there is a pillar on your right. Drive over to it. Get out, and walk over to the grunt.
He has a mouthful to say. Please enjoy

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HALO music for Junior High bands

Hey since we have so many musical geniuses (soory for my spelling), I'm a member of my jr. highs top band and i was wanting to know if anybody was willing to write some HALO music for my band to try to play. We have 10 flutes, 11 clarinets, 3 oboes, 5 alto saxs, 6 french horns, 4 euphoniums, 2 tenor saxs, 1 berry sax, 2 bassons, 1 bass clarinet, 5 tubas, 6 trumpets, 8 or 9 trombones, and 8 percusionists. If anybody is willign to do this i would be forever in your debt!

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