Content by Games

Most content at rampancy.net is tagged with an association with one or more games; usually a game by Bungie Studios (formerly Bungie Software Inc.) or by another developer with connections to Bungie (Wideload, A Certain Affinity, Wingnut).

Here you can choose one game and browse site content related to that game.

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Salvatori To Continue Composing For Bungie

Fans of previous Bungie franchises like Halo and Myth were surprised earlier this year by the termination of the employment of composer Martin O'Donnell as the studio's Audio Department director, and the subsequent lawsuit he brought against the studio's president, Harold Ryan, for unpaid vacation and penalties. That lawsuit was recently settled.

What remained unresolved was the musical future of Bungie's newest franchise, Destiny, the soundtrack for which was the product of O'Donnell and longtime collaborator Michael Salvatori. The two worked together at Bungie on the soundtrack for five Halo games, and before joining Bungie also did the soundtrack for Bungie's RTS series, Myth, as Total Audio.

No official statement came either from Bungie or from O'Donnell regarding Salvatori. Fans wondered whether he would remain at Bungie and continue working on Destiny, or would he also depart, perhaps to join O'Donnell on some new project.

Contacted through his official website, his representative Lisa Ramirez responded to our inquiry about Salvatori's plans:

Reflections On The Destiny Beta

Dumping on Story
I've seen this for Destiny as well as Halo before it... accusations of being silly, derivative, and obscure, and I don't really understand it. Some of it seems to come from those who either don't want any story in their shooters and so don't pay attention to it, or those who are used to the kind of depth you get in an RPG and are put off by things drawn with a broad brush. The Halo series supplemented its backstory with the novelizations, whereas Marathon and Myth used the in-game terminals and journal entries, respectively. I have high hopes that the Grimoire cards you get in-game and then view on Bungie.net will be the best of both worlds here, allowing those who want to explore the world in-depth a chance to do so without overburdening the game with backstory during gameplay or through traditional cutscenes.

Destiny Beta Code For 360 Available

Destiny Bungie

I have an extra Destiny Beta code for Xbox 360. PM me here or email narcogen@rampancy.net to claim it!

UPDATE: The code has been claimed.

Roll Call - Price Paid

assigned_user: 
pimpnmonk

The beautiful piano part to the ending of the Halo 3 OST from the song Roll Call. Ignore the elevated note ties on measure 37, Finale
just decided to save it like that.

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117 band score

Hello,

Can someone do a halo song 117 band score

thanks,
Halo4ever50

Piano ending to Pareidolia

Shangri-La easter egg song from COD:BO zombies.

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Cast Aside Piano & Oboe

assigned_user: 
pimpnmonk

I arranged my favorite Halo 3: ODST song!

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Sevron Plays Through Myth 2: The Fallen Levels

This Let's Play goes through the levels of Bungie's RTS game, Myth, as rebuilt to be played in the Myth II engine by the community in the Fallen Levels project. Sevron started way back in December 2012, and now it's hit the LP Archive. Sevron has YouTube playlists for his Fallen Levels playthrough as well as an older playthrough of Myth II and even a Chimera LP.

Behold A Pale Horse For Concert Band & More!!

assigned_user: 
pimpnmonk

So this has Behold A Pale Horse, Reconciled, Wage, and Leonidas.

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Farthest Outpost/Mercy Plea/Earth City/Leonidas for Concert Band

assigned_user: 
pimpnmonk

Farthest Outpost from Roll Call- (Halo 3)

Mercy Plea from Special Delivery -(Halo 3:ODST)

A shortened version of Earth City - (Halo 2)

Leonidas from Delta Halo Suite - (Halo 2)

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Finale Concert Band

assigned_user: 
pimpnmonk

This is an arrangement I did of Finale for the concert band. Enjoy!

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RPG Elements In Destiny Will Keep Players Coming Back

...at least that's what Bungie's lead investment designer on Destiny, Tyson "Ferrex" Green, is counting on. Watch this GameInformer interview to see him talk about what Bungie has learned from other games and where they are striking out on their own.

GameInformer Answers Its Own Question

For years now I've speculated that Bungie became independent from Microsoft in 2007 because the studio wanted to make games that weren't Halo but Microsoft wanted no part of that. This conclusion seemed (to me, anyway) to be strongly supported by the spinoff deal that set Bungie free in exchange (at least in part) for Microsoft keeping the Halo franchise. Any lingering doubts I'd suggest were expunged by Jason Jones in his last interview with Game Informer:

GI: Before Destiny, your team had been working on Halo for a long time. What prompted the move?

JJ: You already answered your own question.

There you have it. Incidentally, the interview has some other good information about Destiny, the difference between story and world-building, and other stuff. I'm waiting to see if they ask him about whether Destiny will have a Body Count... I mean, Slayer mode.

Destiny VGX 2013 Trailer

Is there a way to delete my account?

I think any site that allows you to set up an account should allow you to delete it as well.

Rampancy Modpack

Rampancy Modpack

Bungie Weekly Update

After lying dormant for years, Bungie has once again unleashed a "snarling, ferocious beast." Thank goodness for us it is the Bungie Weekly Update and not Luke Smith after all.

(If that could continue to be the case, it'd be great. Thanks.)

Difference for Darkness Piano and Tenor Sax Sheet Music

assigned_user: 
pimpnmonk

Arrangement of Rain for Piano and Tenor Sax by me.

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Joe Staten To Leave Bungie

Well, I have to say this comes as somewhat of a shocking surprise. Of course Bungie undergoes turnover like any other organization-- the bigger it is, the more churn it has.

Fan community members I've known have gone to work for Bungie. Some have moved on, others are still there. Some Bungie employees, even founders, moved on when the studio was bought by Microsoft. Some moved on when it became independent. For the most part, Bungie maintains the "Bungie Way" even as old faces leave and new ones arrive.

Still, this one stings. Joseph Staten is leaving Bungie after fifteen years. He's been with Bungie since the Myth days. He will be Mythed.

Staten's last four years at Bungie have been spent working on Destiny, so no doubt his influence will be felt there, not only by those playing the first installment next year, but by those who play in that world over the next decade. What then?

I think it's a perfect time for Bungie to find out what Greg Kirkpatrick has been up to-- just in time to tool up for making a new Marathon game.

Piano halo music

I looked through the music files to check for piano. I saw a lot of instruments but was wondering if there was a setting where you could choose 1 instrument. if someone could help me, I send my thanks, but if it isn't there, it would be a nice touch to add...
PEACE
JOSH

Halo 4 OST - Arrival Sheet Music

I will post some transcriptions when I'm done Smiling

REQUEST - High Charity Suite 2, Halo Legends

quite simply, i would like the Halo Legends version of the High Charity Suite 2, and the High Charity String Quartet, preferrably as a .MUS for Finale or a MIDI would work just fine.

Analyzing The Law Of The Jungle

Ian over at Mythgamer has a post that dissects Bungie's Law of the Jungle trailer for Destiny to see what it does well. Go take a look.

Destiny On PC: Not Yes, Not No

Urk from Bungie tells IGN that everything Bungie does on the backend for Destiny is platform agnostic, but the company still has not definitively announced, nor definitively denied, versions of the game for other platforms like PC or Mac.

Finish the fight cello needed

Can someone write/transpose "finish the fight" to cello notes(f-key). That would be great!

PiD On RetroMacCast

pid18

The free modernization of Pathways Into Darkness by Man Up Time Studios (now in the App Store) got a mention on the RetroMacCast, which is, unsurprisingly, a podcast about retro
Macintosh stuff. PiD gets a mention in the April 13 episode.

Halo 4 - Requiem (Piano Sheet Music)

Hey

This is my transcription for 'Requiem' from Halo 4 (the track that plays when you see the tall Forerunner structures as you leave the wreckage of 'Forward Unto Dawn'). The chords were difficult to figure out, so I did my best to stay accurate to the piece.

Smiling

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Halo 4: Lasky's Theme (String Orchestra)

String arrangement for Halo 4: Lasky's Theme.
-Violin 1
-Violin 2
-Viola
-Cello
-Bass

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Retracing Pathways Into Darkness

pid18

Through the efforts of Man Up Time Studios, Bruce "Hippieman" Morrison and Mark "Have Blue" Levin, the classic Bungie FPS game Pathways Into Darkness lives again, available for free in the Apple App Store for computers running version 10.6 or higher of OS X.

For their work in making this ancient artifact available to modern audiences, Bungie's Community Focus this week is on Man Up Studios.

Originally released in 1993, the game predated the Marathon series and tasked a lone soldier with transporting an atomic weapon deep into an abandoned jungle pyramid in order to prevent a sleeping god from awaking. For the game, go here. For information on the game, go here to the excellent fansite, pid.bungie.org.

Myth II 1.8.0 Beta Announced

Myth II: Soulblighter Logo

Project Magma has announced a public beta of the first major new revision to the Myth II engine in three years: version 1.8.0. If you're the adventurous kind, and already have 1.7.2 installed, head on over to The Tain and pick up the beta version to test.

Science, Not Shooting

Craig Hardgrove, who is a planetary scientist working for JPL and also a Bungie fan from quite aways back, has written an article for Guardians of Destiny, talking about why he loves Halo, why he hates Call of Duty, and what he hopes to see in Destiny. (Hardgrove is also a fan of Bungie's Marathon series and even did some remakes of the game's music.)

Halo Theme For Plucked Orchestra

Here's my arrangement of the Halo Theme for plucked orchestra.

The file includes:

  • mandolin 1
  • mandolin 2
  • mandola
  • guitar
  • bass
  • percussion
  • direction

I hope you'll enjoy!

Ask me if you have any questions about my sheets Smiling

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HALO 4 - To Galaxy (Piano)

Hi everyone

This is my piano transcription for 'To Galaxy' from Halo 4.
It seems there were some uploading issues last time so I've reposted this.

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HALO 4 - To Galaxy (Piano

GDC 2013 Screen Capture Gallery

Giant Frog

I've added a gallery of screen captures from Bungie's GDC 2013 presentation. Whenever possible I've left out concept art and other images that have previously been released, focusing on presentation slides and other materials that have not been seen before. Keep in mind that a good deal of what is shown is from various points of Destiny's development over the past few years and may not represent the final shipping game. Translation: No Tiger Man for you.

Focus On The Guardians

Bungie's latest Community Focus features the Guardians of Destiny, makers of the excellent Guardian Radio podcast. Bungie also points out that the latest Guardian Radio episode features JPL scientist and Bungie fan Craig Hardgrove, whose work is also going to feature in a future episode of Anger, Sadness and Envy, coming up (hopefully) soon...

Developing Destiny's Characters

Following Bungie's presentation at GDC by Joe Staten and Christopher Barrett, which you can read about at Bungie.net or watch over at GameSpot I've updated the Destiny concept art gallery and added the short Destiny Character Development video shown as part of the presentation.

This Week's Mail Sack Contains Bacon

In the Bungie Mail Sack this week, Deej addresses the burning question: Is there bacon in Destiny?

I can neither confirm nor deny if swine survived the collapse of the Golden Age. Humanity’s luxury for consuming pork is a mystery that you will have to unlock as a player of the game.

That and many other deep and philosophical questions are answered in the Mail Sack.

Halo 4 - Belly of the Beast (Piano Sheet Music)

Hi

This is my transcription of 'Belly of the Beast' (from the Halo 4 soundtrack) for piano.

Difficulty: Intermediate

Enjoy Smiling

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Bungie's Destiny Falls Into Shadow

Umbra Software, makers of Umbra 3, have put up a blog post about how their middleware is being used for world creation and rendering in Bungie's Destiny. They'll be doing a presentation on it at GDC this year as well.

The Destiny Community RULes

Bungie's latest Community Focus article is on Ready Up Live. They've got a YouTube channel with some good Destiny videos in it, check it out.

New Bungie Mail Sack; No Ides Of March Joke

Nope, not doing one.

Bungie's latest Mail Sack is up. Here's a highlight:

MastaSin In Destiny, can we play as the aliens or are we locked to the human race? And if we are, why are we locked to the human race? What's the reason?

Deej Not all of the aliens in Destiny are evil, just like not all humans are good. We’ve barely scratched the surface on the character and customization options you’ll have access to in Destiny, but we’re not going to dig in any deeper today.

I believe one of the early IGN stories seemed to indicate that players would only be humans, but this seems to cast a bit of doubt.

Twitter Goes Rampant

I've opened a new Twitter account for site and gaming news, @Narcogen.

DBO Opens Video Archive

Claude Errera has announced that DBO is now building their Destiny Video Archive. Right now what's there are the two official vids, with more stuff to come.

Bungie Shines Spotlight On Reddit

This week's Community Focus feature over at Bungie is on the Destiny SubReddit. It's dangerous to go alone, take this.

Tidbits From The Edge Magazine

Kapowaz over in the DBO forum summarized the feature on Destiny from Edge Magazine. It seems the game will feature named weapon drops, like Borderlands, as well as weapon models generated procedurally from ingredients, perhaps like the weapon mod system from Mass Effect.

The article seems to soft pedal the possibility for solo play, kapowaz says, even though it has been recently confirmed that players will not be forced to play coop if they don't want to.

A Walk In The Woods

Dean Takahashi over at VentureBeat has posted a walkthrough essay and some photos of Bungie's studio where Destiny is now being made. Not a lot of new material, but until Bungie speaks at GDC there might not be too much more.

What Halo's Ancient History Can Tell Us About Destiny

You can never truly know a game until you play it.
Seraph, from Matrix Reloaded

Okay, so I'm paraphrasing, but the point stands. Right now we don't know much about Destiny, but it might be pretty difficult to say we know anything at all. I'm starting to get a sort of pleasant feeling of deja vu, and wondering what it was we thought we knew about Halo when it was first revealed. Our first glance at the game back then was more substantial back in the summer of 1999, when Steve Jobs welcomed Jason Jones on stage to show Halo running live, in real time, using OpenGL, on a Macintosh. He then said it was coming out on PCs and Macs next year.

The rest is history.

Perhaps Bungie showed more of Halo back then than of Destiny now because they honestly thought they were closer to releasing Halo than they really were. Possibly they felt they had to generate some hype for the game. Despite being an award-winning cross-platform developer, it's hard to say that Bungie commanded the kind of attention before that game's release in the Macintosh gaming market that they have occupied in the console world ever since. Now, independent from Microsoft, without the need to serve the well being of the Xbox platform over and above all else, the players on Sony's platform may now be their thrall as well, and after that, who knows, perhaps those on Macs, Windows, and even Linux, iOS and Android. Bungie would appear to have big plans for Destiny.

It's not the first time Bungie's had big plans, though, and things have a way of taking on a life of their own. In particular, some of Bungie's plans for Destiny remind me of what I always guessed were Bungie's original plans for Halo...

Destiny FAQ Updated

The Destiny FAQ has been updated with information revealed by Deej, Urk and others during the past couple of editions of the Bungie Mail Sack.