Project Magma is proud to present our latest releases for Myth II: Soulblighter:
- Blue and Grey, an incredibly comprehensive Civil War conversion by IronDuke and Teepens,
- Carnage Islands / Special Forces, a plugin using the Green Berets units by Ozone,
- The Fallen Levels, a painstakingly accurate port of the all of the Myth: TFL soloplayer levels to Myth II: Soulblighter.
All of these projects are available for download on our downloads page at projectmagma.net
We are also pleased to announce the unveiling of a couple of other projects currently in development. Namely, The Siege of Or'Garnen, and our first offering for Myth III: The Wolf Age, WWIIi by khrome. More information on these projects can be obtained by visiting their respective pages linked to from our downloads page.
Comments
Anonymous (not verified)
PROJECT MAGMA
Rigest: I don't understand this, are these Fallen Levels the level fallen reach of halo? Or is it something else?
narcogen
Re: PROJECT MAGMA
In reply to: PROJECT MAGMAAnonymous:
: Rigest: I don't understand this, are these Fallen Levels the
: level fallen reach of halo? Or is it something else?
Before Halo, Bungie made a series of two realtime strategy games in a medieval universe. They were called Myth: The Fallen Lords and Myth 2: Soulblighter.
To make a long story short, those games are no longer owned by Bungie and are now maintained by a group of third party developers. They have produced a version of the Myth 2 engine that can play the original game's levels, with options on controlling the gameplay to simulate the earlier game's engine. That's what The Fallen Levels is; a patch to the original game's files so they will work with the later game's engine.