Recent Movies

Title Postersort descending Date
My Music Video Anonymous (not verified) 09.04.07
Trickity Trick Five Anonymous (not verified) 09.25.07
Crota's End Necrochasm Only... blackstar 07.27.15
Summer Slaying HBO Junkies LAN blackstar 09.02.03
Asshole blackstar 05.26.02
Wheels On Fire BOLL 08.26.03
Plasmarines BOLL 04.08.06

Latest Sheet Music

Title Transcriber Date
Halo Theme Orchestra Edition /... Anonymous (not verified) 08.07.07
Uphill, Both Ways 123_presto 05.09.10
Tribute for Orchestra Andybeano 04.24.08
Installation 04 for String Orc... assisstion 02.01.12
Tribute for Piano beokabatukaba 07.31.10
Black Snow (original piece) beokabatukaba 10.03.10
Earth City for concert band Callmeperm 02.15.10

Content by Games

Most content at rampancy.net is tagged with an association with one or more games; usually a game by Bungie Studios (formerly Bungie Software Inc.) or by another developer with connections to Bungie (Wideload, A Certain Affinity, Wingnut).

Here you can choose one game and browse site content related to that game.

The superlatives in Oni
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Ok in a bit of a dilima here...
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Why Does Bungie Make Oni 2?
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Updated "Konokö Payne"version
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Where can i get Oni?
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Dunno if every1 saw this...
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I'm back!
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You know you play too much Oni when...
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Movies
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Oni Screenshots
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Favourite Gun
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Request on I think is offical artwork.
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May 22, 07, , Scenario News reports that Excalibur: Morgana's Revenge 3.0, a hugely improved version of the popular EMR scenario, has been released! (posted 16:15 by D-M.A.)
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May 28, 07, , Aleph One 0.18.0 has been released. Read more about it at the Open Source page . (posted 8:25 by D-M.A.)
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July 7, 07, , Forrest reports that the last beta version of Eternal has been released! Find out more about the release here . (posted 3:59 by D-M.A.)
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July 9, 07, , Sorry for missing this on the 7th, but I'm enjoying my summer semester, so I have very limited internet access: 7 long years since its inception, Marathon:Resurrection is now downloadable in all its glory for Unreal Tournament! resurrection.bungie.org (posted 8:48 by D-M.A.)
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July 26, 07, , Old news by now, but a couple of weeks ago, Marathon: Durandal was announced for the Xbox 360! Read more about it here . (posted 6:23 by D-M.A.)
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August 9, 07, , Scenario News reports that a new scenario, "Los Disney", has been released! (posted 14:29 by D-M.A.)
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August 11, 07, Somewhere in the heavens..., This came in last week... but things got out of hand. RuGGeR (yeah, that RuGGeR - one of the founding members of bungie.org) put together a Marathon-based makeover for your iPhone . 3.1 mb, chock-full of goodies: ringtones, system sounds, carrier logo replacement, desktop images and links. Grab it - and Marathonize your phone!(posted 9:15 by Claude)
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Back in November 2004 Lt Devon <devon@forerunners.org> posted news about a Pathways into Darkness inspired mod for Doom 3. Entitled Pathways Redux the mod was released on 26 Nov 2004. Doom 3, which is set in the ruins of an ancient Martian civilization, is expected to be released for the Macintosh in mid-March.
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Well most of the off-site links are now dead. Most notably David Coufal's Pathways Into Darkness Home Page . This was the oldest PID page around. All gone now. I've deleted all the off-site links in the Inventory window and will add the files locally.
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Because PID-related things seem to be disappearing off the internet at an accelerated rate I've updated the The Archive section over in the Inventory window (on your far right) to include the Pathway Into Darkness demos, Alain Roy's Pathways Into Cheating v1.0.1 and Richard Drysdall's ACE! 1.8.2. What happened to Alain Roy's Pathways Into Cheating v1.0 and why was it removed off the internet so quickly? Well that's a story for another day. ;-)
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Added Inside Mac Games Sneak Peak of Pathways Into Darkness from June 1993. A little nostalgia. More to come. Including some details on the PID editor!
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Added Inside Mac Games Review of Pathways Into Darkness from September 1993. More nostalgia.
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"I'm enjoying your exciting game and it puzzles my brains" and "Evil, wicked, addictive, nasty game from Hell. Do it again." Just a few of the comments from the Pathways into Darkness Registration card comments .
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Added the Inside Mac Games interview with Jason Jones from October 1993. In this you will find information on Minotaur 3D, rejected plot lines for Pathways Into Darkness, the difficulty issue, the speed issue, Pathways II, the upcoming Mosaic and a game in development called... Marathon. Go relive the nostalgia!
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Added the transcript of the AOL chat with Alex Seropian held on 27 August 1993. Pathways Into Darkness had just been released earlier that month and the chat offered an opportunity for those on AOL to ask questions about the game. In the transcript Alex is 'BungieSoft' and he doesn't give much away. Just a few tips, including mention of the Easter Egg . One or two of the more interesting questions he doesn't answer concern the PID editor and the origin of the company name. In the chat you'll come across a remark by Willie 44. Remember this is August 1993.
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Added the rare Inside Mac Games article The Making Of: Pathways Into Darkness from December 1993. Learn about the PID editor, the art of Colin Brent, and the events leading up to the Boston Macworld Expo in August 1993. Hey that's nearly 12 years ago!
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Thanks to DcBob for pointing out that you can download the full version of Pathways Into Darkness (v2.0) from the Macintosh Garden . You can find it listed here . It's a 2MB download. According to the maintainer of the Macintosh Garden Pathways Into Darkness is is 'Abandonware' that is "commercial software that has been discontinued by the publisher and are not sold or supported anymore" .
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Well after some 12 years people are finally beginning to ask the question... what was Muller's mission? Nick hoad <nhoad@sunbeach.net> on the Story forum outlines some of the facts we know about Muller's misson to the pyramid. And why has the PID page been so silent on this issue? The last great conspiracy...
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The Muller's misson thread on the Story forum has raised some interesting speculation about the origin of the pyramid itself. Who built it? Is it a manifestation of the sleeping god's dream or was it built by the local natives? Vid Boi <sippan@macnytt.com> in a forum post offers this possibility: Re: Muller's Mission? Posted By: Vid Boi <sippan@macnytt.com> Date: 4/24/05 6:45 p.m. In Response To: Re: Muller's Mission? (Anger) : Right so they built the teleporters too? The pyramid also goes two miles : deep!
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OK following repeated email threats and a large cash pay off we (The Committee) have finally activated the Muller's Mission link. We can't put it all up today due to copyright restrictions but check back... soon(TM).
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Lovecraft's "The Nameless City" and Pathways Into Darkness. Check also Brent Thompson's submission back in May 20, 1999 about Lovecraft's "The Temple".
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Muller's Mission ... uncovering the tru7 h... one lie at a time.
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Muller time! ... why talking to Muller can be dangerous to your health! And on the Story forum the Nazis, the occult and the Thule Society and why did Jason Jones say that? The tru7 h... is out there!
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The Muller mystery continues...
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Section 8 <kevinma@em-os.com> makes an interesting post on the Story forum regarding the similarity between the glass vial containing the essence of an imprisoned demon in Pathways Into Darkness and a Jack Kirby (Marvel Comics) creation from the 1970's. Here's the full post: Comic-Booky related Evil-Force-In-A-Vial Thing Posted By: Section 8 <kevinma@em-os.com> Date: 5/12/05 12:19 a.m. Seriously doubt this is the source, but, heck, maybe someone read Marvel comics? (Or someone at Marvel played PiD?) The whole vial and pyramid thing rings a bell.
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In a Story forum post Forrest Cameranesi <forrest@bungie.org>makes an interesting discovery. Could this be the source of the Headless sounds? Here's the full post: Source of Headless Sounds Posted By: Forrest of B.org <forrest@bungie.org> Date: 8/29/05 10:51 p.m. I'm sure Bungie probably got the Headless screeches off of some stock sound CD as they did so many Marathon sounds, but I recently discovered entirely by chance what those sounds actually are. Bird calls.
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Mentioned in a Story forum post ... this little humoress tidbit. The Red Velvet Bag Posted By: Nova <aingeal_na_gealai@hotmail.com> Date: 7/29/05 6:49 a.m. My brother and I have always wondered that, surprisingly, nobody has ever mentioned how the Red Velvet Bag, being: - red - able to hold infinite amounts of stuff - able to make weightless anything put inside Resembles "suspiciously" to Santa's bag... :) Check the full thread for some way out theories. Was Santa really at the pyramid. ;-)
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Another Training Room Glitch

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I'm back!

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Is there any one like them?

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oni 1.5 (remaking oni?)

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Secret in chapter 14

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Greetings~

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Starting a new level in Konoko Payne

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Is this a bug?

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Oni Icon Pack

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IRC Channel?

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Daodan Speculation

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